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! Reagent dispensers | ! Reagent dispensers | ||
! [[File:Chem_Dispenser.png|64px]] | ! [[File:Chem_Dispenser.png|64px]] | ||
| | | Nothing. Wizden hates fun | ||
Look at what they took from us [[User:Dorragon#Reagent_dispensers|there]] | |||
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| Breaks cryopod ejection mechanism, leaving people inside stuck | | Breaks cryopod ejection mechanism, leaving people inside stuck | ||
Can still be opened using a crowbar | Can still be opened using a crowbar | ||
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! Artifact crusher | |||
! [[File:Cryopod.png|64px]] | |||
| Dissalows opening it after it activated? I need to test it later | |||
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! Cloner | |||
! [[File:Cloner.png|64px]] | |||
| On failed cloning attempt spawns a failed clone that attacks crew | |||
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===Reagent dispensers=== | ===Reagent dispensers=== | ||
After the chem rework reagent dispensers don't get any new chemicals after getting emmaged, but i will keep them here to look at it and get sad | |||
{| style="font-size: 85%" | class="wikitable sortable" style="width: 100%;" | {| style="font-size: 85%" | class="wikitable sortable" style="width: 100%;" | ||
|- style="font-weight: bold; text-align: center;" | |- style="font-weight: bold; text-align: center;" | ||
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* Ultravasculine | * Ultravasculine | ||
|} | |} | ||
===Vendors=== | ===Vendors=== | ||
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! Chemvend | ! Chemvend | ||
! [[File:ChemVendor.png|64px]] | ! [[File:ChemVendor.png|64px]] | ||
| | | 1x Toxin bottle <br>2x Lead bottle<br> | ||
|- | |- | ||
! Happy honkmeal | ! Happy honkmeal |
Latest revision as of 15:59, 5 November 2024
Cryptographic Sequencer, also known as EMAG is a piece of highly advanced syndicate hacking technology with wide variety of uses, most often used to open doors and lockers. Emag holds up to 3 charges and recharges overtime
TODO: Lathe emmaged recipes
All things emmagable
Object | Image | Effect | Notes |
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Airlocks | If emmaged in idle state, permanently opens and bolts the door If emmaged while bumped/open/opening, just makes the door all access |
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Locked containers | Permanently destroys ID lock on it, allowing everyone to open/close it | ||
Reagent dispensers | Nothing. Wizden hates fun
Look at what they took from us there |
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Vendors | Some vendor's unlock new available item's
Full list can be found there |
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Autolathes | Expands list of printable equipment depending on type of lathe emmaged | ||
Unpowered flashlight | Randomly changes color of the flashlight | PDA's, janicarts, some salvage equipment and etc. | |
Access Readers | Makes it all access | Mostly consoles, but some other stuff like security barriers uses it too | |
Stasis Bed | Makes it speed up metabolism instead of slowing it down | Does so by reversing the usual slowdown multiplier. 10x by default | |
Fire Alarm | Makes fire alarm unresponsive to any threats | ||
APC | Makes it all access and changes the sprite | ||
Disposal Bin | Disables pressure, making it unable to flush | ||
Opens the mail | Cargo doesn't get any money for opening it this way | ||
Pinpointer | Allows you to retarget it to a different item | ||
Cryopod | Breaks cryopod ejection mechanism, leaving people inside stuck
Can still be opened using a crowbar |
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Artifact crusher | Dissalows opening it after it activated? I need to test it later | ||
Cloner | On failed cloning attempt spawns a failed clone that attacks crew | ||
Faxes | Allows to see syndicate HQ faxes if there is any available | Needs an admin to set up syndicate fax on the other end | |
Medibot | Changes standart chemical medibot injects to 15u of ChloralHydrate and emergency one to 25u of Space Drugs
Also makes medibot try to inject even unharmed crewmembers |
Emergency chemical is used on people in crit | |
Silicons | Changes laws of a silicon if emmaged with an open control panel | Crowbar them to open the control panel |
Reagent dispensers
After the chem rework reagent dispensers don't get any new chemicals after getting emmaged, but i will keep them here to look at it and get sad
Object | Image | New reagents |
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Booze dispenser |
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Soda dispenser |
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Chem dispenser |
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