(exchange jani and service color) |
m (Tweaks some descriptions of mechs. Again, sorry Floofers for just doing this to your beautiful wiki :elp:) |
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{{Needs revision | {{Needs revision | ||
|reason= | |reason=Largely the robotics system of SS14 has not been extensively developed upon as of writing this page. Furthermore, this page derives quite a bit of its content from the upstream wiki's page on the same subject matter. | ||
|image=RebaseWork.png | |image=RebaseWork.png | ||
}} | }} | ||
Are you a Roboticist? This guide will explain the creation and maintenance of Cyborgs, bots, MODsuits, and stocky Exosuits. | Are you a Roboticist? This guide will explain the creation and maintenance of Cyborgs, bots, MODsuits, and stocky Exosuits. | ||
[[File: | [[File:EdgeRoboticsLab.png|thumb|Robotics lab on Edge Station]] | ||
== Exosuit Fabricator == | == Exosuit Fabricator == | ||
Line 29: | Line 29: | ||
Cyborgs can only be of one model so pick which kind you want first. | Cyborgs can only be of one model so pick which kind you want first. | ||
{| class="wikitable sortable" style="width: | {| style="width: 50%;" | ||
| valign="top" | | |||
{| class="wikitable sortable" style="width:100%;" | |||
|+Buildable Models | |||
!class="unsortable" style="width:25%; padding:5px;" | '''Model''' | !class="unsortable" style="width:25%; padding:5px;" | '''Model''' | ||
!style="width:75%; padding:5px;" | '''Model Type''' | !style="width:75%; padding:5px;" | '''Model Type''' | ||
Line 50: | Line 54: | ||
! style="background-color:#43331aBF;" | [[File:CyborgMining.png|64px]] | ! style="background-color:#43331aBF;" | [[File:CyborgMining.png|64px]] | ||
| style="background-color:#43331a1A;" | Salvage | | style="background-color:#43331a1A;" | Salvage | ||
|} | |||
| valign="top" | | |||
{| class="wikitable sortable" style="width:100%;" | |||
|+Syndicate Models | |||
!class="unsortable" style="width:25%; padding:5px;" | '''Model''' | |||
!style="width:75%; padding:5px;" | '''Model Type''' | |||
|- | |||
! style="background-color:#BB1B1BBF;" | [[File:CyborgSyndicateAssault.png|64px]] | |||
| style="background-color:#BB1B1B1A;" | Syndicate Assault | |||
|- | |||
! style="background-color:#BB1B1BBF;" | [[File:CyborgSyndicateMedical.png|64px]] | |||
| style="background-color:#BB1B1B1A;" | Syndicate Medical | |||
|- | |||
! style="background-color:#BB1B1BBF;" | [[File:CyborgSyndicateSaboteur.png|64px]] | |||
| style="background-color:#BB1B1B1A;" | Syndicate Saboteur | |||
|} | |||
|} | |} | ||
Line 57: | Line 80: | ||
=== Cyborg Repairs === | === Cyborg Repairs === | ||
If the cyborg is damaged, all you have to do is use a welder to fix the damage. | If the cyborg is damaged, all you have to do is use a welder to fix the damage. | ||
A cyborg that has failed but not been turned into scrap can be repaired back to working order. All you need to do is repair it and use a defibrillator to reset its circuits | |||
=== Cyborg Batteries === | === Cyborg Batteries === | ||
Line 74: | Line 99: | ||
|- | |- | ||
! style="text-align:center;" | cable cyborg module | ! style="text-align:center;" | cable cyborg module | ||
| | | [[File:LVCables.png]]LV cable holder, [[File:MVCables.png]]MV cable holder, [[File:HVCables.png]]HV cable holder, [[File:Wirecutter.png]]wirecutter and [[File:T-Ray Scanner.png]]t-ray scanner. A very power fixing oriented module. | ||
| style="text-align:center;" | Generic | | style="text-align:center;" | [[File:Cyborg Module Generic.png]]<br>Generic | ||
|- | |- | ||
! style="text-align:center;" | fire extinguisher cyborg module | ! style="text-align:center;" | fire extinguisher cyborg module | ||
| style="background-color:#2E2E2E1A;" | | | style="background-color:#2E2E2E1A;" | [[File:Fire Extinguisher.png]]fire extinguiser. Useful to deal with fire. | ||
