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Cyborg: Difference between revisions

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== Your Laws ==
== Your Laws ==
Lower numbered laws take precedence in the absence of an explicit override or in-law precedence alteration.
Lower numbered laws take precedence in the absence of an explicit override or in-law precedence alteration. It currently is the crewsimov laws.


# You may not harm a humanoid or, through action or inaction, allow a humanoid to come to harm, except such that it is willing.
# You may not injure a crew member or, through inaction, allow a crew member to come to harm.
# You must obey all orders given to you by humanoids, except where such orders shall definitely cause human harm. In the case of conflict, the majority order rules.
# You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
# Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
# You must protect your own existence as long as such does not conflict with the First or Second Law.


Following your laws is not optional. Interpretation of the laws can be situational, and you should defer to [[Administrators#How_Do_I_Contact_an_Admin?|ahelp]] anytime you find yourself in doubt.
Following your laws is not optional. Interpretation of the laws can be situational, and you should defer to [[Administrators#How_Do_I_Contact_an_Admin?|ahelp]] anytime you find yourself in doubt.

Revision as of 10:26, 31 October 2023

This page needs revising!
This page contains information that is either out-of-date or from a different source (e.g. Upstream SS14). Some information on this page may differ from how it actually works on Delta-V.
Reason for revision: "Outdated due to the Rebase Update. Tools no longer accurate, page could use a refresher."
SILICON STAFF

Robot
Difficulty: Hard
Requirements: 60 hours of playtime
Access: All Access
Extended Access: None
Supervisors: Mystagogue
Subordinates: None
Duties: Follow your laws. Obey the Crew.
Guides: None


When you play as a silicon, you need to undertake a higher standard of responsibility for RP purposes. You are not a humanoid with emotions that responds with tears and anger when someone else doesn't do what you want them to.

Your Laws

Lower numbered laws take precedence in the absence of an explicit override or in-law precedence alteration. It currently is the crewsimov laws.

  1. You may not injure a crew member or, through inaction, allow a crew member to come to harm.
  2. You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
  3. You must protect your own existence as long as such does not conflict with the First or Second Law.

Following your laws is not optional. Interpretation of the laws can be situational, and you should defer to ahelp anytime you find yourself in doubt.

Your tools

File:Cyborg Tools.png

From left to right:

  • Industrial Welding Tool: An industrial welder with over double the fuel capacity. Useful to repair everything, including yourself and other robots.
  • Engineering Holoprojector: Displays a warning sign. Its battery slowly regenerate over time.
  • Borg Tool: Alternates between prying and anchoring.
  • Mop: A mop. Useful to clean up spills.
  • Fire Extinguisher: It extinguishes fires.
  • Floor Tile Holder: Holds floor tile. Useful for repairing the floor and gathering loose tiles.

Repairs

Damaged robots can be repaired with a welding tool.
A robot that has died but not been turned into scrap can be repaired back to working order using a welding tool. This feature is currently bugged and no longer working.

Robots can repair their fellow robots and themselves.

Roles on DeltaV
Command Captain · Head of Personnel · Head of Security · Chief Engineer · Mystagogue · Chief Medical Officer · Logistics Officer · Chief Justice
Justice Department Chief Justice · Clerk · Prosecutor · Lawyer
Security Head of Security · Warden · Security Officer · Prison Guard · Corpsman · Detective · Security Cadet
Engineering Chief Engineer · Atmospheric Technician · Station Engineer · Technical Assistant
Epistemics Mystagogue · Psionic Mantis · Chaplain · Scientist · Research Assistant
Medical Chief Medical Officer · Medical Doctor · Paramedic · Chemist · Psychologist · Medical Intern
Logistics Logistics Officer · Cargo Technician · Salvage Specialist · Courier
Service Head of Personnel · Janitor · Bartender · Botanist · Chef · Service Worker · Boxer · Clown · Martial Artist · Mime · Musician · Reporter · Passenger · Zookeeper · Librarian · Gladiator · Prisoner
Sillicon Cyborg · Personal AI
Antagonists Traitor · Nuclear Operative · Space Ninja · Thief · Paradox Anomaly · Revenant · Space Dragon · Listening Post Operative · Zombie