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|difficulty=Easy | |difficulty=Easy | ||
|requirements=2 hours of playtime | |requirements=2 hours of playtime | ||
|access=Theatre, Maintenance | |access=Theatre, Maintenance, Clown | ||
|extendedaccess=None | |extendedaccess=None | ||
|supervisors=[[Head of Personnel]] | |supervisors=[[Head of Personnel]] |
Revision as of 14:55, 29 November 2023
SERVICE STAFF
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Clown |
Difficulty: Easy Requirements: 2 hours of playtime Access: Theatre, Maintenance, Clown Extended Access: None Supervisors: Head of Personnel Subordinates: None Duties: Honk, be funny to other crewmembers. Guides: This is the guide |
You are the funny person of the station! Honk honk! This usually means you play harmless pranks on people to remind them that life on the station is not to be taken too seriously.
A Clown's jobs are to entertain, amuse and, to an extent, annoy. Unlike the reserved and silent Mime, the Clown operates from a place of obnoxiousness; each Clown is standard-issued with throwable custard pies, slippy banana skins, an irritating horn, and squeaky shoes.
Remember, you are still bound to rule one, as in don't be a dick.
When in doubt, ask yourself: "Are you irrevocably fucking with someone's round (killing, incapacitating, etc.)?"
If yes: don't do it. You'll probably get robusted and banned.
If no: you're probably fine.
Any good Clown knows that annoyance is only a path to amusement. The amount that you're going to be able to get away with is directly proportional to how funny it is. Slipping on a banana peel is only funny once, so be creative. Tell jokes, scale your pranks up, involve the Mime (as confederate or target), steal the Captain's shoes. The only limit to Clowning is your imagination (and Security (and the admins)).