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User:Floofers: Difference between revisions

2,553 editsJoined 1 July 2023
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Tag: Reverted
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*[[EMAG]] - Special page just for the emag item, list all the emagable stuff and what it does special to it. Change all previous emag link to there.
*[[EMAG]] - Special page just for the emag item, list all the emagable stuff and what it does special to it. Change all previous emag link to there.
*[[Identifying Antagonists]] - A list of IC knowledge about Antags since it's assumed NT briefs their personnel on potential enemies.
*[[Identifying Antagonists]] - A list of IC knowledge about Antags since it's assumed NT briefs their personnel on potential enemies.
*[[Traits]] - List of traits; Table with; Name, description and what it does.
*[[Emotes]] - https://wiki.spacestation14.io/wiki/Emotes but making it more clean, specifying which specie can do which
*[[Emotes]] - https://wiki.spacestation14.io/wiki/Emotes but making it more clean, specifying which specie can do which
*[[Random Events]] - List all the possible random events. Table with; Name, the announcement (colored) and what it does in game.
*[[Random Events]] - List all the possible random events. Table with; Name, the announcement (colored) and what it does in game.
Line 16: Line 15:
*Redo the job pages to have a better layout similar to ParadiseWiki and have less guide clutter. Aka do department things.
*Redo the job pages to have a better layout similar to ParadiseWiki and have less guide clutter. Aka do department things.
*[[Lore]] page and lore stuff.
*[[Lore]] page and lore stuff.
*[[Chemistry]] and [[Drinks]] - Go manual until someone fixes the automatic system.
*Potentially a guide about Mass-Media? Or just put it in [[Reporter]].
*Potentially a guide about Mass-Media? Or just put it in [[Reporter]].
*[[Paperwork]] update page with SS14 wiki paperwork.
*Separate the guides quick menu into more specific menus.
*Separate the guides quick menu into more specific menus.
*Update the jobs page description to be more serious.
*Update the jobs page description to be more serious.
*Add new guide to explain managing IDs and how to use the console so that every head can get that guide.
*Add new guide to explain managing IDs and how to use the console so that every head can get that guide.
*Rework Medical and Chemistry to separate the two more cleanly
*Rework Medical and Chemistry to separate the two more cleanly
= OLD CHEMISTRY =
In SS14, most chemistry is done in the chemist's lab, sitting at a chemical dispenser. For info on how best to use these chemicals, refer to the [[Medical|medical]] guide.
== Chemical Dispenser ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{Chemical button|Aluminium|y}}{{Chemical button|Carbon|y}}{{Chemical button|Chlorine|y}}{{Chemical button|Copper|y}}{{Chemical button|Ethanol|y}}
{{Chemical button|Fluorine|y}}{{Chemical button|Hydrogen|y}}{{Chemical button|Iodine|y}}{{Chemical button|Iron|y}}
{{Chemical button|Lithium|y}}{{Chemical button|Mercury|y}}{{Chemical button|Nitrogen|y}}{{Chemical button|Oxygen|y}}
{{Chemical button|Phosphorus|y}}{{Chemical button|Potassium|y}}{{Chemical button|Radium|y}}{{Chemical button|Silicon|y}}{{Chemical button|Sodium|y}}
{{Chemical button|Sugar|y}}{{Chemical button|Sulfur|y}}{{Chemical button|SulfuricAcid|y}}{{Chemical button|Uranium|y}}
</div>
<div class="nosearch">
== Elements ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{Chembox|prototype=Water}}
{{#invoke:Chemistry Lookup|buildboxes|Elements}}
</div>
== Medicine ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Medicine}}
</div>
== Narcotics ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Narcotics}}
</div>
== Pyrotechnics ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{Chembox|prototype=Ethanol}}
{{#invoke:Chemistry Lookup|buildboxes|Pyrotechnic}}
</div>
== Toxins ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Toxins}}
</div>
== Foods ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Foods}}
</div>
== Botanical ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Botanical}}
</div>
== Biological ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Biological}}
</div>
== Other ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Special}}
{{#invoke:Chemistry Lookup|buildboxes|Unknown}}
</div>
== Reactions ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildreactboxes}}
</div>
</div>
= OLD DRINKS =
== Soda Dispenser ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{Chemical button|Coffee|y}}
{{Chemical button|Cola|y}}
{{Chemical button|Cream|y}}
{{Chemical button|DrGibb|y}}
{{Chemical button|GreenTea|y}}
{{Chemical button|Ice|y}}
{{Chemical button|IcedGreenTea|y}}
{{Chemical button|IcedTea|y}}
{{Chemical button|LemonLime|y}}
{{Chemical button|JuiceLime|y}}
{{Chemical button|JuiceOrange|y}}
{{Chemical button|RootBeer|y}}
{{Chemical button|SodaWater|y}}
{{Chemical button|SpaceMountainWind|y}}
{{Chemical button|SpaceUp|y}}
{{Chemical button|Sugar|y}}
{{Chemical button|Tea|y}}
{{Chemical button|TonicWater|y}}
{{Chemical button|JuiceWatermelon|y}}
</div>
== Booze Dispenser ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{Chemical button|Ale|y}}
{{Chemical button|Beer|y}}
{{Chemical button|CoffeeLiqueur|y}}
{{Chemical button|Cognac|y}}
{{Chemical button|Gin|y}}
{{Chemical button|LemonLime|y}}
{{Chemical button|JuiceLime|y}}
{{Chemical button|Mead|y}}
{{Chemical button|JuiceOrange|y}}
{{Chemical button|Rum|y}}
{{Chemical button|SodaWater|y}}
{{Chemical button|Sugar|y}}
{{Chemical button|Tequila|y}}
{{Chemical button|TonicWater|y}}
{{Chemical button|Vermouth|y}}
{{Chemical button|Vodka|y}}
{{Chemical button|Whiskey|y}}
{{Chemical button|Wine|y}}
</div>
== Drinks ==
<div style="display: flex; flex-flow: row wrap; justify-content: center; gap: 0.5em">
{{#invoke:Chemistry Lookup|buildboxes|Drinks|Drinks}}
</div>

Latest revision as of 16:54, 17 February 2024

Fox
Important description goes here!

Sandbox
Main Menu Draft


Stuff to eventually do

  • Items - See TGWiki General Items, regroup all the random various stuff into a single page, no need for separate item pages. Maybe separate it into General, Medical, Engineering similar to TG?
  • Clothing - See TGWiki Clothing, regroup all the clothing armor pieces available on one page.
  • EMAG - Special page just for the emag item, list all the emagable stuff and what it does special to it. Change all previous emag link to there.
  • Identifying Antagonists - A list of IC knowledge about Antags since it's assumed NT briefs their personnel on potential enemies.
  • Emotes - https://wiki.spacestation14.io/wiki/Emotes but making it more clean, specifying which specie can do which
  • Random Events - List all the possible random events. Table with; Name, the announcement (colored) and what it does in game.
  • Logistics - Guide to gather all the info about doing cargo, salvage and bounties
  • Redo the job pages to have a better layout similar to ParadiseWiki and have less guide clutter. Aka do department things.
  • Lore page and lore stuff.
  • Potentially a guide about Mass-Media? Or just put it in Reporter.
  • Paperwork update page with SS14 wiki paperwork.
  • Separate the guides quick menu into more specific menus.
  • Update the jobs page description to be more serious.
  • Add new guide to explain managing IDs and how to use the console so that every head can get that guide.
  • Rework Medical and Chemistry to separate the two more cleanly