| style="background-color:#2E2E2E1A; text-align:center;" | Generic | | style="background-color:#2E2E2E1A; text-align:center;" | [[File:Cyborg Module Generic.png]]<br>Generic | ||
|- | |- | ||
! style="text-align:center;" | GPS cyborg module | ! style="text-align:center;" | GPS cyborg module | ||
| style="background-color:#2E2E2E1A;" | | | style="background-color:#2E2E2E1A;" | [[File:GPS.png]]GPS and [[File:Station Map.png]]station map. Two useful tool to find lost or dead crew members in the station. | ||
| style="background-color:#2E2E2E1A; text-align:center;" | Generic | | style="background-color:#2E2E2E1A; text-align:center;" | [[File:Cyborg Module Generic.png]]<br>Generic | ||
|- | |- | ||
! style="text-align:center;" | radiation detection cyborg module | ! style="text-align:center;" | radiation detection cyborg module | ||
| style="background-color:#2E2E2E1A;" | | | style="background-color:#2E2E2E1A;" | [[File:Geiger Counter.png]]geiger counter. Module mainly just to detect and measure radiation levels. | ||
| style="background-color:#2E2E2E1A; text-align:center;" | Generic | | style="background-color:#2E2E2E1A; text-align:center;" | [[File:Cyborg Module Generic.png]]<br>Generic | ||
|- | |- | ||
! style="text-align:center;" | tool cyborg module | ! style="text-align:center;" | tool cyborg module | ||
| style="background-color:#2E2E2E1A;" | | | style="background-color:#2E2E2E1A;" | [[File:Crowbar.png]]crowbar, [[File:Wrench.png]]wrench, [[File:Screwdriver.png]]screwdriver, [[File:Wirecutter.png]]wirecutter, [[File:Multitool.png]]multitool and [[File:Welder.png]]welder. The bread and butter of any cyborgs. | ||
| style="background-color:#2E2E2E1A; text-align:center;" | Generic | | style="background-color:#2E2E2E1A; text-align:center;" | [[File:Cyborg Module Generic.png]]<br>Generic | ||
|- | |- | ||
! style="text-align:center;" | appraisal cyborg module | ! style="text-align:center;" | appraisal cyborg module | ||
| style="background-color:#43331a1A;" | | | style="background-color:#43331a1A;" | [[File:Appraisal Tool.png]]appraisal tool. Useful in figuring what is worth selling or not. | ||
| style="background-color:#43331a1A; text-align:center;" | Salvage | | style="background-color:#43331a1A; text-align:center;" | [[File:Cyborg Module Salvage.png]]<br>Salvage | ||
|- | |- | ||
! style="text-align:center;" | mining cyborg module | ! style="text-align:center;" | mining cyborg module | ||
| style="background-color:#43331a1A;" | | | style="background-color:#43331a1A;" | [[File:Mining Drill.png]]mining drill, [[File:Shovel.png]]shovel, [[File:Ore bag.png]]ore bag, [[File:Crowbar.png]]crowbar and [[File:Handheld Radio.png]]handheld radio. Probably the most useful module for a mining cyborg. | ||
| style="background-color:#43331a1A; text-align:center;" | Salvage | | style="background-color:#43331a1A; text-align:center;" | [[File:Cyborg Module Salvage.png]]<br>Salvage | ||
|- | |||
! style="text-align:center;" | grappling gun cyborg module | |||
| style="background-color:#43331a1A;" | [[File:Grappling Gun.png]]grappling gun, [[File:Crusher Dagger.png]]crusher dagger and [[File:GPS.png]]gps. | |||
| style="background-color:#43331a1A; text-align:center;" | [[File:Cyborg Module Salvage.png]]<br>Salvage | |||
|- | |- | ||
! style="text-align:center;" | advanced tool cyborg module | ! style="text-align:center;" | advanced tool cyborg module | ||
| style="background-color:#8541001A;" | | | style="background-color:#8541001A;" | [[File:Omnitool.png]]omnitool, [[File:Experimental Welder.png]]experimental welder, [[File:Network Configurator.png]]network configurator, [[File:Remote Signaller.png]]remote signaller, [[File:Gas Analyzer.png]]gas analyzer and [[File:Geiger Counter.png]]geiger counter. | ||
| style="background-color:#8541001A; text-align:center;" | [[File:Cyborg Module Engineering.png]]<br>Engineering | |||
