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! [[File:AntiPsychicKnife.png|64px]] | ! [[File:AntiPsychicKnife.png|64px]] | ||
! Anti-Psychic Knife | ! Anti-Psychic Knife | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}}, 5 {{DMG|Immaterial}} | ||
| [[Psionic Mantis|Psionic Mantis' Locker]] | | [[Psionic Mantis|Psionic Mantis' Locker]] | ||
| A special knife designed for killing psychics. It deals 20% more damage to [[Psionics]]. | | A special knife designed for killing psychics. It deals 20% more damage to [[Psionics]]. | ||
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! [[File:Arm Blade.png|64px]] | ! [[File:Arm Blade.png|64px]] | ||
! Arm Blade | ! Arm Blade | ||
| style="font-size:90%; text-align:center;" | 40 {{DMG| | | style="font-size:90%; text-align:center;" | 40 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A strong weapon that can pry open doors. | | A strong weapon that can pry open doors. | ||
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! [[File:Breaching Hammer.png|64px]] | ! [[File:Breaching Hammer.png|64px]] | ||
! Breaching Hammer | ! Breaching Hammer | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|13 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|13 {{DMG|Brute}}, 10 {{DMG|Structural}}<br>15 {{DMG|Stamina}}}}{{DamageBox|Two Handed|20 {{DMG|Brute}}, 35 {{DMG|Structural}}<br>22.5 {{DMG|Stamina}}}} | ||
| Armory | | Armory | ||
| A large, heavy hammer with a long handle, used for breaking stones or other heavy material such as the skulls of violent criminals, also perfect for forcing your way trough airlocks. | | A large, heavy hammer with a long handle, used for breaking stones or other heavy material such as the skulls of violent criminals, also perfect for forcing your way trough airlocks. | ||
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! [[File:Captain sabre.png|64px]] | ! [[File:Captain sabre.png|64px]] | ||
! Captain's Sabre | ! Captain's Sabre | ||
| style="font-size:90%; text-align:center;" | 17 {{DMG| | | style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}} | ||
| [[Captain|Captain's locker]] | | [[Captain|Captain's locker]] | ||
| A ceremonial weapon belonging to the captain of the station. Has a chance to reflect. | | A ceremonial weapon belonging to the captain of the station. Has a chance to reflect. | ||
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! [[File:Chainsaw.gif|64px]] | ! [[File:Chainsaw.gif|64px]] | ||
! Chainsaw | ! Chainsaw | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG|Brute}}, 10 {{DMG|Structural}}}}{{DamageBox|Two Handed|20 {{DMG|Brute}}, 40 {{DMG|Structural}}}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A very large chainsaw. Usually you use this for cutting down trees... usually. | | A very large chainsaw. Usually you use this for cutting down trees... usually. | ||
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! [[File:Claymore.png|64px]] | ! [[File:Claymore.png|64px]] | ||
! Claymore | ! Claymore | ||
| style="font-size:90%; text-align:center;" | 33 {{DMG| | | style="font-size:90%; text-align:center;" | 33 {{DMG|Brute}} | ||
| [[Courier|Mail]] | | [[Courier|Mail]] | ||
| An ancient war blade. | | An ancient war blade. | ||
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! [[File:Combat Knife.png|64px]] | ! [[File:Combat Knife.png|64px]] | ||
! Combat Knife | ! Combat Knife | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| Maintenance Loot, [[Courier|Mail]], Combat Boots | | Maintenance Loot, [[Courier|Mail]], Combat Boots | ||
| A deadly knife intended for melee confrontations. | | A deadly knife intended for melee confrontations. | ||
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! [[File:Crusher.png|64px]] | ! [[File:Crusher.png|64px]] | ||
