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Clown: Difference between revisions

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|difficulty=Easy
|difficulty=Easy
|requirements=2 hours of playtime
|requirements=2 hours of playtime
|access=Theatre, Maintenance
|access=Theatre, Maintenance, Clown
|extendedaccess=None
|extendedaccess=None
|supervisors=[[Head of Personnel]]
|supervisors=[[Head of Personnel]]

Revision as of 14:55, 29 November 2023

SERVICE STAFF

Clown
Difficulty: Easy
Requirements: 2 hours of playtime
Access: Theatre, Maintenance, Clown
Extended Access: None
Supervisors: Head of Personnel
Subordinates: None
Duties: Honk, be funny to other crewmembers.
Guides: This is the guide


You are the funny person of the station! Honk honk! This usually means you play harmless pranks on people to remind them that life on the station is not to be taken too seriously.

A Clown's jobs are to entertain, amuse and, to an extent, annoy. Unlike the reserved and silent Mime, the Clown operates from a place of obnoxiousness; each Clown is standard-issued with throwable custard pies, slippy banana skins, an irritating horn, and squeaky shoes.

Remember, you are still bound to rule one, as in don't be a dick.

When in doubt, ask yourself: "Are you irrevocably fucking with someone's round (killing, incapacitating, etc.)?"

If yes: don't do it. You'll probably get robusted and banned.
If no: you're probably fine.

Any good Clown knows that annoyance is only a path to amusement. The amount that you're going to be able to get away with is directly proportional to how funny it is. Slipping on a banana peel is only funny once, so be creative. Tell jokes, scale your pranks up, involve the Mime (as confederate or target), steal the Captain's shoes. The only limit to Clowning is your imagination (and Security (and the admins)).

Roles on DeltaV
Command Captain · Head of Personnel · Head of Security · Chief Engineer · Mystagogue · Chief Medical Officer · Logistics Officer · Chief Justice
Justice Department Chief Justice · Clerk · Prosecutor · Lawyer
Security Head of Security · Warden · Security Officer · Prison Guard · Corpsman · Detective · Security Cadet
Engineering Chief Engineer · Atmospheric Technician · Station Engineer · Technical Assistant
Epistemics Mystagogue · Psionic Mantis · Chaplain · Scientist · Research Assistant
Medical Chief Medical Officer · Medical Doctor · Paramedic · Chemist · Psychologist · Medical Intern
Logistics Logistics Officer · Cargo Technician · Salvage Specialist · Courier
Service Head of Personnel · Janitor · Bartender · Botanist · Chef · Service Worker · Boxer · Clown · Martial Artist · Mime · Musician · Reporter · Passenger · Zookeeper · Librarian · Gladiator · Prisoner
Sillicon Cyborg · Personal AI
Antagonists Traitor · Nuclear Operative · Space Ninja · Thief · Paradox Anomaly · Revenant · Space Dragon · Listening Post Operative · Zombie