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(Changed "Rat" to "Rat Servant", breaking the link to the relevant wiki page, adjusting the Description, and changing the Source.)
 
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* a penguin can live in a fridge whilst a cow may die
* a penguin can live in a fridge whilst a cow may die
* a duck will die if there's no air whilst a space carp thrives in the vacuum of space.  
* a duck will die if there's no air whilst a space carp thrives in the vacuum of space.  
Animals must have a certain level of food and water to breed, depending on the animal<br>
Animals that produce a good, like eggs or milk, require a certain level of food to produce said good


== Pets ==
== Pets ==
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|-
|-
  ! [[File:Rat Servant.png|64px]]{{anchor|Rat}}
  ! [[File:Rat Servant.png|64px]]{{anchor|Rat}}
  ! Rat
  ! Rat Servant
  | A hungry, hostile rodent. A [[Rat King]] can talk and summon [[Rat Servant]] and both of these are player-controlled [[Antagonist]] roles. Only aggressive if the rat king that controls them told them to attack.
  | A hungry rodent. A [[Rat King]] can talk and summon these Servants, who are only hostile when the Rat King orders them to attack. They are notably different from Mice, having a different model.
  | Random Spawn
  | [[Rat King]]
|-
|-
  ! [[File:Space Sharkminnow.gif|64px]]{{anchor|Sharkminnow}}
  ! [[File:Space Sharkminnow.gif|64px]]{{anchor|Sharkminnow}}
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  | [[Xenoarcheology|Artefact]], Expeditions
  | [[Xenoarcheology|Artefact]], Expeditions
|-
|-
  ! [[File:Luminous Object.png|64px]]
  ! [[File:Luminous Object.png|64px]]{{anchor|Luminous Object}}
  ! Luminous Object
  ! Luminous Object
  | A small glowing object that causes burns on the skin with its glow.
  | A small glowing object that causes burns on the skin with its glow.
  | Expeditions
  | [[Xenoarcheology|Artefact]], Expeditions
|-
|-
  ! [[File:Luminous Entity.png|64px]]
  ! [[File:Luminous Entity.png|64px]]
  ! Luminous Entity
  ! Luminous Entity
  | A blinding translucent entity, the bright eye seems dangerous and scalding.
  | A blinding translucent entity, the bright eye seems dangerous and scalding.
  | Expeditions
  | [[Xenoarcheology|Artefact]], Expeditions
|-
|-
  ! [[File:Space Cobra.gif|64px]]
  ! [[File:Space Cobra.gif|64px]]
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  | Long fangs and a glowing hood, and the alluring look begs to come closer.
  | Long fangs and a glowing hood, and the alluring look begs to come closer.
  | Space
  | Space
|-
! [[File:Glimmer Mite.png|64px]]
! Glimmer Mite
| A strange pest from a world beyond the noosphere. Generates glimmer while alive.
| Glimmer
|}
|}




{{Guides Menu}}
{{Guides Menu}}

Latest revision as of 11:05, 19 October 2024

This page needs revising!
This page contains information that is either out-of-date or from a different source (e.g. Upstream SS14). Some information on this page may differ from how it actually works on Delta-V.
Reason for revision: "Outdated due to the Rebase Update. Their sources, where they are usually found, need to be updated."

Critters are life forms with simple behavior patterns that are controlled by the game's artificial intelligence. This AI is remarkably limited in many respects, which most often manifests in sub-par path-finding and limited interactions. They come in a variety of forms, ranging from benign to horrific monsters that will destroy you instantly.

There exist many species of fauna (animals / fish) that can either be useful, useless or aggressive whilst alive. However, all fauna are useful when dead as they can be cooked by a Chef, sold by Logistics or recycled into biomass by Medical.

Note that when sold, the value of a corpse is sometimes more valuable than when cooked. e.g. a mouse corpse is ~200 whilst a cooked object is ~50.

This is an incomplete list of fauna you may encounter on the station or in space. Note that each creature has its own walk speed, damage, durability, air requirements and temperature tolerance. For example:

  • a mouse takes less damage than a space carp
  • a penguin can live in a fridge whilst a cow may die
  • a duck will die if there's no air whilst a space carp thrives in the vacuum of space.

Animals must have a certain level of food and water to breed, depending on the animal

Animals that produce a good, like eggs or milk, require a certain level of food to produce said good

Pets

These are animals or critters with specific names and are considered Allies to the station. They are usually found on the station and wander around the place.