! Crusher | ! Crusher | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG|Brute}}}}{{DamageBox|Two Handed|15 {{DMG|Brute}}}}{{DamageBox|Marked One Handed|35 {{DMG|Brute}}}}{{DamageBox|Marked Two Handed|40 {{DMG|Brute}}}} | ||
| Salvage Vendor, [[Research and Development|Research]] | | Salvage Vendor, [[Research and Development|Research]] | ||
| An early design of the proto-kinetic accelerator. Mark enemies using it's alternative ranged attack. Heals 10 {{DMG| | | An early design of the proto-kinetic accelerator. Mark enemies using it's alternative ranged attack. Heals 10 {{DMG|Brute}} when you hit a marked enemy. Can pry open doors. | ||
|- | |- | ||
! [[File:Crusher Dagger.png|64px]] | ! [[File:Crusher Dagger.png|64px]] | ||
! Crusher Dagger | ! Crusher Dagger | ||
| style="font-size:90%; text-align:center;" | 6.5 {{DMG| | | style="font-size:90%; text-align:center;" | 6.5 {{DMG|Brute}} | ||
| Salvage Vendor, [[Research and Development|Research]] | | Salvage Vendor, [[Research and Development|Research]] | ||
| A scaled down version of a proto-kinetic crusher, usually used in a last ditch scenario. Can also illuminate a decent area. | | A scaled down version of a proto-kinetic crusher, usually used in a last ditch scenario. Can also illuminate a decent area. | ||
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! [[File:Crusher Glaive.png|64px]] | ! [[File:Crusher Glaive.png|64px]] | ||
! Crusher Glaive | ! Crusher Glaive | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG|Brute}}}}{{DamageBox|Two Handed|15 {{DMG|Brute}}}}{{DamageBox|Marked One Handed|35 {{DMG|Brute}}}}{{DamageBox|Marked Two Handed|40 {{DMG|Brute}}}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| An early design of the proto-kinetic accelerator, in glaive form. Mark enemies using it's alternative ranged attack. Heals 15 {{DMG| | | An early design of the proto-kinetic accelerator, in glaive form. Mark enemies using it's alternative ranged attack. Heals 15 {{DMG|Brute}} when you hit a marked enemy. | ||
|- | |- | ||
! [[File:Cutlass.png|64px]] | ! [[File:Cutlass.png|64px]] | ||
! Cutlass | ! Cutlass | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| Pirate | | Pirate | ||
| A wickedly curved blade, often seen in the hands of space pirates. | | A wickedly curved blade, often seen in the hands of space pirates. | ||
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! [[File:CybersunPen.png|64px]] | ! [[File:CybersunPen.png|64px]] | ||
! Cybersun Pen | ! Cybersun Pen | ||
| style="font-size:90%; text-align:center;" | 15 {{DMG| | | style="font-size:90%; text-align:center;" | 15 {{DMG|Brute}} | ||
| [[Syndicate Items#Misc|Syndicate Uplink]] | | [[Syndicate Items#Misc|Syndicate Uplink]] | ||
| A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write. | | A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write. | ||
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! [[File:DoubleEnergySword.png|64px]] | ! [[File:DoubleEnergySword.png|64px]] | ||
! Double Bladed Energy Sword | ! Double Bladed Energy Sword | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|On|17 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|On|17 {{DMG|Brute}}, 17{{DMG|Burn}}, 20 {{DMG|Structural}}}}{{DamageBox|Off|4.5 {{DMG|Brute}}}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets. Slightly worse than your fists when off. | | Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets. Slightly worse than your fists when off. | ||
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! [[File:Energy Cutlass.png|64px]] | ! [[File:Energy Cutlass.png|64px]] | ||