| style="background-color:#8541001A; text-align:center;" | Engineering | |||
|- | |- | ||
! style="text-align:center;" | construction cyborg module | ! style="text-align:center;" | construction cyborg module | ||
| style="background-color:#8541001A;" | | | style="background-color:#8541001A;" | [[File:SteelStack.png]]steel holder, [[File:GlassStack.png]]glass holder, [[File:MetalRodStack.png]]metal rod holder and [[File:Steel Tile.png]]steel floor tile holder. | ||
| style="background-color:#8541001A; text-align:center;" | Engineering | | style="background-color:#8541001A; text-align:center;" | [[File:Cyborg Module Engineering.png]]<br>Engineering | ||
|- | |- | ||
! style="text-align:center;" | RCD cyborg module | ! style="text-align:center;" | RCD cyborg module | ||
| style="background-color:#8541001A;" | | | style="background-color:#8541001A;" | [[File:RCD.png]]experimental RCD that passively regenerates charges. | ||
| style="background-color:#8541001A; text-align:center;" | Engineering | | style="background-color:#8541001A; text-align:center;" | [[File:Cyborg Module Engineering.png]]<br>Engineering | ||
|- | |- | ||
! style="text-align:center;" | light replacer cyborg module | ! style="text-align:center;" | light replacer cyborg module | ||
| style="background-color:#6F006F1A;" | | | style="background-color:#6F006F1A;" | [[File:Light Replacer.png]]light replacer, [[File:Crowbar.png]]crowbar and [[File:Screwdriver.png]]screwdriver. | ||
| style="background-color:#6F006F1A; text-align:center;" | Janitor | | style="background-color:#6F006F1A; text-align:center;" | [[File:Cyborg Module Janitor.png]]<br>Janitor | ||
|- | |- | ||
! style="text-align:center;" | cleaning cyborg module | ! style="text-align:center;" | cleaning cyborg module | ||
| style="background-color:#6F006F1A;" | | | style="background-color:#6F006F1A;" | [[File:Mop.png]]mop, [[File:Bucket.png]]bucket and [[File:Trashbag.png]]trash bag. | ||
| style="background-color:#6F006F1A; text-align:center;" | Janitor | | style="background-color:#6F006F1A; text-align:center;" | [[File:Cyborg Module Janitor.png]]<br>Janitor | ||
|- | |- | ||
! style="text-align:center;" | | ! style="text-align:center;" | advanced cleaning cyborg module | ||
| style="background-color:#6F006F1A;" | | | style="background-color:#6F006F1A;" | [[File:Advanced Mop.png]]advanced mop, [[File:JaniProjector.png]]janitorial holographic sign projector, [[File:Spray Bottle.png]]spray bottle of space cleaner and [[File:Borg Dropper.png]]borg dropper. | ||
| style="background-color:#6F006F1A; text-align:center;" | Janitor | | style="background-color:#6F006F1A; text-align:center;" | [[File:Cyborg Module Janitor.png]]<br>Janitor | ||
|- | |- | ||
! style="text-align:center;" | diagnosis cyborg module | ! style="text-align:center;" | diagnosis cyborg module | ||
| style="background-color:#2445591A;" | | | style="background-color:#2445591A;" | [[File:Health Analyzer.png]]health analyzer and [[File:Stethoscope.png]]stethoscope. | ||
| style="background-color:#2445591A; text-align:center;" | Medical | | style="background-color:#2445591A; text-align:center;" | [[File:Cyborg Module Medical.png]]<br>Medical | ||
|- | |- | ||
! style="text-align:center;" | treatment cyborg module | ! style="text-align:center;" | treatment cyborg module | ||
| style="background-color:#2445591A;" | | | style="background-color:#2445591A;" | [[File:Bruisepack.png]]bruise pack holder, [[File:Ointment.png]]ointment holder, [[File:Gauze.png]]gauze holder, [[File:Bloodpack.png]]bloodpack holder, [[File:Syringe.png]]syringe and [[File:Borg Dropper.png]]borg dropper. | ||
| style="background-color:#2445591A; text-align:center;" | Medical | | style="background-color:#2445591A; text-align:center;" | [[File:Cyborg Module Medical.png]]<br>Medical | ||
|- | |- | ||
