SYNDICATE STAFF
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Traitor |
Difficulty: Medium to Very Hard Requirements: Whitelisted Access: Whatever your job has access to. Extended Access: Wherever you can hack into. Supervisors: Hostile Corporations Subordinates: None Duties: Kill people, steal shit, commit terrorism. Follow your objectives or make your own, don't plasma flood the station. Guides: Guide to Traitor, Syndicate Items |
This page is for the antagonist called "Traitor". For the gamemode, see Game Modes#Traitor. For a guide to playing as a Traitor, see Guide to Traitor
An unpaid debt. A score to be settled. Maybe you were just in the wrong place at the wrong time. Whatever the reasons, the Syndicate has selected you to infiltrate the station. Your objectives is whatever the hell they tell you to do, but at the end, you're the one calling the shots here, it's not like they'll send over a strike team if you cause enough chaos... right? Time to put on your big boy pants, read up on your objectives and do whatever it takes. Or don't. It's up to you.
A traitor is an antagonist employed by the Syndicate. They have access to various Syndicate tools and weapons through their Uplink. Traitors can use codewords to identify themselves to one another in order to cooperate. In a traitor round, any player can be a traitor aside from department heads, the captain, or any security officers. Traitors should focus primarily on completing their objectives successfully by the end of the round.