! Energy Cutlass | ! Energy Cutlass | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|On|17 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|On|17 {{DMG|Burn}}, 8.5 {{DMG|Structural}}}}{{DamageBox|Off|6 {{DMG|Brute}}}} | ||
| Pirate | | Pirate | ||
| An exotic energy weapon. Don't forget to turn it on. | | An exotic energy weapon. Don't forget to turn it on. | ||
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! [[File:EnergyDagger.png|64px]] | ! [[File:EnergyDagger.png|64px]] | ||
! Energy Dagger | ! Energy Dagger | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|On|9 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|On|9 {{DMG|Brute}}, 9 {{DMG|Burn}}}}{{DamageBox|Off|1 {{DMG|Brute}}}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| A small energy blade conveniently disguised in the form of a pen. Can be hidden in a [[PDA]]. Don't forget to turn it on. | | A small energy blade conveniently disguised in the form of a pen. Can be hidden in a [[PDA]]. Don't forget to turn it on. | ||
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! [[File:EnergyKatana.png|64px]] | ! [[File:EnergyKatana.png|64px]] | ||
! Energy Katana | ! Energy Katana | ||
| style="font-size:90%; text-align:center;" | 30 {{DMG| | | style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}} | ||
| [[Space Ninja]] | | [[Space Ninja]] | ||
| A katana infused with strong energy. Provides the user with a bunch of cool abilities and can reflect some things. | | A katana infused with strong energy. Provides the user with a bunch of cool abilities and can reflect some things. | ||
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! [[File:EnergySword.png|64px]] | ! [[File:EnergySword.png|64px]] | ||
! Energy Sword | ! Energy Sword | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|On|15 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|On|15 {{DMG|Brute}}, 15 {{DMG|Burn}}, 4 {{DMG|Structural}}}}{{DamageBox|Off|4.5 {{DMG|Brute}}}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| Very loud and very dangerous energy sword that can reflect shots. Can be stored in pockets when turned off. Slightly worse than your fists when off. | | Very loud and very dangerous energy sword that can reflect shots. Can be stored in pockets when turned off. Slightly worse than your fists when off. | ||
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! [[File:Eldritch Blade.png|64px]] | ! [[File:Eldritch Blade.png|64px]] | ||
! Eldritch Blade | ! Eldritch Blade | ||
| style="font-size:90%; text-align:center;" | 33 {{DMG| | | style="font-size:90%; text-align:center;" | 33 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A sword humming with unholy energy. | | A sword humming with unholy energy. | ||
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! [[File:Flaming Fireaxe.png|64px]] | ! [[File:Flaming Fireaxe.png|64px]] | ||
! Flaming Fireaxe | ! Flaming Fireaxe | ||
| style="font-size:90%; text-align:center;" | Ignites target{{DamageBox|One Handed|18 {{DMG| | | style="font-size:90%; text-align:center;" | Ignites target{{DamageBox|One Handed|18 {{DMG|Brute}}, 7 {{DMG|Structural}}}}{{DamageBox|Two Handed|31 {{DMG|Brute}}, 67{{DMG|Structural}}}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| This is a syndicate item unlike the regular fireaxe. Can be used to open an unpowered closed door. Very good against structures. | | This is a syndicate item unlike the regular fireaxe. Can be used to open an unpowered closed door. Very good against structures. | ||
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! [[File:Kanabou.png|64px]] | ! [[File:Kanabou.png|64px]] | ||