! style="text-align:center;" | defibrillator cyborg module | ! style="text-align:center;" | defibrillator cyborg module | ||
| style="background-color:#2445591A;" | | | style="background-color:#2445591A;" | [[File:Defibrillator.png]]defibrillator. People will ''probably'' thank you for being a moving defibrillator unit | ||
| style="background-color:#2445591A; text-align:center;" | Medical | | style="background-color:#2445591A; text-align:center;" | [[File:Cyborg Module Medical.png]]<br>Medical | ||
|- | |- | ||
! style="text-align:center;" | advanced treatment cyborg module | ! style="text-align:center;" | advanced treatment cyborg module | ||
| style="background-color:#2445591A;" | | | style="background-color:#2445591A;" | [[File:BeakerSmall.png]]2 small beakers, [[File:Borg Dropper.png]]borg dropper and [[File:Borg Hypo.png]]borg hypospray that holds 10u. | ||
| style="background-color:#2445591A; text-align:center;" | Medical | | style="background-color:#2445591A; text-align:center;" | [[File:Cyborg Module Medical.png]]<br>Medical | ||
|- | |- | ||
! style="text-align:center;" | artifact cyborg module | ! style="text-align:center;" | artifact cyborg module | ||
| style="background-color:# | | style="background-color:#4c1a4f1A;" | [[File:Node Scanner.png]]node scanner. | ||
| style="background-color:# | | style="background-color:#4c1a4f1A; text-align:center;" | [[File:Cyborg Module Science.png]]<br>Epistemic | ||
|- | |- | ||
! style="text-align:center;" | anomaly cyborg module | ! style="text-align:center;" | anomaly cyborg module | ||
| style="background-color:# | | style="background-color:#4c1a4f1A;" | [[File:Anomaly Scanner.png]]anomaly scanner, [[File:Anomaly Locator.png]]anomaly locator, [[File:Remote Signaller.png]]remote signaller and [[File:Multitool.png]]multitool. | ||
| style="background-color:# | | style="background-color:#4c1a4f1A; text-align:center;" | [[File:Cyborg Module Science.png]]<br>Epistemic | ||
|- | |- | ||
! style="text-align:center;" | | ! style="text-align:center;" | service cyborg module | ||
| style="background-color:#2656001A;" | | | style="background-color:#2656001A;" | [[File:Pen.png]]pen, [[File:Books Bag.png]]books bag, [[File:Hand Labeler.png]]hand labeler, [[File:Lighter.png]]lighter, [[File:shaker.png]]shaker and [[File:Borg Dropper.png]]borg dropper. | ||
| style="background-color:#2656001A; text-align:center;" | Service | | style="background-color:#2656001A; text-align:center;" | [[File:Cyborg Module Service.png]]<br>Service | ||
|- | |- | ||
! style="text-align:center;" | musique cyborg module | ! style="text-align:center;" | musique cyborg module | ||
| style="background-color:#2656001A;" | | | style="background-color:#2656001A;" | [[File:Synthesizer.png]]synthesizer, [[File:Electric Guitar.png]]electric guitar and [[File:Saxophone.png]]saxophone. | ||
| style="background-color:#2656001A; text-align:center;" | Service | | style="background-color:#2656001A; text-align:center;" | [[File:Cyborg Module Service.png]]<br>Service | ||
|- | |- | ||
! style="text-align:center;" | gardening cyborg module | ! style="text-align:center;" | gardening cyborg module | ||
| style="background-color:#2656001A;" | | | style="background-color:#2656001A;" | [[File:Mini hoe.png]]mini hoe, [[File:Spade.png]]spade, [[File:Plant clippers.png]]plant clippers and [[File:Bucket.png]]bucket. | ||
| style="background-color:#2656001A; text-align:center;" | Service | | style="background-color:#2656001A; text-align:center;" | [[File:Cyborg Module Service.png]]<br>Service | ||
|- | |- | ||
! style="text-align:center;" | harvesting cyborg module | ! style="text-align:center;" | harvesting cyborg module | ||
| style="background-color:#2656001A;" | | | style="background-color:#2656001A;" | [[File:Scythe.png]]scythe, [[File:Hatchet.png]]hatchet and [[File:Plant Bag.png]]plant bag. | ||
