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Supply Crates

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Revision as of 08:50, 2 July 2023 by Floofers (talk | contribs)
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Reason for revision: "Crate list needs updating and clean up."

Crates are containers for items. Especially large items -- such as lockers, machines, or large equipment -- cannot fit inside. Just because an item comes packed in a crate when the Quartermaster receives it doesn't mean it will go back inside once the crate is opened!

Supply Crates are ordered at the Cargo Ordering Computer by the Quartermaster. More crates can be found around the station.

Give Onto the QM his Dues

The Quartermaster can order a whole lot of crates and he usually wants the crate back after you've taken your supplies. They aren't worth much, but it can always be used to get more supplies for the station's whole benefit. The quartermasters like it when people bring crates, and will often give things without hassle to people with crates brought in.

Crate Locks and Access

Just like the rest of the station, crates have variable levels of access. The QM can't unlock anything that is locked by default, for various reasons, the primary one being it would be pointless to make because all crates go through the QM anyway. Security crates can be opened by security personnel and those with higher access, et cetera. An emag can get into locked crates, however, or you can get resourceful with certain Weapons.

Making Money

Cargo budget starts off with 2000 zorkmids. This is the budget you use to buy crates, and this is where money from exports ends up. The QM can check the budget on the cargo request computer.

Exports

You can receive zorkmids by shipping items back to CentCom. Examples:

  • You will get 50 zorkmids per crate.
  • Every ordered crate has a "shipping manifest" on it. You rip it off by alt clicking the crate.
  • Crafting objects with the materials you were given or bought, then selling those objects.
  • Having one the Atmospheric Technicians give you a canister full of expensive gas can have you set for the entire shift.


Crates are money. Find them. Hoard them greedily. Other things are money, too. If you think about, the station is really just a huge pile of money. Experiment! You can use your appraisal tool to verify the price of an item before you sell it. Just because you think a good might be worth something doesn't mean that CentCom wants it!

Remember that price lowers the more you sell something.

Ordering Crates

To spend the money you made, you need to order crates. The price of these crates is pulled from the cargo budget as soon as you approve the request.

  • The Cargo Ordering Computer is typically public, and lets anyone request an order. This console asks the requester to type a reason for each order. This reason appears on the supply console, where the request must be approved or denied.

Crates

Following is a list of the crates available and their contents.

Name Cost Access required Contents
Air Canister $2700 None 1 canister of premixed air mixture
Airlock Kit $1100
Antimatter Containment Jar Crate $2000 Engineering 3 AME fuel jars
Antimatter Control Unit Crate $2000 Engineering? 1 AME fuel injector
Armor Crate $700 Security 3 bullet-proof vests
Art Supplies $500 None
Artifact Container $500 1 artifact container
ATV Crate $1500 None 1 set of ATV and keys
Bartending Supplies Crate $750
Big Band Instrument Collection $3000 None
Board Game Crate $1500 None
Bomb Suit Crate $650
Booze-O-Mat restock Crate $3500
Brass Instruments Ensemble Crate $2500 None
Bulk Cable Crate $1200
Burearucracy Crate $1000
Carbon Dioxide $2600 None 1 canister of carbon dioxide
Cat Crate $1000
ChefVend Restock $680 None
Chemistry Supplies Crate $750
Chicken Crate $2500 None
Clothing Restock Crate $5000 None 1 AutoDrobe Restock Box and 1 Clothes Mate Restock Box
Colored Lights Crate $600
Condiment Station Restock Crate $300
Containment Field Generator $1000
Corgi Crate $1000
Cow Crate $3200 None 1 Cow
Crate of Bees $4000
Crewmate Crate $1000
Rifles Crate $4000 Security Two Mark 1 Rifles and a box of speed-loaders.
Universal Crate $3500 Security Two Mk32 Universal handguns and four mags.
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