! Kanabou | ! Kanabou | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|16 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|16 {{DMG|Brute}}<br>25.6 {{DMG|Stamina}}}}{{DamageBox|Two Handed|30 {{DMG|Brute}}<br>48 {{DMG|Stamina}}}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| A weapon for those who wish to forgo subtlety. Particularly suited to oni. | | A weapon for those who wish to forgo subtlety. Particularly suited to oni. | ||
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! [[File:Katana.png|64px]] | ! [[File:Katana.png|64px]] | ||
! Katana | ! Katana | ||
| style="font-size:90%; text-align:center;" | 25 {{DMG| | | style="font-size:90%; text-align:center;" | 25 {{DMG|Brute}} | ||
| [[Courier|Mail]], Expeditions | | [[Courier|Mail]], Expeditions | ||
| Ancient craftwork made with not so ancient plasteel. | | Ancient craftwork made with not so ancient plasteel. | ||
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! [[File:Kukri Knife.png|64px]] | ! [[File:Kukri Knife.png|64px]] | ||
! Kukri Knife | ! Kukri Knife | ||
| style="font-size:90%; text-align:center;" | 15 {{DMG| | | style="font-size:90%; text-align:center;" | 15 {{DMG|Brute}} | ||
| Expeditions | | Expeditions | ||
| Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet. | | Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet. | ||
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! [[File:Machete.png|64px]] | ! [[File:Machete.png|64px]] | ||
! Machete | ! Machete | ||
| style="font-size:90%; text-align:center;" | 20 {{DMG| | | style="font-size:90%; text-align:center;" | 20 {{DMG|Brute}} | ||
| Maintenance Loot, Salvage Wrecks, Expeditions | | Maintenance Loot, Salvage Wrecks, Expeditions | ||
| A large, vicious looking blade. | | A large, vicious looking blade. | ||
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! [[File:Rickenbacker4001.png|64px]] | ! [[File:Rickenbacker4001.png|64px]] | ||
! Rickenbacker 4001 | ! Rickenbacker 4001 | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|7 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|7 {{DMG|Brute}}<br>31.5 {{DMG|Stamina}}}}{{DamageBox|Two Handed|14 {{DMG|Brute}}, 2 {{DMG|Burn}}<br>63 {{DMG|Stamina}}}} | ||
| [[Syndicate_Items#Job|Syndicate Uplink]] | | [[Syndicate_Items#Job|Syndicate Uplink]] | ||
| Despite being an instrument it is a dedicated melee weapon. | | Despite being an instrument it is a dedicated melee weapon. | ||
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! [[File:BoxingGlovesBlue.png|64px]] | ! [[File:BoxingGlovesBlue.png|64px]] | ||
! Rigged Boxing Gloves | ! Rigged Boxing Gloves | ||
| style="font-size:90%; text-align:center;" | 8 {{DMG| | | style="font-size:90%; text-align:center;" | 8 {{DMG|Brute}}<br>30 {{DMG|Stamina}} | ||
| [[Syndicate_Items#Job|Syndicate Uplink]] | | [[Syndicate_Items#Job|Syndicate Uplink]] | ||
| Blue gloves for competitive boxing. Feels like they're heavier than usual... | | Blue gloves for competitive boxing. Feels like they're heavier than usual... | ||
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! [[File:Ritual Dagger.png|64px]] | ! [[File:Ritual Dagger.png|64px]] | ||
! Ritual Dagger | ! Ritual Dagger | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A strange dagger used by sinister groups for rituals and sacrifices. | | A strange dagger used by sinister groups for rituals and sacrifices. | ||
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! [[File:Shinai.png|64px]] | ! [[File:Shinai.png|64px]] | ||
! Shinai | ! Shinai | ||
| style="font-size:90%; text-align:center;" | 4 {{DMG| | | style="font-size:90%; text-align:center;" | 4 {{DMG|Brute}}<br>8 {{DMG|Stamina}} | ||
| [[Maps#Shōkō_Station|Shōkō's Dojo]] | | [[Maps#Shōkō_Station|Shōkō's Dojo]] | ||
| A bamboo sword, commonly used in kendo. Made some time after the realization that wooden swords hurt a lot. | | A bamboo sword, commonly used in kendo. Made some time after the realization that wooden swords hurt a lot. | ||