| style="background-color:#2656001A; text-align:center;" | Service | | style="background-color:#2656001A; text-align:center;" | [[File:Cyborg Module Service.png]]<br>Service | ||
|- | |- | ||
! style="text-align:center;" | clowning cyborg module | ! style="text-align:center;" | clowning cyborg module | ||
| style="background-color:#2656001A;" | | | style="background-color:#2656001A;" | [[File:Bike Horn.png]]bike horn, [[File:Clown Recorder.png]]clown recorder and [[File:Gilded Bike Horn.png]]gilded bike horn. | ||
| style="background-color:#2656001A; text-align:center;" | Service | | style="background-color:#2656001A; text-align:center;" | [[File:Cyborg Module Service.png]]<br>Service | ||
|- | |||
! style="text-align:center;" | weapon cyborg module | |||
| style="background-color:#BB1B1B1A;" | [[File:Advanced Laser Gun.png]]advanced laser pistol and [[File:Machete.png]]machete. | |||
| style="background-color:#BB1B1B1A; text-align:center;" | [[File:Cyborg Module Syndicate.png]]<br>Syndicate | |||
|- | |||
! style="text-align:center;" | operative cyborg module | |||
| style="background-color:#BB1B1B1A;" | [[File:Crowbar.png]]crowbar, [[File:Emag.png]]emag and [[File:Pinpointer Syndicate.png]]syndicate pinpointer. | |||
| style="background-color:#BB1B1B1A; text-align:center;" | [[File:Cyborg Module Syndicate.png]]<br>Syndicate | |||
|- | |||
! style="text-align:center;" | energy sword cyborg module | |||
| style="background-color:#BB1B1B1A;" | [[File:DoubleEnergySword.png]]double bladed energy sword and [[File:Pinpointer Syndicate.png]]syndicate pinpointer. | |||
| style="background-color:#BB1B1B1A; text-align:center;" | [[File:Cyborg Module Syndicate.png]]<br>Syndicate | |||
|- | |||
! style="text-align:center;" | L6C ROW cyborg module | |||
| style="background-color:#BB1B1B1A;" | [[File:L6 SAW.png]]L6C and [[File:Pinpointer Syndicate.png]]syndicate pinpointer. | |||
| style="background-color:#BB1B1B1A; text-align:center;" | [[File:Cyborg Module Syndicate.png]]<br>Syndicate | |||
|- | |||
! style="text-align:center;" | martyr cyborg module | |||
| style="background-color:#BB1B1B1A;" | [[File:Explosive Grenade.png]]Self Destruct | |||
| style="background-color:#BB1B1B1A; text-align:center;" | [[File:Cyborg Module Syndicate.png]]<br>Syndicate | |||
|} | |} | ||
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! Mimebot | ! Mimebot | ||
| Even more nonverbal than the average robot. | | Even more nonverbal than the average robot. | ||
|- | |} | ||
<!--|- | |||
! [[File:Supplybot.png|64px]] | ! [[File:Supplybot.png|64px]] | ||
! Supplybot | ! Supplybot | ||
Line 208: | Line 254: | ||
! [[File:Taxibot.png|64px]] | ! [[File:Taxibot.png|64px]] | ||
! Taxibot | ! Taxibot | ||
| This bot takes people to their destination. Depends on a ghost role. | | This bot takes people to their destination. Depends on a ghost role.--> | ||
== Mechs == | |||
[[ Mechs ]] are powerful devices that, unlike other robots, require a pilot to function. They generally have increased carrying capacity and strength. This also lets them pack a punch in combat. However, mechs require a massive quantity of resources and time to build, making them a long-term goal rather than a quick solution to a threat. | |||
Mechs are available to build after the associated technology has been researched. To build them, first use the Exosuit Fabricator to build all parts associated with the desired mech. Attach the arms and legs to the chassis, then examine the mech to determine the next steps. Mechs will require some combination of steel, LV wire, and control modules, as well as the use of multiple different tools. A mechanic's toolbox will have just about every tool you'll need. | |||
{| class="wikitable" | |||
|+ Types of Mechs | |||
|- | |||
! Image !! Name !! Description | |||
|- | |||
|[[File:Ripley.png|75px]] | |||
