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Weapons: Difference between revisions

From Delta-V Wiki
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Revision as of 16:45, 2 December 2023

What follows below is a table of some common or robust items that may help you "win", separated by category. Uncommon weapons may not be listed and the ones that are could be outdated, so don't rely entirely on the table. If in doubt, examining the weapon in-game will tell you how much damage it deals.
Refer to Combat for Combat tips and how to enter Combat mode.

Melee Weapons

Whether you need to murder the clown defend yourself from traitors or remove intruders from the bridge, multiple weapons are available to you. Makeshift weapons are usually less robust compared to dedicated weapons, but are much more easier to obtain.

Dedicated Melee Weapons

Icon Item Damage How to acquire Notes
Anti-Psychic Knife 10 INCORRECT TYPE, 5 INCORRECT TYPE Psionic Mantis' Locker A special knife designed for killing psychics. It deals 20% more damage to Psionics.
Arm Blade 40 INCORRECT TYPE Unobtainable A strong weapon that can pry open doors.
Breaching Hammer
One Handed
13 INCORRECT TYPE, 10 INCORRECT TYPE
15 INCORRECT TYPE
Two Handed
20 INCORRECT TYPE, 35 INCORRECT TYPE
22.5 INCORRECT TYPE
Armory A large, heavy hammer with a long handle, used for breaking stones or other heavy material such as the skulls of violent criminals, also perfect for forcing your way trough airlocks.
Captain's Sabre 17 INCORRECT TYPE Captain's locker A ceremonial weapon belonging to the captain of the station. Has a chance to reflect.
Chainsaw
One Handed
10 INCORRECT TYPE, 10 INCORRECT TYPE
Two Handed
20 INCORRECT TYPE, 40 INCORRECT TYPE
Unobtainable A very large chainsaw. Usually you use this for cutting down trees... usually.
Claymore 33 INCORRECT TYPE Mail An ancient war blade.
Combat Knife 10 INCORRECT TYPE Maintenance Loot, Mail, Combat Boots A deadly knife intended for melee confrontations.
Crusher
One Handed
10 INCORRECT TYPE
Two Handed
15 INCORRECT TYPE
Marked One Handed
35 INCORRECT TYPE
Marked Two Handed
40 INCORRECT TYPE
Salvage Vendor, Research An early design of the proto-kinetic accelerator. Mark enemies using it's alternative ranged attack. Heals 10 INCORRECT TYPE when you hit a marked enemy. Can pry open doors.
Crusher Dagger 6.5 INCORRECT TYPE Salvage Vendor, Research A scaled down version of a proto-kinetic crusher, usually used in a last ditch scenario. Can also illuminate a decent area.
Crusher Glaive
One Handed
10 INCORRECT TYPE
Two Handed
15 INCORRECT TYPE
Marked One Handed
35 INCORRECT TYPE
Marked Two Handed
40 INCORRECT TYPE
Unobtainable An early design of the proto-kinetic accelerator, in glaive form. Mark enemies using it's alternative ranged attack. Heals 15 INCORRECT TYPE when you hit a marked enemy.
Cutlass 16 INCORRECT TYPE Pirate A wickedly curved blade, often seen in the hands of space pirates.
Cybersun Pen 15 INCORRECT TYPE Syndicate Uplink A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write.