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! [[File:Survival knife.png|64px]] | ! [[File:Survival knife.png|64px]] | ||
! Survival Knife | ! Survival Knife | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| [[Salvage Specialist|Salvage Specialist's Locker]], [[Courier|Mail]] | | [[Salvage Specialist|Salvage Specialist's Locker]], [[Courier|Mail]] | ||
| Weapon of first and last resort for combatting space carp. | | Weapon of first and last resort for combatting space carp. | ||
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! [[File:Unholy Halberd.png|64px]] | ! [[File:Unholy Halberd.png|64px]] | ||
! Unholy Halberd | ! Unholy Halberd | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|30 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|30 {{DMG|Brute}}, 3 {{DMG|Structural}}}}{{DamageBox|Two Handed|46 {{DMG|Brute}}, 33 {{DMG|Structural}}}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A poleaxe that seems to be linked to its wielder | | A poleaxe that seems to be linked to its wielder | ||
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! [[File:Truncheon.png|64px]] | ! [[File:Truncheon.png|64px]] | ||
! Truncheon | ! Truncheon | ||
| style="font-size:90%; text-align:center;" | 20 {{DMG| | | style="font-size:90%; text-align:center;" | 20 {{DMG|Brute}}<br>30 {{DMG|Stamina}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| A rigid, steel-studded baton, meant to harm. | | A rigid, steel-studded baton, meant to harm. | ||
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! [[File:Wakizashi.png|64px]] | ! [[File:Wakizashi.png|64px]] | ||
! Wakizashi | ! Wakizashi | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A short, multi-purpose sword of plasteel construction. | | A short, multi-purpose sword of plasteel construction. | ||
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! [[File:Advanced circular saw.png|64px]] | ! [[File:Advanced circular saw.png|64px]] | ||
! Advanced Circular Saw | ! Advanced Circular Saw | ||
| style="font-size:90%; text-align:center;" | 15 {{DMG| | | style="font-size:90%; text-align:center;" | 15 {{DMG|Brute}} | ||
| [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | | [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | ||
| You think you can cut anything with it. | | You think you can cut anything with it. | ||
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! [[File:Acoustic Guitar.png|64px]] | ! [[File:Acoustic Guitar.png|64px]] | ||
! Acoustic Guitar | ! Acoustic Guitar | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG|Brute}}}}{{DamageBox|Two Handed|15 {{DMG|Brute}}}} | ||
| [[Musician]], [[Supply Crates|Cargo Crates]], Maintenance Loot, String Instruments Crate, Salvage Wrecks | | [[Musician]], [[Supply Crates|Cargo Crates]], Maintenance Loot, String Instruments Crate, Salvage Wrecks | ||
| Anyway, here's Wonderwall. | | Anyway, here's Wonderwall. | ||
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! [[File:AdvancedMop.png|64px]] | ! [[File:AdvancedMop.png|64px]] | ||
! Advanced Mop | ! Advanced Mop | ||
| style="font-size:90%; text-align:center;" | 4 {{DMG| | | style="font-size:90%; text-align:center;" | 4 {{DMG|Brute}}<br>12.4 {{DMG|Stamina}} | ||
| [[Janitor]], [[Research and Development|Research]] | | [[Janitor]], [[Research and Development|Research]] | ||
| The next generation of mopping. | | The next generation of mopping. | ||
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! [[File:AdvancedScalpel.png|64px]] | ! [[File:AdvancedScalpel.png|64px]] | ||
! Advanced Scalpel | ! Advanced Scalpel | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} | ||
| [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | | [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | ||
