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(Changed "Rat" to "Rat Servant", breaking the link to the relevant wiki page, adjusting the Description, and changing the Source.) |
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* a penguin can live in a fridge whilst a cow may die | * a penguin can live in a fridge whilst a cow may die | ||
* a duck will die if there's no air whilst a space carp thrives in the vacuum of space. | * a duck will die if there's no air whilst a space carp thrives in the vacuum of space. | ||
Animals must have a certain level of food and water to breed, depending on the animal<br> | |||
Animals that produce a good, like eggs or milk, require a certain level of food to produce said good | |||
== Pets == | == Pets == | ||
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! [[File:Possum.png|64px]] | ! [[File:Possum.png|64px]] | ||
! Morty | ! Morty | ||
| Morty can be found in random places of stations. | | The station's resident Didelphis virginiana. A sensitive but resilient kind of guy. Morty can be found in random places of stations. | ||
| | | Station | ||
|- | |||
! [[File:PossumPoppy.png|64px]] | |||
! Poppy | |||
| It's an opossum, a small scavenging marsupial. It's wearing appropriate personal protective equipment. | |||
| '''Nowhere''' | |||
|- | |- | ||
! [[File:Raccoon.png|64px]] | ! [[File:Raccoon.png|64px]] | ||
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! Monkey | ! Monkey | ||
| A small, quick primate that can be butchered for multiple pieces of [[Cooking|Raw Meat]]. Sometimes they might also be crew members, don't butcher those. | | A small, quick primate that can be butchered for multiple pieces of [[Cooking|Raw Meat]]. Sometimes they might also be crew members, don't butcher those. | ||
| [[Cargo Technician|Logistics]], Random Spawn | |||
|- | |||
! [[File:Kobold.png|64px]]{{anchor|Kobold}} | |||
! Kobold | |||
| Cousins to the sentient race of [[Playable_Species#Reptilian|lizard people]], kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death. | |||
| [[Cargo Technician|Logistics]], Random Spawn | | [[Cargo Technician|Logistics]], Random Spawn | ||
|- | |- | ||
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|- | |- | ||
! [[File:Rat Servant.png|64px]]{{anchor|Rat}} | ! [[File:Rat Servant.png|64px]]{{anchor|Rat}} | ||
! Rat | ! Rat Servant | ||
| A hungry | | A hungry rodent. A [[Rat King]] can talk and summon these Servants, who are only hostile when the Rat King orders them to attack. They are notably different from Mice, having a different model. | ||
| | | [[Rat King]] | ||
|- | |- | ||
! [[File:Space Sharkminnow.gif|64px]]{{anchor|Sharkminnow}} | ! [[File:Space Sharkminnow.gif|64px]]{{anchor|Sharkminnow}} | ||
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| [[Xenoarcheology|Artefact]], Expeditions | | [[Xenoarcheology|Artefact]], Expeditions | ||
|- | |- | ||
! [[File:Luminous Object.png|64px]] | ! [[File:Luminous Object.png|64px]]{{anchor|Luminous Object}} | ||
! Luminous Object | ! Luminous Object | ||
| A small glowing object that causes burns on the skin with its glow. | | A small glowing object that causes burns on the skin with its glow. | ||
| Expeditions | | [[Xenoarcheology|Artefact]], Expeditions | ||
|- | |- | ||
! [[File:Luminous Entity.png|64px]] | ! [[File:Luminous Entity.png|64px]] | ||
! Luminous Entity | ! Luminous Entity | ||
| A blinding translucent entity, the bright eye seems dangerous and scalding. | | A blinding translucent entity, the bright eye seems dangerous and scalding. | ||
| Expeditions | | [[Xenoarcheology|Artefact]], Expeditions | ||
|- | |- | ||
! [[File:Space Cobra.gif|64px]] | ! [[File:Space Cobra.gif|64px]] | ||
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| Long fangs and a glowing hood, and the alluring look begs to come closer. | | Long fangs and a glowing hood, and the alluring look begs to come closer. | ||
| Space | | Space | ||
|- | |||
! [[File:Glimmer Mite.png|64px]] | |||
! Glimmer Mite | |||
| A strange pest from a world beyond the noosphere. Generates glimmer while alive. | |||
| Glimmer | |||
|} | |} | ||
{{Guides Menu}} | {{Guides Menu}} |
Latest revision as of 11:05, 19 October 2024
This page needs revising! This page contains information that is either out-of-date or from a different source (e.g. Upstream SS14). Some information on this page may differ from how it actually works on Delta-V. Reason for revision: "Outdated due to the Rebase Update. Their sources, where they are usually found, need to be updated." |
Critters are life forms with simple behavior patterns that are controlled by the game's artificial intelligence. This AI is remarkably limited in many respects, which most often manifests in sub-par path-finding and limited interactions. They come in a variety of forms, ranging from benign to horrific monsters that will destroy you instantly.
There exist many species of fauna (animals / fish) that can either be useful, useless or aggressive whilst alive. However, all fauna are useful when dead as they can be cooked by a Chef, sold by Logistics or recycled into biomass by Medical.