Icon Name Description Source
Ian The smartest person on the station and the true captain. The HoP's pet dog. Try to keep him alive and bring him with you on the shuttle. Arguably the sole job of the Head of Personnel is to guard him. HoP's Office
Renault The captain's trustworthy fox. She accidentally swallowed telecrystals because they looked shiny. Captain's Office or Bridge
Runtime Professional mouse hunter. Escape artist. Runtime usually spawns in the CMO's office. CMO's Office
Exception Maybe they'll give you one of their spare lives. Angle, Northway
Floppa He out there. Other normal caracals can be found in random spawns. Lighthouse, Salvage Wrecks
Bandito Just a silly little guy randomly found in the station. Other normal ferrets can be found in random spawns. Station, Random Spawn
McGriff This dog can tell something smells around here, and that something is CRIME! Warden's Office
Paperwork Took up a new job sorting books in the library after he got transferred. He seems to be just as slow at this. The Library
Walter He likes chems and treats. Walter. HoS's Office
Morty The station's resident Didelphis virginiana. A sensitive but resilient kind of guy. Morty can be found in random places of stations. Station
Poppy It's an opossum, a small scavenging marsupial. It's wearing appropriate personal protective equipment. Nowhere
Morticia Morticia can be found in random places of stations. Other normal raccoons can be found in random spawns. Random Spawn
Alexander Chef's finest colleague. Sometimes survives the shift. Kitchen
Hamlet A grumpy, cute and fluffy hamster. Hamlet spawns in the Captain's Office but more hamsters can be acquired from Logistics. Captain's Office, Logistics
Shiva The first defender of the station. Will attack pests. Nowhere
Willow The boxing kangaroo. Nowhere
Remilia The chaplain's familiar. Likes fruits and blood. Chaplain
Siobhan Her name is pronounced "Shivahn", but she is known as Shivs by her associates. A fluffy, adorable arctic fox. Nowhere
Pun Pun An honorable member of the monkey society in charge of the bar and helping the bartenders in any way he can. The Bar
Laika Security's resident she-dog. Badger the officers for headpats and nip at the heels of violent offenders. Security

Helpful

Icon Name Description Source
Cleanbot Goes to puddle and clean them. Janitor's Closet, Crafting
Medibot A helpful little surgeon. They go to wounded people and give them medicine. Medbay, Crafting

Neutral

Icon Name Description Source
Honkbot A mischievous thing that honks and slips people. Usually the creation of the Clown when they find the proper tools. Crafting
Cats Professional mouse hunters. Cats can be mass produced bought in moderation by Logistics to fight off mice and rats. Logistics, Random Spawn
Chicken A female, small, winged egg laying bird. Lays eggs more frequently than a Botanist can grow them. Butcher for raw chicken meat. Logistics, Random Spawn
Cow A female, lactating, dairy cow. Crew with a container in their hand (e.g. bucket) and click on the cow with the container in order to receive milk. Logistics, Kitchen
Duck A female, small, winged egg laying bird. Lays eggs more frequently than a Botanist can grow them. Butcher for raw duck meat. Logistics, Random Spawn
Ferret Just a silly little guy! Random Spawn
Fox They're a fox. Random Spawn
Goose Its stomach and mind are an enigma beyond human comprehension. Seems to be angry at everything. Will probably steal your stuff. Logistics, Random Spawn
Monkey A small, quick primate that can be butchered for multiple pieces of Raw Meat. Sometimes they might also be crew members, don't butcher those. Logistics, Random Spawn
Kobold Cousins to the sentient race of lizard people, kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death. Logistics, Random Spawn
Gorilla A big, strong primate that smashes, roars and looks cool. Don't stand near one. Sometimes they might also be crew members. Logistics, Random Spawn
Parrot A colourful, fast bird Logistics, Random Spawn
Penguin A small cold-loving bird. Butcher for raw penguin meat Glacier, Logistics, Random Spawn
Pig A animal that can be butchered for multiple pieces of Raw Meat Logistics
Pitbull Not a very useful pet to buy as Logistics, except if you don't like certain co-workers. Logistics
Possum O possum! My Possum! Random Spawn
Mouse A mischievous rodent that can go under doors. A Ghost controlling one can either be a friendly pet or the Chef's worst nightmare. Logistics, Random Spawn
Mothroach A mischievous thing that can go under doors. Random Spawn
Cockroach This station is just crawling with bugs. Random Spawn
Sloth One of the slowest creature ever. Random Spawn
Space Cat A cat from space in a tiny little EVA suit. Adorable. Random Spawn, Space
Corgi Ian but less cool. Logistics, Random Spawn
Corgi Puppy A little corgi! Aww... Logistics, Random Spawn
Frog It is Wednesday my dudes. Hop hop hop. Lookin' moist. Random Spawn
Lizard A harmless little dragon. Logistics, Random Spawn
Slug A tiny green slug. Random Spawn
Kangaroo A large marsupial herbivore. It has powerful hind legs. Logistics, Random Spawn
Security Dog A Nanotrasen provided dog that usually helps out the security team by biting the baddies and barking at everything that moves. Logistics
Goat Her spine consists of long sharp segments, no wonder she is so grumpy. Logistics, Random Spawn
Crab A folk legend goes around that his claw snaps spacemen out of existence over distasteful remarks. Be polite and tolerant for your own safety. Logistics, Random Spawn
Bee Nice to have, but you can't build a civilization on a foundation of honey alone. Logistics, Random Spawn
Butterfly Despite popular misconceptions, it's not actually made of butter. Logistics, Random Spawn
Snake Hissss! Bites aren't poisonous. Logistics, Random Spawn