| Made of more expensive materials, sharper and generally more reliable. | | Made of more expensive materials, sharper and generally more reliable. | ||
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! [[File:Baseball Bat.png|64px]] | ! [[File:Baseball Bat.png|64px]] | ||
! Baseball Bat | ! Baseball Bat | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG|Brute}}}}{{DamageBox|Two Handed|18 {{DMG|Brute}}}} | ||
| [[Construction|Crafting]], Maintenance Loot | | [[Construction|Crafting]], Maintenance Loot | ||
| A robust baseball bat. Technically not made to bash people's head in. | | A robust baseball bat. Technically not made to bash people's head in. | ||
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! [[File:Bible.png|64px]] | ! [[File:Bible.png|64px]] | ||
! Bible | ! Bible | ||
| style="font-size:90%; text-align:center;" | 3 {{DMG| | | style="font-size:90%; text-align:center;" | 3 {{DMG|Brute}}, 10 {{DMG|Immaterial}} | ||
| [[Chaplain]], [[Mystagogue]], Chapel, [[Courier|Mail]] | | [[Chaplain]], [[Mystagogue]], Chapel, [[Courier|Mail]] | ||
| New Interstellar Version 285. Only really useful against things that are vulnerable to Holy damage. | | New Interstellar Version 285. Only really useful against things that are vulnerable to Holy damage. | ||
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! [[File:BoneSpear.png|64px]] | ! [[File:BoneSpear.png|64px]] | ||
! Bone Spear | ! Bone Spear | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|12 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|12 {{DMG|Brute}}}}{{DamageBox|Two Handed|16 {{DMG|Brute}}}}{{DamageBox|Thrown|15 {{DMG|Brute}}}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A spear made of bones. | | A spear made of bones. | ||
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! [[File:WhiskeyBottle.png|64px]] | ! [[File:WhiskeyBottle.png|64px]] | ||
! Bottle | ! Bottle | ||
| style="font-size:90%; text-align:center;" | 4 {{DMG| | | style="font-size:90%; text-align:center;" | 4 {{DMG|Brute}} | ||
| [[Bartender|Bar]], Booze-O-Mat | | [[Bartender|Bar]], Booze-O-Mat | ||
| A nice drink. Works with any bottle. After attacking someone or something with this, it becomes a Broken Bottle. | | A nice drink. Works with any bottle. After attacking someone or something with this, it becomes a Broken Bottle. | ||
Line 265: | Line 265: | ||
! [[File:Boxing Gloves.gif|64px]] | ! [[File:Boxing Gloves.gif|64px]] | ||
! Boxing Gloves | ! Boxing Gloves | ||
| style="text-align:center;" | 0.4 {{DMG| | | style="text-align:center;" | 0.4 {{DMG|Brute}}<br>8 {{DMG|Stamina}} | ||
| [[Boxer]], [[Martial Artist]], BoxingDrobe | | [[Boxer]], [[Martial Artist]], BoxingDrobe | ||
| For competitive boxing. | | For competitive boxing. | ||
Line 271: | Line 271: | ||
! [[File:BrokenBottle.png|64px]] | ! [[File:BrokenBottle.png|64px]] | ||
! Broken Bottle | ! Broken Bottle | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG|Brute}}}}{{DamageBox|Thrown|2 {{DMG|Brute}}}} | ||
| Breaking a bottle, Maintenance Loot, Salvage Wrecks | | Breaking a bottle, Maintenance Loot, Salvage Wrecks | ||
| In Space Glasgow this is called a conversation starter. | | In Space Glasgow this is called a conversation starter. | ||
Line 277: | Line 277: | ||
! [[File:Butcher's Cleaver.png|64px]] | ! [[File:Butcher's Cleaver.png|64px]] | ||
! Butcher's Cleaver | ! Butcher's Cleaver | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| [[Chef|Kitchen]], [[Courier|Mail]] | | [[Chef|Kitchen]], [[Courier|Mail]] | ||
| A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products. | | A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products. | ||
Line 283: | Line 283: | ||