Double Bladed Energy Sword
On
17 INCORRECT TYPE, 17INCORRECT TYPE, 20 INCORRECT TYPE
Off
4.5 INCORRECT TYPE
Syndicate Uplink Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets. Slightly worse than your fists when off.
Energy Cutlass
On
17 INCORRECT TYPE, 8.5 INCORRECT TYPE
Off
6 INCORRECT TYPE
Pirate An exotic energy weapon. Don't forget to turn it on.
Energy Dagger
On
9 INCORRECT TYPE, 9 INCORRECT TYPE
Off
1 INCORRECT TYPE
Syndicate Uplink A small energy blade conveniently disguised in the form of a pen. Can be hidden in a PDA. Don't forget to turn it on.
Energy Katana 30 INCORRECT TYPE Space Ninja A katana infused with strong energy. Provides the user with a bunch of cool abilities and can reflect some things.
Energy Sword
On
15 INCORRECT TYPE, 15 INCORRECT TYPE, 4 INCORRECT TYPE
Off
4.5 INCORRECT TYPE
Syndicate Uplink Very loud and very dangerous energy sword that can reflect shots. Can be stored in pockets when turned off. Slightly worse than your fists when off.
Eldritch Blade 33 INCORRECT TYPE Unobtainable A sword humming with unholy energy.
Flaming Fireaxe Ignites target
One Handed
18 INCORRECT TYPE, 7 INCORRECT TYPE
Two Handed
31 INCORRECT TYPE, 67INCORRECT TYPE
Syndicate Uplink This is a syndicate item unlike the regular fireaxe. Can be used to open an unpowered closed door. Very good against structures.
Kanabou
One Handed
16 INCORRECT TYPE
25.6 INCORRECT TYPE
Two Handed
30 INCORRECT TYPE
48 INCORRECT TYPE
Syndicate Uplink A weapon for those who wish to forgo subtlety. Particularly suited to oni.
Katana 25 INCORRECT TYPE Mail, Expeditions Ancient craftwork made with not so ancient plasteel.
Kukri Knife 15 INCORRECT TYPE Expeditions Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet.
Machete 20 INCORRECT TYPE Maintenance Loot, Salvage Wrecks, Expeditions A large, vicious looking blade.
Rickenbacker 4001
One Handed
7 INCORRECT TYPE
31.5 INCORRECT TYPE
Two Handed
14 INCORRECT TYPE, 2 INCORRECT TYPE
63 INCORRECT TYPE
Syndicate Uplink Despite being an instrument it is a dedicated melee weapon.
Rigged Boxing Gloves 8 INCORRECT TYPE
30 INCORRECT TYPE
Syndicate Uplink Blue gloves for competitive boxing. Feels like they're heavier than usual...
Ritual Dagger 12 INCORRECT TYPE Unobtainable A strange dagger used by sinister groups for rituals and sacrifices.
Shinai 4 INCORRECT TYPE
8 INCORRECT TYPE
Shōkō's Dojo A bamboo sword, commonly used in kendo. Made some time after the realization that wooden swords hurt a lot.
Survival Knife 10 INCORRECT TYPE Salvage Specialist's Locker, Mail Weapon of first and last resort for combatting space carp.
Unholy Halberd
One Handed
30 INCORRECT TYPE, 3 INCORRECT TYPE
Two Handed
46 INCORRECT TYPE, 33 INCORRECT TYPE
Unobtainable A poleaxe that seems to be linked to its wielder
Truncheon 20 INCORRECT TYPE
30 INCORRECT TYPE
Research A rigid, steel-studded baton, meant to harm.
Wakizashi 12 INCORRECT TYPE Unobtainable A short, multi-purpose sword of plasteel construction.