Hostile

Icon Name Description Source
Meat Creatures Spawned by the Flesh Anomaly, they attack everything. Flesh Anomaly
Kangaroo Boxer A large marsupial herbivore ready for a fight, they will fight whoever comes close to them with their boxing gloves. Random Spawn
Rat Servant A hungry rodent. A Rat King can talk and summon these Servants, who are only hostile when the Rat King orders them to attack. They are notably different from Mice, having a different model. Rat King
Sharkminnow A dangerous shark from the blackness of endless space, who loves to drink blood. Space
Space Carp A hostile fish found in space. Faster than you, and dangerous too. Try to avoid engaging in melee. Instead, attack with Proto-Kinetic Accelerators until you hear a "flop" noise, and then go in for the kill with your knife. Space
Space Bear A hostile bear found in space. Slower than you. Kill these by shooting it from a distance. Space
Space Tick A hostile parasitic tick found in space. Space
Space Adder A hostile space snake that is venomous. Don't get bit. Space
Space Kangaroo A hostile kangaroo found in space. Space
Space Spider A hostile spider found in space. Nowhere is safe from spiders. Space
Wisp A glimmer wisp which spawn if the Glimmer gets too high. It is only interested in the Psionics crewmembers but will fight back if you attack it. Glimmer Spawn
Cerberus This pupper is not wholesome. The not so friendly Chaplain's familiar. Chaplain's Necronomicon
Angry Slime Everything around them irritates them and they will attack everyone and everything. Vulnerable to water similar to the smarter slime. Random Spawn
Ore Crab A hostile ore crab. Will drop it's relevant ore on death. Space, Rock Anomaly
Reagent Slime A hostile weird slime that contains a random reagent. They will bleed that reagent and transfer it on bite. Liquid Anomaly
Luminous Person A blinding figure of pure light, seemingly intangible. Artefact, Expeditions
Luminous Object A small glowing object that causes burns on the skin with its glow. Artefact, Expeditions
Luminous Entity A blinding translucent entity, the bright eye seems dangerous and scalding. Artefact, Expeditions
Space Cobra Long fangs and a glowing hood, and the alluring look begs to come closer. Space
Glimmer Mite A strange pest from a world beyond the noosphere. Generates glimmer while alive. Glimmer


Guides Library
The Basics Getting Started · Server Rules · Interactions · Roleplay · Game Modes · Combat · Maps
Command Standard Operating Procedure · Alert Procedure · Space Law · Company Policy · Shipyard · High-Risk Items
Security Security Officer · Alert Procedure · Space Law · Company Policy · Forensics
Engineering Construction · Power · Atmospheric Science · Hacking · Pipes and vents · Gases · Reverse Engineering · Setting up the mix chamber
Epistemics Research and Development · Xenoarcheology · Anomalous Research · Glimmer · Psionics · Golemancy · The Oracle · Robotics
Medical Medical · Chemistry · Cryogenic Pods
Service Cooking · Drinks · Hydroponics · Supply Crates
Antagonists Guide to Traitor · Syndicate Items · High-Risk Items
Miscellaneous Fauna · Playable Species · Radio · Singularity · Terminology · Weapons · Paperwork · Traits · Admin commands · Administrators
Contribution Development · Mapping · Spriting · Wiki Contribution · Wikicode