Note that when sold, the value of a corpse is sometimes more valuable than when cooked. e.g. a mouse corpse is ~200 whilst a cooked object is ~50.
This is an incomplete list of fauna you may encounter on the station or in space. Note that each creature has its own walk speed, damage, durability, air requirements and temperature tolerance. For example:
- a mouse takes less damage than a space carp
- a penguin can live in a fridge whilst a cow may die
- a duck will die if there's no air whilst a space carp thrives in the vacuum of space.
Animals must have a certain level of food and water to breed, depending on the animal
Animals that produce a good, like eggs or milk, require a certain level of food to produce said good
Pets
These are animals or critters with specific names and are considered Allies to the station. They are usually found on the station and wander around the place.
Icon | Name | Description | Source |
---|---|---|---|
Ian | HoP's Office | ||
Renault | The captain's trustworthy fox. She accidentally swallowed telecrystals because they looked shiny. | Captain's Office or Bridge | |
Runtime | Professional mouse hunter. Escape artist. Runtime usually spawns in the CMO's office. | CMO's Office | |
Exception | Maybe they'll give you one of their spare lives. | Angle, Northway | |
Floppa | He out there. Other normal caracals can be found in random spawns. | Lighthouse, Salvage Wrecks | |
Bandito | Just a silly little guy randomly found in the station. Other normal ferrets can be found in random spawns. | Station, Random Spawn | |
McGriff | This dog can tell something smells around here, and that something is CRIME! | Warden's Office | |
Paperwork | Took up a new job sorting books in the library after he got transferred. He seems to be just as slow at this. | The Library | |
Walter | He likes chems and treats. Walter. | HoS's Office | |
Morty | The station's resident Didelphis virginiana. A sensitive but resilient kind of guy. Morty can be found in random places of stations. | Station | |
Poppy | It's an opossum, a small scavenging marsupial. It's wearing appropriate personal protective equipment. | Nowhere | |
Morticia | Morticia can be found in random places of stations. Other normal raccoons can be found in random spawns. | Random Spawn | |
Alexander | Chef's finest colleague. Sometimes survives the shift. | Kitchen | |
Hamlet | A grumpy, cute and fluffy hamster. Hamlet spawns in the Captain's Office but more hamsters can be acquired from Logistics. | Captain's Office, Logistics | |
Shiva | The first defender of the station. Will attack pests. | Nowhere | |
Willow | The boxing kangaroo. | Nowhere | |
Remilia | The chaplain's familiar. Likes fruits and blood. | Chaplain | |
Siobhan | Her name is pronounced "Shivahn", but she is known as Shivs by her associates. A fluffy, adorable arctic fox. | Nowhere | |
Pun Pun | An honorable member of the monkey society in charge of the bar and helping the bartenders in any way he can. | The Bar | |
Laika | Security's resident she-dog. Badger the officers for headpats and nip at the heels of violent offenders. | Security |
Helpful
Icon | Name | Description | Source |
---|---|---|---|
Cleanbot | Goes to puddle and clean them. | Janitor's Closet, Crafting | |
Medibot | A helpful little surgeon. They go to wounded people and give them medicine. | Medbay, Crafting |
Neutral
Icon | Name | Description | Source |
---|---|---|---|
Honkbot | A mischievous thing that honks and slips people. Usually the creation of the Clown when they find the proper tools. | Crafting | |
Cats | Professional mouse hunters. Cats can be |
Logistics, Random Spawn | |
Chicken | A female, small, winged egg laying bird. Lays eggs more frequently than a Botanist can grow them. Butcher for raw chicken meat. | Logistics, Random Spawn | |
Cow | A female, lactating, dairy cow. Crew with a container in their hand (e.g. bucket) and click on the cow with the container in order to receive milk. | Logistics, Kitchen | |
Duck | A female, small, winged egg laying bird. Lays eggs more frequently than a Botanist can grow them. Butcher for raw duck meat. | Logistics, Random Spawn | |
Ferret | Just a silly little guy! | Random Spawn | |
Fox | They're a fox. | Random Spawn | |
Goose | Its stomach and mind are an enigma beyond human comprehension. Seems to be angry at everything. Will probably steal your stuff. | Logistics, Random Spawn | |
Monkey | A small, quick primate that can be butchered for multiple pieces of Raw Meat. Sometimes they might also be crew members, don't butcher those. | Logistics, Random Spawn | |
Kobold | Cousins to the sentient race of lizard people, kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death. | Logistics, Random Spawn | |
Gorilla | A big, strong primate that smashes, roars and looks cool. Don't stand near one. Sometimes they might also be crew members. | Logistics, Random Spawn | |
Parrot | A colourful, fast bird | Logistics, Random Spawn | |
Penguin | A small cold-loving bird. Butcher for raw penguin meat | Glacier, Logistics, Random Spawn | |
Pig | A animal that can be butchered for multiple pieces of Raw Meat | Logistics | |
Pitbull | Not a very useful pet to buy as Logistics, except if you don't like certain co-workers. | Logistics | |