Makeshift Weapons

Not weapon per se, those items can be used as weapons with variable result. They are usually much more easier to obtain for civilian than dedicated melee weapons.

Icon Item Damage How to acquire Notes
Advanced Circular Saw 15 INCORRECT TYPE Medbay, Salvage Wrecks, Syndicate Uplink You think you can cut anything with it.
Acoustic Guitar
One Handed
5 INCORRECT TYPE
Two Handed
15 INCORRECT TYPE
Musician, Cargo Crates, Maintenance Loot, String Instruments Crate, Salvage Wrecks Anyway, here's Wonderwall.
File:AdvancedMop.png Advanced Mop 4 INCORRECT TYPE
12.4 INCORRECT TYPE
Janitor, Research The next generation of mopping.
Advanced Scalpel 12 INCORRECT TYPE Medbay, Salvage Wrecks, Syndicate Uplink Made of more expensive materials, sharper and generally more reliable.
Baseball Bat
One Handed
10 INCORRECT TYPE
Two Handed
18 INCORRECT TYPE
Crafting, Maintenance Loot A robust baseball bat. Technically not made to bash people's head in.
Bible 3 INCORRECT TYPE, 10 INCORRECT TYPE Chaplain, Mystagogue, Chapel, Mail New Interstellar Version 285. Only really useful against things that are vulnerable to Holy damage.
Bone Spear
One Handed
12 INCORRECT TYPE
Two Handed
16 INCORRECT TYPE
Thrown
15 INCORRECT TYPE
Crafting A spear made of bones.
Bottle 4 INCORRECT TYPE Bar, Booze-O-Mat A nice drink. Works with any bottle. After attacking someone or something with this, it becomes a Broken Bottle.
Boxing Gloves 0.4 INCORRECT TYPE
8 INCORRECT TYPE
Boxer, Martial Artist, BoxingDrobe For competitive boxing.
Broken Bottle
One Handed
5 INCORRECT TYPE
Thrown
2 INCORRECT TYPE
Breaking a bottle, Maintenance Loot, Salvage Wrecks In Space Glasgow this is called a conversation starter.
Butcher's Cleaver 10 INCORRECT TYPE Kitchen, Mail A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products.
Cautery 5 INCORRECT TYPE Research, Medbay, Salvage Wrecks, Syndicate Uplink A surgical tool used to cauterize open wounds.
Choppa 10 INCORRECT TYPE Maintenance Loot A wicked serrated blade made of whatever nasty sharp things you could find.
Circular Saw 15 INCORRECT TYPE Medbay, Salvage Wrecks, Robotics For heavy duty cutting.
Crowbar 8 INCORRECT TYPE, 3 INCORRECT TYPE YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Mail, Toolboxes A multipurpose tool to pry open doors and fight interdimensional invaders.
Drill 10 INCORRECT TYPE Research, Medbay, Salvage Wrecks, Syndicate Uplink A surgical drill for making holes into hard material.
Dulled Claymore 7 INCORRECT TYPE Mail An ancient war blade. This one has been dulled.
Dulled Katana 6 INCORRECT TYPE Mail Ancient craftwork made with not so ancient plasteel. This one has been dulled.
Emergency Gas Tanks 5 INCORRECT TYPE
10 INCORRECT TYPE
Salvage Wrecks, Cargo Crates, Suit Storage, Engineering, Tank Dispenser, Emergency Closet Various emergency tanks that contain gas.
Fireaxe
One Handed
18 INCORRECT TYPE, 7 INCORRECT TYPE
Two Handed
31 INCORRECT TYPE, 67 INCORRECT TYPE
Atmospherics, Bridge Can be used to open an unpowered closed door. Very good against structures.
File:Fire extinguisher.png Fire Extinguisher 10 INCORRECT TYPE Fire-Safety Closet, Extinguisher Cabinet It extinguishes fires.
Folding Chair 8 INCORRECT TYPE Boxing ring If you carry six of these you become the coolest kid at church.
Gas Tanks 8 INCORRECT TYPE
16 INCORRECT TYPE
Salvage Wrecks, Cargo Crates, Suit Storage, Engineering, Tank Dispenser, Emergency Closet Various tanks that contain gas.
Glass Shard
One Handed
3.5 INCORRECT TYPE
Thrown
2 INCORRECT TYPE
Broken Glass Extremely easy to obtain, just break a glass or a reinforced glass pane or climb a glass table.
Gohei 3 INCORRECT TYPE AutoDrobe, Maintenance Loot A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos.
Hatchet 15 INCORRECT TYPE Hydroponics A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood.
Jaws of Life 10 INCORRECT TYPE Chief Engineer A set of jaws of life, compressed through the magic of science. Also useful for cutting and prying things.
Kitchen Knife 12 INCORRECT TYPE Kitchen, Mail A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come.
Laser Scalpel 8 INCORRECT TYPE Medbay, Salvage Wrecks A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts.
Mail 5 INCORRECT TYPE Courier Paper cuts. Only does damage when thrown.
Mini Hoe 10 INCORRECT TYPE Hydroponics It's used for removing weeds or scratching your back.
Mining Drill 10 INCORRECT TYPE, 10 INCORRECT TYPE Salvage, Salvage Wrecks Powerful tool used to quickly drill through rocks. Can be used to mine space rocks and debris.
Mop
One Handed
2 INCORRECT TYPE
8.2 INCORRECT TYPE
Two Handed
7 INCORRECT TYPE
16.2 INCORRECT TYPE
