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==All things emmagable== | ==All things emmagable== | ||
{| style="font-size: 85%" | class="wikitable sortable" style="width: 100%;" | {| style="font-size: 85%" | class="wikitable sortable" style="width: 100%;border: 2px solid black; cellspacing=0; cellpadding=2;" | ||
|+ Emaggable things list | |+ Emaggable things list | ||
|- style="font-weight: bold; text-align: center;" | |- style="font-weight: bold; text-align: center;" | ||
! | ! scope="col" style="width:15%; background-color:#590f09; border: 1px solid black;" | Object | ||
! class="unsortable" | Image | ! scope="col" class="unsortable"; style=" background-color:#590f09; border: 1px solid black;" | Image | ||
! class="unsortable" | ! scope="col" class="unsortable" style="width:50%; background-color:#590f09; border: 1px solid black;" | Effect | ||
! class="unsortable" | ! scope="col" class="unsortable" style="width:25%; background-color:#590f09; border: 1px solid black;" | Notes | ||
|- | |- | ||
! Airlocks | ! Airlocks |
Revision as of 21:44, 24 January 2024
Cryptographic Sequencer, also known as EMAG is a piece of highly advanced syndicate hacking technology with wide variety of uses, most often used to open doors and lockers. Emag holds up to 3 charges and recharges overtime
All things emmagable
Object | Image | Effect | Notes |
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Airlocks | If emmaged in idle state, permanently opens and bolts the door If emmaged while bumped/open/opening, just makes the door all access |
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Locked containers | Permanently destroys ID lock on it, allowing everyone to open/close it | ||
Reagent dispensers | Unlocks new available reagents, often poisons
Full list can be found there |
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Autolathes | Expands list of printable equipment with ammunition and etc. | ||
Vendors | Some vendor's unlock new available item's
Full list can be found there |
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Unpowered flashlight | Randomly changes color of the flashlight | PDA's, janicarts, some salvage equipment and etc. | |
Access Readers | Makes it all access | Mostly consoles, but some other stuff like security barriers uses it too | |
Stasis Bed | Makes it speed up metabolism instead of slowing it down | Does so by reversing the usual slowdown multiplier. 10x by default | |
Fire Alarm | Makes fire alarm unresponsive to any threats | ||
APC | Makes it all access and changes the sprite | ||
Disposal Bin | Disables pressure, making it unable to flush | ||
Opens the mail | Cargo doesn't get any money for opening it this way | ||
Pinpointer | Allows you to retarget it to a different item | ||
Cryopod | Breaks cryopod ejection mechanism, leaving people inside stuck
Can still be opened using a crowbar |
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Faxes | Allows to see syndicate HQ faxes if there is any available | Needs an admin to set up syndicate fax on the other end | |
Medibot | Changes standart chemical medibot injects to 15u of ChloralHydrate and emergency one to 25u of Space Drugs
Also makes medibot try to inject even unharmed crewmembers |
Emergency chemical is used on people in crit | |
Silicons | Changes their laws or something | You need to crowbar them first. Probably |
Reagent dispensers
Object | Image | New reagents |
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Booze dispenser |
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Soda dispenser |
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Chem dispenser |
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