Possum | O possum! My Possum! | Random Spawn | |
Mouse | A mischievous rodent that can go under doors. A Ghost controlling one can either be a friendly pet or the Chef's worst nightmare. | Logistics, Random Spawn | |
Mothroach | A mischievous thing that can go under doors. | Random Spawn | |
Cockroach | This station is just crawling with bugs. | Random Spawn | |
Sloth | One of the slowest creature ever. | Random Spawn | |
Space Cat | A cat from space in a tiny little EVA suit. Adorable. | Random Spawn, Space | |
Corgi | Ian but less cool. | Logistics, Random Spawn | |
Corgi Puppy | A little corgi! Aww... | Logistics, Random Spawn | |
Frog | It is Wednesday my dudes. Hop hop hop. Lookin' moist. | Random Spawn | |
Lizard | A harmless little dragon. | Logistics, Random Spawn | |
Slug | A tiny green slug. | Random Spawn | |
Kangaroo | A large marsupial herbivore. It has powerful hind legs. | Logistics, Random Spawn | |
Security Dog | A Nanotrasen provided dog that usually helps out the security team by biting the baddies and barking at everything that moves. | Logistics | |
Goat | Her spine consists of long sharp segments, no wonder she is so grumpy. | Logistics, Random Spawn | |
Crab | A folk legend goes around that his claw snaps spacemen out of existence over distasteful remarks. Be polite and tolerant for your own safety. | Logistics, Random Spawn | |
Bee | Nice to have, but you can't build a civilization on a foundation of honey alone. | Logistics, Random Spawn | |
Butterfly | Despite popular misconceptions, it's not actually made of butter. | Logistics, Random Spawn | |
Snake | Hissss! Bites aren't poisonous. | Logistics, Random Spawn |
Hostile
Icon | Name | Description | Source |
---|---|---|---|
Meat Creatures | Spawned by the Flesh Anomaly, they attack everything. | Flesh Anomaly | |
Kangaroo Boxer | A large marsupial herbivore ready for a fight, they will fight whoever comes close to them with their boxing gloves. | Random Spawn | |
Rat Servant | A hungry rodent. A Rat King can talk and summon these Servants, who are only hostile when the Rat King orders them to attack. They are notably different from Mice, having a different model. | Rat King | |
Sharkminnow | A dangerous shark from the blackness of endless space, who loves to drink blood. | Space | |
Space Carp | A hostile fish found in space. Faster than you, and dangerous too. Try to avoid engaging in melee. Instead, attack with Proto-Kinetic Accelerators until you hear a "flop" noise, and then go in for the kill with your knife. | Space | |
Space Bear | A hostile bear found in space. Slower than you. Kill these by shooting it from a distance. | Space | |
Space Tick | A hostile parasitic tick found in space. | Space | |
Space Adder | A hostile space snake that is venomous. Don't get bit. | Space | |
Space Kangaroo | A hostile kangaroo found in space. | Space | |
Space Spider | A hostile spider found in space. Nowhere is safe from spiders. | Space | |
Wisp | A glimmer wisp which spawn if the Glimmer gets too high. It is only interested in the Psionics crewmembers but will fight back if you attack it. | Glimmer Spawn | |
Cerberus | This pupper is not wholesome. The not so friendly Chaplain's familiar. | Chaplain's Necronomicon | |
Angry Slime | Everything around them irritates them and they will attack everyone and everything. Vulnerable to water similar to the smarter slime. | Random Spawn | |
Ore Crab | A hostile ore crab. Will drop it's relevant ore on death. | Space, Rock Anomaly | |
Reagent Slime | A hostile weird slime that contains a random reagent. They will bleed that reagent and transfer it on bite. | Liquid Anomaly | |
Luminous Person | A blinding figure of pure light, seemingly intangible. | Artefact, Expeditions | |
Luminous Object | A small glowing object that causes burns on the skin with its glow. | Artefact, Expeditions | |
Luminous Entity | A blinding translucent entity, the bright eye seems dangerous and scalding. | Artefact, Expeditions | |
Space Cobra | Long fangs and a glowing hood, and the alluring look begs to come closer. | Space | |
Glimmer Mite | A strange pest from a world beyond the noosphere. Generates glimmer while alive. | Glimmer |
Guides Library | |
---|---|
The Basics | Getting Started · Server Rules · Interactions · Roleplay · Game Modes · Combat · Maps |
Command | Standard Operating Procedure · Alert Procedure · Space Law · Company Policy · Shipyard · High-Risk Items |
Security | Security Officer · Alert Procedure · Space Law · Company Policy · Forensics |
Engineering | Construction · Power · Atmospheric Science · Hacking · Pipes and vents · Gases · Reverse Engineering · Setting up the mix chamber |
Epistemics | Research and Development · Xenoarcheology · Anomalous Research · Glimmer · Psionics · Golemancy · The Oracle · Robotics |
Medical | Medical · Chemistry · Cryogenic Pods |
Service | Cooking · Drinks · Hydroponics · Supply Crates |
Antagonists | Guide to Traitor · Syndicate Items · High-Risk Items |
Miscellaneous | Fauna · Playable Species · Radio · Singularity · Terminology · Weapons · Paperwork · Traits · Admin commands · Administrators |
Contribution | Development · Mapping · Spriting · Wiki Contribution · Wikicode |