Janitor A mop that can't be stopped, viscera cleanup detail awaits.
Official Security Anti-Inflatable Armament 1 INCORRECT TYPE Sometimes in Security Officer's Locker A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. Pops balloons, probably.
Nettle 10 INCORRECT TYPE Cargo Crates, Exotic Seed Crate The Nettle hold a maximum of 25u of reagent (Histamine by default) and transfer 6u on hit. The reagents within the plant depend on its genes (see Hydroponics), and can be checked by grinding a nettle harvested from the same plant. To overdose someone you would need 2 nettles and about 6-7 hits.
Pickaxe
One Handed
5 INCORRECT TYPE, 10INCORRECT TYPE
Two Handed
15 INCORRECT TYPE, 20 INCORRECT TYPE
Salvage, Salvage Wrecks Notched to perfection, for jebbing it into rocks. Can be used to mine space rocks and debris.
Plant Clippers 7 INCORRECT TYPE Hydroponics A tool used to take samples from plants.
Plasma Shiv 9 INCORRECT TYPE Crafting A crude weapon fashioned from a piece of cloth and a plasma glass shard.
Plasma Spear
One Handed
18 INCORRECT TYPE
Two Handed
22 INCORRECT TYPE
Thrown
21 INCORRECT TYPE
Crafting A spear with a plasma shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit.
Reinforced Shiv 7 INCORRECT TYPE Crafting A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
Reinforced Spear
One Handed
15 INCORRECT TYPE
Two Handed
19 INCORRECT TYPE
Thrown
18 INCORRECT TYPE
Crafting A spear with a reinforced glass shard as a tip.2u of reagent can be added to the spear which will be transferred on hit.
Rickenbacker 4003 7 INCORRECT TYPE
13.5 INCORRECT TYPE
On some stations. Just a regular bass guitar.
Rock Guitar
One Handed
8 INCORRECT TYPE
Two Handed
14 INCORRECT TYPE
Musician, Cargo Crates, Maintenance Loot, String Instruments Crate What an axe!
Scalpel 8 INCORRECT TYPE Medbay, Salvage Wrecks, Robotics A surgical tool used to make incisions into flesh.
Screwdriver 6 INCORRECT TYPE YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Toolboxes Used to disassemble various objects and open the wiring inside doors.
Scythe 10 INCORRECT TYPE Hydroponics A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow.
Seclite 10 INCORRECT TYPE Security, Warden's Locker, HoP's Locker, Sec Tech, Mail A robust flashlight used by security.
Shiv 8 INCORRECT TYPE Maintenance Loot A pointy piece of glass, abraded to an edge and wrapped in tape for a handle.
Shovel 14 INCORRECT TYPE Salvage Wrecks, Maintenance Loot A large tool for digging and moving dirt.
Shiv 5.5 INCORRECT TYPE Crafting A crude weapon fashioned from a piece of cloth and a glass shard.
Sledgehammer
One Handed
14 INCORRECT TYPE, 15 INCORRECT TYPE
Two Handed
24 INCORRECT TYPE, 75 INCORRECT TYPE
Unobtainable The perfect tool for wanton carnage.
Spade 15 INCORRECT TYPE Hydroponics, Salvage Wrecks A small tool for digging and moving dirt.
Spear
One Handed
12 INCORRECT TYPE
Two Handed
16 INCORRECT TYPE
Thrown
15 INCORRECT TYPE
Crafting, Maintenance Loot Definition of a Classic. Keeping murder affordable since 200,000 BCE. 2u of reagent can be added to the spear which will be transferred on hit.
Tiles 5 INCORRECT TYPE Anywhere on the station. Just look down at your feet. Only does damage when thrown.
Suspicious Toolbox 20 INCORRECT TYPE Syndicate Uplink A sinister looking toolbox filled with elite syndicate tools.
Syndicate Jaws of Life 14 INCORRECT TYPE Syndicate Uplink Useful for entering the station or its departments.
Toolbox 12 INCORRECT TYPE Engineering, Maintenance Loot, Storage Rooms Rather common. Although it deals a moderate amount of damage, it's a bulky item, so you'll have to hold it. Robust Passengers favorite weapon.
Uranium Shiv 7 INCORRECT TYPE, 4 INCORRECT TYPE Crafting A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention!
Uranium Spear
One Handed
10 INCORRECT TYPE, 8 INCORRECT TYPE
Two Handed
14 INCORRECT TYPE, 8 INCORRECT TYPE
Thrown
12 INCORRECT TYPE, 9 INCORRECT TYPE
Crafting A spear with a uranium shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit.
Welder
On
8 INCORRECT TYPE
Off
5 INCORRECT TYPE
YouTool, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks All type of welders deal the same damage.
White Cane
One Handed
5 INCORRECT TYPE
5 INCORRECT TYPE
Two Handed
8 INCORRECT TYPE
5 INCORRECT TYPE
Blind trait This isn't for you. It's for the people who can't figure out you're blind when you ask if logistics is the bar.
Wirecutter 2 INCORRECT TYPE YouTool, Vendomat, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks Used to cut wires.
Wrench 4.5 INCORRECT TYPE YouTool, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey. Also used for unanchoring objects from the floor.