! [[File:Cautery.png|64px]] | ! [[File:Cautery.png|64px]] | ||
! Cautery | ! Cautery | ||
| style="font-size:90%; text-align:center;" | 5 {{DMG| | | style="font-size:90%; text-align:center;" | 5 {{DMG|Burn}} | ||
| [[Research and Development|Research]], [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | | [[Research and Development|Research]], [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | ||
| A surgical tool used to cauterize open wounds. | | A surgical tool used to cauterize open wounds. | ||
Line 289: | Line 289: | ||
! [[File:Choppa.png|64px]] | ! [[File:Choppa.png|64px]] | ||
! Choppa | ! Choppa | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| Maintenance Loot | | Maintenance Loot | ||
| A wicked serrated blade made of whatever nasty sharp things you could find. | | A wicked serrated blade made of whatever nasty sharp things you could find. | ||
Line 295: | Line 295: | ||
! [[File:Circular saw.png|64px]] | ! [[File:Circular saw.png|64px]] | ||
! Circular Saw | ! Circular Saw | ||
| style="font-size:90%; text-align:center;" | 15 {{DMG| | | style="font-size:90%; text-align:center;" | 15 {{DMG|Brute}} | ||
| [[Medical Doctor|Medbay]], Salvage Wrecks, Robotics | | [[Medical Doctor|Medbay]], Salvage Wrecks, Robotics | ||
| For heavy duty cutting. | | For heavy duty cutting. | ||
Line 301: | Line 301: | ||
! [[File:Crowbar.png|64px]] | ! [[File:Crowbar.png|64px]] | ||
! Crowbar | ! Crowbar | ||
| style="font-size:90%; text-align:center;" | 8 {{DMG| | | style="font-size:90%; text-align:center;" | 8 {{DMG|Brute}}, 3 {{DMG|Structural}} | ||
| YouTool, Salvage Wrecks, Maintenance Loot, Robotics, [[Courier|Mail]], Toolboxes | | YouTool, Salvage Wrecks, Maintenance Loot, Robotics, [[Courier|Mail]], Toolboxes | ||
| A multipurpose tool to pry open doors and fight interdimensional invaders. | | A multipurpose tool to pry open doors and fight interdimensional invaders. | ||
Line 307: | Line 307: | ||
! [[File:Drill.png|64px]] | ! [[File:Drill.png|64px]] | ||
! Drill | ! Drill | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| [[Research and Development|Research]], [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | | [[Research and Development|Research]], [[Medical Doctor|Medbay]], Salvage Wrecks, [[Syndicate Items#Bundles|Syndicate Uplink]] | ||
| A surgical drill for making holes into hard material. | | A surgical drill for making holes into hard material. | ||
Line 313: | Line 313: | ||
! [[File:Claymore.png|64px]] | ! [[File:Claymore.png|64px]] | ||
! Dulled Claymore | ! Dulled Claymore | ||
| style="font-size:90%; text-align:center;" | 7 {{DMG| | | style="font-size:90%; text-align:center;" | 7 {{DMG|Brute}} | ||
| [[Courier|Mail]] | | [[Courier|Mail]] | ||
| An ancient war blade. This one has been dulled. | | An ancient war blade. This one has been dulled. | ||
Line 319: | Line 319: | ||
! [[File:Katana.png|64px]] | ! [[File:Katana.png|64px]] | ||
! Dulled Katana | ! Dulled Katana | ||
| style="font-size:90%; text-align:center;" | 6 {{DMG| | | style="font-size:90%; text-align:center;" | 6 {{DMG|Brute}} | ||
| [[Courier|Mail]] | | [[Courier|Mail]] | ||
| Ancient craftwork made with not so ancient plasteel. This one has been dulled. | | Ancient craftwork made with not so ancient plasteel. This one has been dulled. | ||
Line 325: | Line 325: | ||
! [[File:EmergencyGasTanks.gif|64px]] | ! [[File:EmergencyGasTanks.gif|64px]] | ||
! Emergency Gas Tanks | ! Emergency Gas Tanks | ||
| style="font-size:90%; text-align:center;" | 5 {{DMG| | | style="font-size:90%; text-align:center;" | 5 {{DMG|Brute}}<br>10 {{DMG|Stamina}} | ||
| Salvage Wrecks, [[Supply Crates|Cargo Crates]], Suit Storage, [[Engineer|Engineering]], Tank Dispenser, Emergency Closet | | Salvage Wrecks, [[Supply Crates|Cargo Crates]], Suit Storage, [[Engineer|Engineering]], Tank Dispenser, Emergency Closet | ||