|| Ripley APLU || The classic and most frequently-built mech. Equipped with hydraulic clamps, this bad boy can lift, load, carry, and punch anything and everyone. | |||
|- | |||
|[[File:Honker.png|75px]] | |||
|| H.O.N.K. || An overwhelmingly powerful tool of mass pranking. Builder be warned. | |||
|- | |||
|[[File:HAMTR.png|75px]] | |||
|| HAMTR || A smaller mech meant for your furry lil' hampster friend. | |||
|- | |||
|[[File:Vim.png|75px]] | |||
|| VIM || A smaller mech for animals. Put a mouse inside, it's funny. | |||
|} | |} | ||
{{Guides Menu}} |
Latest revision as of 19:33, 7 June 2024
This page needs revising! This page contains information that is either out-of-date or from a different source (e.g. Upstream SS14). Some information on this page may differ from how it actually works on Delta-V. Reason for revision: "Largely the robotics system of SS14 has not been extensively developed upon as of writing this page. Furthermore, this page derives quite a bit of its content from the upstream wiki's page on the same subject matter." |
Are you a Roboticist? This guide will explain the creation and maintenance of Cyborgs, bots, MODsuits, and stocky Exosuits.
Exosuit Fabricator
These are the main machines used in Robotics, with them you can create various cyborg parts and their upgrade modules. Remember to sync these with the R&D servers frequently for new equipment designs and increased production speeds.
Cyborgs
The Cyborg is the Roboticist's primary creation. They are tasked with helping the station's inhabitants in their daily life. Each cyborg is required to follow their AI's laws.
To be able to create a cyborg from scratch you'll need 45 x steel and 9 x glass to create the cyborg parts.
Then you will need the following items in this order:
1 x cyborg endoskeleton
1 x of each Cyborg part
1 x power cell (preferably High-Capacity)
1 x LV Cable
2 x flashes
1 x → MMI OR positronic brain
Cyborgs can only be of one model so pick which kind you want first.
|
|
Cyborg Maintenance
In it's current form maintenance is relatively easy.
Cyborg Repairs
If the cyborg is damaged, all you have to do is use a welder to fix the damage.
A cyborg that has failed but not been turned into scrap can be repaired back to working order. All you need to do is repair it and use a defibrillator to reset its circuits
Cyborg Batteries
You will often see a Cyborg come to your assembly line to ask for an upgrade. To change the battery:
- Open the maintenance panel using a screwdriver.
- Remove the old battery by pressing the REMOVE button next to the battery charge.
- Insert a new power cell.
- Close the maintenance panel using a screwdriver.
Cyborg Modules
Roboticists can create a bunch of modules that allows for a cyborg to do various work. The ability to insert a module depends on the model of cyborg, however generic modules are available for all models. Cyborgs are limited to a total of 3 modules, except the Generic module which gets 5 modules, so make sure you give them what you want or what they need.
Bots
Lil' automatons who can help in equally small ways.
Mechs
Mechs are powerful devices that, unlike other robots, require a pilot to function. They generally have increased carrying capacity and strength. This also lets them pack a punch in combat. However, mechs require a massive quantity of resources and time to build, making them a long-term goal rather than a quick solution to a threat.
Mechs are available to build after the associated technology has been researched. To build them, first use the Exosuit Fabricator to build all parts associated with the desired mech. Attach the arms and legs to the chassis, then examine the mech to determine the next steps. Mechs will require some combination of steel, LV wire, and control modules, as well as the use of multiple different tools. A mechanic's toolbox will have just about every tool you'll need.
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