Ballistic Weapons

The damage of ballistic weapons is relative to the bullet used. For ease of reading, the damage listed is the base bullet damage. Usually the high velocity version of the cartridge will deal 2 or 3 more damage and the practice version will deal only a light amount of blunt. Refer to Combat for how to use ranged weapons.

Sidearms

Pistols

Icon Item Ammo Cap. Damage How to acquire Notes
Cobra .25 caseless 10+1 19 INCORRECT TYPE Syndicate Uplink A rugged, robust operator handgun with inbuilt silencer.
Handmade Pistol .35 auto 10+1 16 INCORRECT TYPE Unobtainable Looks unreliable.
Mk 32 "Universal" .25 caseless 12+1 19 INCORRECT TYPE Cargo Crates An expensive and robust pistol with decent offensive capabilities.
Mk 58 .35 auto 10+1 16 INCORRECT TYPE Armory, Syndicate Uplink, Cargo Crates, Pistols Crate A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary.
Psi-Breaker .38 special 5+1 30INCORRECT TYPE Psionic Mantis' Locker A small, flashy pistol with a marble style grip. Provides no tactical advantage.
Pollock .35 auto 10+1 16 INCORRECT TYPE Unobtainable A compact and mass-produced combat pistol.
Viper .35 auto 10+1 16 INCORRECT TYPE Nuclear Operative A small, easily concealable, but somewhat underpowered gun. Capable of fully automatic fire.
Viper .35 auto 10+1 16 INCORRECT TYPE Unobtainable A small, low-power pistol with pleasant lacquered wooden grips. Capable of fully automatic fire.

Revolvers

Icon Item Ammo Cap. Damage How to acquire Notes
Deckard .45 magnum 5 35 INCORRECT TYPE Salvage Wrecks A rare, custom-built revolver. Use when there is no time for Voight-Kampff test.
Fake Cap Gun .45 magnum 6 35 INCORRECT TYPE Syndicate Uplink Looks almost like the real thing! Acts like the real thing!
Faith .38 special 4 30 INCORRECT TYPE Unobtainable Delivers blessings in bullet form.
Fitz Special .38 special 6 30 INCORRECT TYPE Unobtainable A compact and concealable self defence snub revolver.
Inspector .45 magnum 6 35 INCORRECT TYPE Detective A detective's best friend.
K-38 Masterpiece .38 special 6 30 INCORRECT TYPE Unobtainable A classic, if not outdated, law enforcement firearm.
Lucky 37 .38 special 6 30 INCORRECT TYPE Unobtainable Luck always beats skill, ya weasel.
Mateba .45 magnum 7 35 INCORRECT TYPE Salvage Wrecks, Death Squad The iconic sidearm of the dreaded death squads.
Pirate Revolver .45 magnum 5 35 INCORRECT TYPE Unobtainable An odd, muzzle-loading revolver, favoured by pirate crews. Shoot slower than most revolver due to his archaic nature.
Python .45 magnum 7 35 INCORRECT TYPE Syndicate Uplink, Gatfruit A robust revolver favoured by Syndicate agents. Comes preloaded.
Snubbed .45 .45 magnum 6 35 INCORRECT TYPE Unobtainable An old and reliable revolver, modified to be more easily concealed.

Longarms

Rifles

Icon Item Ammo Cap. Damage How to acquire Notes
AKMS .30 rifle 30+1 19 INCORRECT TYPE Unobtainable An iconic weapon of war.
CAWS-25 Jackdaw .25 caseless 30+1 19 INCORRECT TYPE Unobtainable The beginning of the end is heralded by the song of a Jackdaw.
Lecter .20 rifle 25+1 17 INCORRECT TYPE Armory A high end military grade assault rifle.
M-90 .20 rifle 25+1 17 INCORRECT TYPE Unobtainable An older bullpup carbine model.
M-90gl .20 rifle 25+1 17 INCORRECT TYPE Unobtainable An older bullpup carbine model, with an attached underbarrel grenade launcher.
Tenebra .20 rifle 25+1 17 INCORRECT TYPE Unobtainable A mass-produced and minimalist rifle in bullpup design.
Vulcan .30 rifle 30+1 19 INCORRECT TYPE Unobtainable One of the first firearms modified for space usage, this rifle has been used to punch holes in Cargonian "combat mechs."

