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Forensics: Difference between revisions

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(Added the two tools of Forensics, alongside a table of fibers to corresponding gloves.)
 
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== Forensics ==
__TOC__
=== Tools ===
When dealing with Forensics, there are two major tools that you are utilizing, the Forensic Analyzer and the Forensic Pad.
==== Forensic Analyzer ====
A gadget, that when clicked on an object, allows you to print out a paper with the fingerprints and fibers. Remember to account for the fibers and fingerprints of the person who turned it in, yourself, security officers and any others.
==== Forensic Pad ====
A pad that allows you to identify the fingerprint IDs of a person. Remember to take off their gloves!


Whilst some stations do have consoles that have a list of crew members on station with their fingerprints, it is more reliable to use the forensic pad.
== What leaves evidence? ==
* Body parts inherit their owner's DNA
* Implanters upon injecting or drawing
* Syringes upon injecting or drawing
* Hyposprays upon injecting
* Medipens upon injecting
* Cans and Food upon consumption
* Cigarettes/Cigars/Pipes upon putting in your mouth
* Blunt/Slashing/Piercing melee weapons on hitting someone
* Puddles of blood
* Touching items, doors and any equipment
* Interacting with devices (doors) in form of access logs
 
Most interactions will leave some sort of "trace" that someone was there; either your fingerprints and fibers or your DNA itself. In case of doors, the last members interacted with it will leave their ID and timestamp in the device's small memory of 20 users.
 
===Fingerprints===
[[File:Hand.png|64px]]
 
Many interactions with and between crew members, items, doors, machinery, and many other things leave behind fingerprints, which can naturally be traced:
* Picking up and using items
* Operating computers and other machinery
* Bumping into or clicking on doors to open/close them
* Pulling objects or bodies
* etc.


=== Fibers and Gloves ===
=== Fibers and Gloves ===
[[File:BlackGloves.png|64px]]
If you aren't given a fingerprint on the Forensic Analyzer, you can still help identify suspects with fibers.
If you aren't given a fingerprint on the Forensic Analyzer, you can still help identify suspects with fibers.


It is to note that fingerless gloves leave fingerprints AND fibers.
It is to note that fingerless gloves leave fingerprints AND fibers.


{| class="wikitable"
{| class="wikitable sortable" style="width: 70%;"
!style="width:5%; padding:5px;" | '''Fiber'''
!style="width:15%; padding:5px;" | '''Corresponding Gloves'''
|-
| Black Insulative Fibers
| [[File:BlackGloves.png]] Combat Gloves
|-
| Yellow Insulative Fibers
| [[File:InsulatedGloves.png]] Insulated Gloves, Budget Insulated Gloves, Unsulated Gloves<br>[[File:FingerlessInsulatedGloves.png]] Fingerless Insulated Gloves
|-
| Olive Insulative Fibers
| [[File:OliveGloves.png]] Mercenary Combat Gloves
|-
|-
! Fiber !! Gloves
| Black Synthetic Fibers
| [[File:BlackGloves.png]] Black Gloves, Thieving Gloves<br>[[File:FingerlessGloves.png]] Fingerless Gloves
|-
|-
| Latex Fibers || Latex Gloves
| Colored Synthetic Fibers
| [[File:ColoredGloves.gif]] Corresponding colored Gloves.
|-
|-
| Nitrile Fibers || Nitrile Gloves
| Black Leather Fibers
| [[File:BlackGloves.png]] Robohands Gloves
|-
|-
| Holographic Chameleon Fibers || Chameleon Gloves
| Brown Leather Fibers
| [[File:BotanyGloves.png]] Botanist's Leather Gloves, Patchwork Gloves
|-
|-
| Black Synthetic Fibers || Black Gloves, Fingerless Gloves, Thieving Gloves
| Blue Leather Fibers
| [[File:Gloves of the North Star.png]] [[Syndicate Items#gloves of the north star|Gloves of the North Star]]
|-
|-
| Colored Synthetic Fibers || Unless black, are their corresponding color gloves.
| White Leather Fibers
| [[File:LatexGloves.png]] Inspection Gloves
|-
|-
| Black Insulative Fibers || Combat Gloves
| Colored Leather Fibers
| [[File:Boxing Gloves.gif]] Corresponding colored Boxing Gloves.
|-
|-
| Yellow Insulative Fibers || Insulated Gloves, Budget Insulated Gloves, Unsulated Gloves
| Durathread Black Fibers
| [[File:HoPGloves.png]] Papercut-proof Gloves
|-
|-
| Brown Leather Fibers || Botanist's Leather Gloves, Patchwork Gloves
| Durathread Regal Blue Fibers
| [[File:CaptainGloves.png]] Captain's Gloves
|-
|-
| White Leather Fibers || Inspection Gloves
| Latex Fibers
| [[File:LatexGloves.png]] Latex Gloves
|-
|-
| Colored Leather Fibers || Unless brown or white, Red/Green/Blue/Yellow Boxing Gloves
| Nitrile Fibers
| [[File:NitrileGloves.png]] Nitrile Gloves
|-
|-
| Durathread Regal Blue Fibers || Captain's Gloves
| Insulative Nanomachine Fibers
| [[File:NinjaGloves.png]] Space Ninja Gloves<br>[[File:PowerGloves.png]] Power Gloves
|-
|-
| Insulative Nanomachine Fibers || Space Ninja Gloves, Power Gloves
| Holographic Chameleon Fibers
| [[File:BlackGloves.png]] Chameleon Gloves
|-
| Yellow Rubber Fibers
| [[File:JanitorGloves.png]] Rubber Gloves
|-
| Black Fibers
| [[File:TacticalMaidGloves.png]] Tactical Maid Gloves
|}
|}
=== Access Logs ===
Opening a door, will register your ID and the time into the log of said door - allowing the detective to scan the logs to see the last 20 people who have interacted with the device. In case no ID was used, it will state "unknown" - this of course is only possible if the electronic in question is all-access.
== Evildoers: How to get rid of evidence? ==
It is possible to wipe off fingerprints/DNA/fibers using soap or a rag, should you need to clear your tracks.
Rags will leave a fiber, and soap will leave a residue, to hint that the object was unusually cleaned.<br>
It would be wise to open all-access doors without an ID - or use a spoofed ID to hide your identity. Once opened however, you would require 20 interactions with the door, either by someone else, or with another / without an ID so your name is deleted from the logs, as it only saves up to 20 entries.
The main barrier between you and a clean get-away, will be the [[Detective]], who's Forensic Scanner is the main tool to discover left-behind forensics.
{{Guides Menu}}