Sub-Machine Guns

Icon Item Ammo Cap. Damage How to acquire Notes
Atreides .35 auto 30+1 16 INCORRECT TYPE Unobtainable Pla-ket-ket-ket-ket!
C-20r .35 auto 30+1 16 INCORRECT TYPE Syndicate Uplink A firearm that is often used by the infamous nuclear operatives.
Typewriter .35 auto 30+1 16 INCORRECT TYPE Unobtainable A modern take on the classic design used by mobsters throughout space and time.
Vector .45 magnum 25+1 35 INCORRECT TYPE Unobtainable An excellent fully automatic Heavy SMG.
Drozd .35 auto 30+1 16 INCORRECT TYPE Armory An excellent fully automatic Heavy SMG. Also able to fire semi-automatically.
WT550 .35 auto 30+1 16 INCORRECT TYPE Armory, Cargo Crates, SMG Crate An excellent full-automatic SMG, produced by NanoTrasen's Small Arms Division.

Light Machine Guns

Icon Item Ammo Cap. Damage How to acquire Notes
L6 SAW .30 rifle 100+1 19 INCORRECT TYPE Syndicate Uplink A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip.

Heavy Machine Guns

Icon Item Ammo Cap. Damage How to acquire Notes
Minigun .10 rifle 1000 5 INCORRECT TYPE Unobtainable Vzzzzzt! Rahrahrahrah! Vrrrrr! This bad boy has 1000 bullets. Good luck surviving.

Shotguns

Icon Item Ammo Cap. Damage How to acquire Notes
Adjutant .50 Shell 6 12 INCORRECT TYPE (x6) Cargo Crates Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire.
Blunderbuss .50 Shell 1 12 INCORRECT TYPE (x6) Pirate Deadly at close range.
Bulldog .50 Shell 8 12 INCORRECT TYPE (x6) Syndicate Uplink It's a fully automatic magazine-fed shotgun designed for close quarters combat.
Double-Barreled Shotgun .50 Shell 2 12 INCORRECT TYPE (x6) Bartender's booze storage An immortal classic.
Enforcer .50 Shell 7 12 INCORRECT TYPE (x6) Armory, Cargo Crates, Shotgun Crate A next-generation Frozen Star shotgun.
Handmade Pistol .50 Shell 1 12 INCORRECT TYPE (x6) Unobtainable Looks unreliable. Why is it called handmade pistol?
Improvised Shotgun .50 Shell 1 12 INCORRECT TYPE (x6) Crafting A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber.
Kammerer .50 Shell 4 12 INCORRECT TYPE (x6) Armory When an old Remington design meets modern materials, this is the result. Must be manually cycled.
Sawn-Off Shotgun .50 Shell 2 12 INCORRECT TYPE (x6) Bartender's booze storage, Crafting, Salvage Wrecks Much smaller than a regular shotgun, it can easily fit in a backpack.
Shotgun Shells

Snipers

Icon Item Ammo Cap. Damage How to acquire Notes
Ceremonial Rifle .30 rifle 5 19 INCORRECT TYPE Unobtainable A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white.
Flintlock Pistol .60 anti-material 1 40 INCORRECT TYPE
30 INCORRECT TYPE
Pirate, Salvage Wrecks A pirate's companion. Yarrr!
Hristov .60 anti-material 5 40 INCORRECT TYPE
30 INCORRECT TYPE
Syndicate Uplink A portable anti-armour rifle. Must be manually cycled.
Kardashev-Mosin .30 rifle 10 19 INCORRECT TYPE Syndicate Uplink A weapon for hunting, or endless trench warfare. Must be manually cycled.
Mark 1 rifle .30 rifle 5 19 INCORRECT TYPE Cargo Crates A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design.
Musket .60 anti-material 1 40 INCORRECT TYPE
30 INCORRECT TYPE
Unobtainable This should've been in a museum long before you were born. A gun favoured by pirates.

Launchers

Icon Item Ammo Cap. Damage How to acquire Notes
China Lake Grenade 3 Depends Syndicate Uplink PLOOP. Must be manually cycled.
Pirate Cannon Cannon Ball 1 ? Pirate Kaboom!
RPG-7 PG-7VL Rocket 1 ? Armory A modified ancient rocket-propelled grenade launcher.
Launcher Grenades

Energy Weapons

Laser based

Icon Item Cap. Rechar. Damage How to acquire Notes
Advanced Laser Pistol 10 30 17 INCORRECT TYPE Research An experimental laser gun with a self charging nuclear powered battery.
Antique Laser Pistol 10 40 17 INCORRECT TYPE Captain's locker This is an antique laser gun. All craftsmanship is of the highest quality. This weapon auto recharge over time.
Energy Gun 10 Lethal
20 Disabler
0
Lethal
20 INCORRECT TYPE
Disabler
5 INCORRECT TYPE, 30 INCORRECT TYPE
Research A basic hybrid energy gun with two settings: disable and kill.
IK-60 Laser Carbine 20 0 20 INCORRECT TYPE Research A 20 "round" semi-automatic laser carbine.
Laser Cannon 10 0 28 INCORRECT TYPE Research A heavy duty, high powered laser weapon.
Laser Rifle 16 0 14 INCORRECT TYPE Research, Armory, Salvage Wrecks Favoured by Nanotrasen Security for being cheap and easy to use.
Makeshift Laser Pistol 8 0 14 INCORRECT TYPE Expeditions Better pray it won't burn your hands off.
Miniature Energy Gun 5 Lethal
10 Disabler
0
Lethal
20 INCORRECT TYPE
Disabler
5 INCORRECT TYPE, 30 INCORRECT TYPE
Research A light version of the Energy gun with a smaller capacity.
PDW-9 Energy Gun 8 Lethal
16 Disabler
0
Lethal
20 INCORRECT TYPE
Disabler
5 INCORRECT TYPE, 30 INCORRECT TYPE
Research A military grade sidearm, used by many militia forces throughout the local sector.
Retro Laser Blaster 16 0 14 INCORRECT TYPE Cargo Crates, Lasers Crate, Salvage Wrecks, Expeditions A weapon using light amplified by the stimulated emission of radiation.
X-01 MultiPhase Energy Gun 10 Lethal
20 Disabler
0
Lethal
20 INCORRECT TYPE
Disabler
5 INCORRECT TYPE, 30 INCORRECT TYPE
Head of Security's locker This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time.
X-Ray Cannon 10 0 10 INCORRECT TYPE
10 INCORRECT TYPE
Research An experimental weapon that uses concentrated x-ray energy against its target.

Pulse based

Icon Item Cap. Rechar. Damage How to acquire Notes
Pulse Carbine 25 0 35 INCORRECT TYPE Unobtainable A high tech energy carbine favoured by the NT-ERT operatives.
Pulse Pistol 10 0 35 INCORRECT TYPE Death Squad A state of the art energy pistol favoured as a sidearm by the NT-ERT operatives.
Pulse Rifle 400 0 35 INCORRECT TYPE Death Squad A weapon that is almost as infamous as its users.

Other

Icon Item Ammo Cap. Damage How to acquire Notes
CHIMP Handcannon Anomaly particle cartridges 10 5 INCORRECT TYPE Anomalous Technology Research Predominantly a tool used to contain anomalies, but still packs a decent punch with the right ammunition. Uses anomaly particle cartridges as ammo.
The Omega version of the ammo deals 20 INCORRECT TYPE.
Disabler Disabler Bolt 10 5 INCORRECT TYPE
30 INCORRECT TYPE
Security, Captain's Locker, HoP's Locker, Salvage Wrecks A less-than-lethal self-defense weapon that exhausts organic targets, weakening them until they collapse. Only has ten shots at full charge.
Flare Gun .50 Shell 1 None Maintenance Loot, Mail A compact, single-shot pistol that fires shotgun shells.
Improvised Pneumatic Cannon ? ? ? Crafting Improvised using nothing but a pipe, some zipties, and a pneumatic cannon. Doesn't accept tanks without enough gas.
Pie Cannon Cream Pie 8 None Crafting Load cream pie for optimal results.
Proto-Kinetic Accelerator Kinetic Bolt Infinite 25 INCORRECT TYPE Research Fires low-damage kinetic bolts at a short range. Inaccurate if not wielded.