Latest revision as of 05:36, 3 April 2024

What leaves evidence?

  • Body parts inherit their owner's DNA
  • Implanters upon injecting or drawing
  • Syringes upon injecting or drawing
  • Hyposprays upon injecting
  • Medipens upon injecting
  • Cans and Food upon consumption
  • Cigarettes/Cigars/Pipes upon putting in your mouth
  • Blunt/Slashing/Piercing melee weapons on hitting someone
  • Puddles of blood
  • Touching items, doors and any equipment
  • Interacting with devices (doors) in form of access logs

Most interactions will leave some sort of "trace" that someone was there; either your fingerprints and fibers or your DNA itself. In case of doors, the last members interacted with it will leave their ID and timestamp in the device's small memory of 20 users.

Fingerprints

Many interactions with and between crew members, items, doors, machinery, and many other things leave behind fingerprints, which can naturally be traced:

  • Picking up and using items
  • Operating computers and other machinery
  • Bumping into or clicking on doors to open/close them
  • Pulling objects or bodies
  • etc.

Fibers and Gloves

If you aren't given a fingerprint on the Forensic Analyzer, you can still help identify suspects with fibers.

It is to note that fingerless gloves leave fingerprints AND fibers.

Fiber Corresponding Gloves
Black Insulative Fibers Combat Gloves
Yellow Insulative Fibers Insulated Gloves, Budget Insulated Gloves, Unsulated Gloves
Fingerless Insulated Gloves
Olive Insulative Fibers Mercenary Combat Gloves
Black Synthetic Fibers Black Gloves, Thieving Gloves
Fingerless Gloves
Colored Synthetic Fibers Corresponding colored Gloves.
Black Leather Fibers Robohands Gloves
Brown Leather Fibers Botanist's Leather Gloves, Patchwork Gloves
Blue Leather Fibers Gloves of the North Star
White Leather Fibers Inspection Gloves
Colored Leather Fibers Corresponding colored Boxing Gloves.
Durathread Black Fibers Papercut-proof Gloves
Durathread Regal Blue Fibers Captain's Gloves
Latex Fibers Latex Gloves
Nitrile Fibers Nitrile Gloves
Insulative Nanomachine Fibers Space Ninja Gloves
Power Gloves
Holographic Chameleon Fibers Chameleon Gloves
Yellow Rubber Fibers Rubber Gloves
Black Fibers Tactical Maid Gloves

Access Logs

Opening a door, will register your ID and the time into the log of said door - allowing the detective to scan the logs to see the last 20 people who have interacted with the device. In case no ID was used, it will state "unknown" - this of course is only possible if the electronic in question is all-access.

Evildoers: How to get rid of evidence?

It is possible to wipe off fingerprints/DNA/fibers using soap or a rag, should you need to clear your tracks. Rags will leave a fiber, and soap will leave a residue, to hint that the object was unusually cleaned.
It would be wise to open all-access doors without an ID - or use a spoofed ID to hide your identity. Once opened however, you would require 20 interactions with the door, either by someone else, or with another / without an ID so your name is deleted from the logs, as it only saves up to 20 entries.

The main barrier between you and a clean get-away, will be the Detective, who's Forensic Scanner is the main tool to discover left-behind forensics.


Guides Library
The Basics Getting Started · Server Rules · Interactions · Roleplay · Game Modes · Combat · Maps
Command Standard Operating Procedure · Alert Procedure · Space Law · Company Policy · Shipyard · High-Risk Items
Security Security Officer · Alert Procedure · Space Law · Company Policy · Forensics
Engineering Construction · Power · Atmospheric Science · Hacking · Pipes and vents · Gases · Reverse Engineering · Setting up the mix chamber
Epistemics Research and Development · Xenoarcheology · Anomalous Research · Glimmer · Psionics · Golemancy · The Oracle · Robotics
Medical Medical · Chemistry · Cryogenic Pods
Service Cooking · Drinks · Hydroponics · Supply Crates
Antagonists Guide to Traitor · Syndicate Items · High-Risk Items
Miscellaneous Fauna · Playable Species · Radio · Singularity · Terminology · Weapons · Paperwork · Traits · Admin commands · Administrators
Contribution Development · Mapping · Spriting · Wiki Contribution · Wikicode