Explosives

Icon Item How to acquire Notes
File:BananaPeel.png Explosive Banana Peel Syndicate Uplink A normal looking banana peel that explode when someone slips on it.
Composition C4 Syndicate Uplink Used to put holes in specific areas without too much extra hole. Can be installed on a structure to destroy it.
EMP Grenade Syndicate Uplink Releases electromagnetic pulses that disrupt or damage many electronic devices or drain power cells.
Explosive Grenade Syndicate Uplink Grenade that creates a small but devastating explosion. Has a ~4 tiles radius.
Hot Potato Syndicate Uplink Once activated, you can't drop this time bomb - hit someone else with it to save yourself! Don't burn your hands!
Modular Grenade Crafting A modular grenade can be crafted. It will need a payload, a grenade casing, a timer trigger or signal trigger. The payload can be loaded with 2 elements which will be mixed on trigger for a reaction. A crowbar can be used on the used grenade to extract the payload and reuse it.
Modular Mine Crafting Similar to the modular grenade, a modular mine can be constructed, which requires a payload, a proximity sensor, steel and wires.
Nuclear Grenade Unobtainable Please don't throw it, think of the children. Has a ~15 tiles radius.
Syndicate Minibomb Syndicate Uplink A precision sabotage explosive for quickly destroying a machine, dead body, or whatever else needs to go. This grenade explosion will reliably destroy the tile under it, resulting in spacing the area.
Grenade Penguin Syndicate Uplink A small, highly-aggressive penguin with a grenade strapped around its neck.
Supermatter Grenade Syndicate Uplink Grenade that simulates delamination of a suppermatter engine, generates powerful gravity well. Explosion comparable to a Mini Bomb.
Whitehole Grenade Syndicate Uplink Grenade that repulses everything around for about 10 seconds.
Explosive Pen Syndicate Uplink A class IV explosive device contained within a standard pen.
Syndicate Bomb Syndicate Uplink A big, anchored bomb that can create a huge explosion if not defused in time.
Proximity Mine Syndicate Uplink A mine disguised as a wet floor sign.
Holy Hand Grenade Syndicate Uplink A grenade that create a big explosion.
Improvised Explosive Device Crafting A weak, improvised incendiary device.

Non-lethal Weapons

Dedicated non-lethal

Icon Item Type of Stun How to acquire Notes
Extra-Bright Lantern Flash and Slow Syndicate Uplink Blinding. Sunglasses or welding mask offer 100% protection from the flash effect.
Flash Flash and Slow Security, Command Staff, Head Revolutionary An ultrabright flashbulb with a trigger, which causes the victim to be dazed and lose their eyesight for a moment. Useless when burnt out. Sunglasses or welding mask offer 100% protection from the flash effect.
Flashbang Flash and Slow Security, Syndicate Uplink
Stun Baton Stun and Knockdown Security A stun baton for incapacitating people with. The stuns should leave you enough time to cuff someone. Has to be activated to stun. Can be quick equipped from belt. Can be recharged.

Improvised non-lethal

Those improvised devices can be used with variable result. Use at your own risk.

Icon Item Type of Stun How to acquire Notes
File:BananaPeel.png Banana Peel Stun and Knockdown Botany No need to call Mythbusters, the myth is true. If someone step on a banana peel while running, the person will be knocked down and items in their hands will fall on the ground.
Bola Slow Crafting, SecTech Linked together with some spare cuffs and metal.
Soap Stun and Knockdown Bathrooms, Maintenance Loot, Janitor's Closet Can be used to knockdown a person who step on it while running. Items in their hands will fall on the ground. The primary counter to almost every threat. The stun time and distance slipped depends on the soap type.
Stunprod Stun and Knockdown Crafting A stun prod for illegal incapacitation.


Guides Library
The Basics Getting Started · Server Rules · Interactions · Roleplay · Game Modes · Combat · Maps
Command Standard Operating Procedure · Alert Procedure · Space Law · Company Policy · Shipyard · High-Risk Items
Security Security Officer · Alert Procedure · Space Law · Company Policy · Forensics
Engineering Construction · Power · Atmospheric Science · Hacking · Pipes and vents · Gases · Reverse Engineering · Setting up the mix chamber
Epistemics Research and Development · Xenoarcheology · Anomalous Research · Glimmer · Psionics · Golemancy · The Oracle · Robotics
Medical Medical · Chemistry · Cryogenic Pods
Service Cooking · Drinks · Hydroponics · Supply Crates
Antagonists Guide to Traitor · Syndicate Items · High-Risk Items
Miscellaneous Fauna · Playable Species · Radio · Singularity · Terminology · Weapons · Paperwork · Traits · Admin commands · Administrators
Contribution Development · Mapping · Spriting · Wiki Contribution · Wikicode