| Various emergency tanks that contain gas. | | Various emergency tanks that contain gas. | ||
Line 331: | Line 331: | ||
! [[File:Fireaxe.png|64px]] | ! [[File:Fireaxe.png|64px]] | ||
! Fireaxe | ! Fireaxe | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|18 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|18 {{DMG|Brute}}, 7 {{DMG|Structural}}}}{{DamageBox|Two Handed|31 {{DMG|Brute}}, 67 {{DMG|Structural}}}} | ||
| Atmospherics, Bridge | | Atmospherics, Bridge | ||
| Can be used to open an unpowered closed door. Very good against structures. | | Can be used to open an unpowered closed door. Very good against structures. | ||
Line 337: | Line 337: | ||
! [[File:Fire extinguisher.png|64px]] | ! [[File:Fire extinguisher.png|64px]] | ||
! Fire Extinguisher | ! Fire Extinguisher | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| Fire-Safety Closet, Extinguisher Cabinet | | Fire-Safety Closet, Extinguisher Cabinet | ||
| It extinguishes fires. | | It extinguishes fires. | ||
Line 343: | Line 343: | ||
! [[File:Folding Chair.png|64px]] | ! [[File:Folding Chair.png|64px]] | ||
! Folding Chair | ! Folding Chair | ||
| style="font-size:90%; text-align:center;" | 8 {{DMG| | | style="font-size:90%; text-align:center;" | 8 {{DMG|Brute}} | ||
| [[Boxer|Boxing ring]] | | [[Boxer|Boxing ring]] | ||
| If you carry six of these you become the coolest kid at church. | | If you carry six of these you become the coolest kid at church. | ||
Line 349: | Line 349: | ||
! [[File:GasTanks.gif|64px]] | ! [[File:GasTanks.gif|64px]] | ||
! Gas Tanks | ! Gas Tanks | ||
| style="font-size:90%; text-align:center;" | 8 {{DMG| | | style="font-size:90%; text-align:center;" | 8 {{DMG|Brute}}<br>16 {{DMG|Stamina}} | ||
| Salvage Wrecks, [[Supply Crates|Cargo Crates]], Suit Storage, [[Engineer|Engineering]], Tank Dispenser, Emergency Closet | | Salvage Wrecks, [[Supply Crates|Cargo Crates]], Suit Storage, [[Engineer|Engineering]], Tank Dispenser, Emergency Closet | ||
| Various tanks that contain gas. | | Various tanks that contain gas. | ||
Line 355: | Line 355: | ||
! [[File:GlassShard.png|64px]] | ! [[File:GlassShard.png|64px]] | ||
! Glass Shard | ! Glass Shard | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|3.5 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|3.5 {{DMG|Brute}}}}{{DamageBox|Thrown|2 {{DMG|Brute}}}} | ||
| Broken Glass | | Broken Glass | ||
| Extremely easy to obtain, just break a glass or a reinforced glass pane or climb a glass table. | | Extremely easy to obtain, just break a glass or a reinforced glass pane or climb a glass table. | ||
Line 361: | Line 361: | ||
! [[File:Gohei.png|64px]] | ! [[File:Gohei.png|64px]] | ||
! Gohei | ! Gohei | ||
| style="font-size:90%; text-align:center;" | 3 {{DMG| | | style="font-size:90%; text-align:center;" | 3 {{DMG|Brute}} | ||
| AutoDrobe, Maintenance Loot | | AutoDrobe, Maintenance Loot | ||
| A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos. | | A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos. | ||
Line 367: | Line 367: | ||
! [[File:Hatchet.png|64px]] | ! [[File:Hatchet.png|64px]] | ||
! Hatchet | ! Hatchet | ||
| style="font-size:90%; text-align:center;" | 15 {{DMG| | | style="font-size:90%; text-align:center;" | 15 {{DMG|Brute}} | ||
| [[Hydroponics]] | | [[Hydroponics]] | ||
| A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood. | | A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood. | ||
Line 373: | Line 373: | ||
! [[File:JawsOfLife.png|64px]] | ! [[File:JawsOfLife.png|64px]] | ||
! Jaws of Life | ! Jaws of Life | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| [[Chief Engineer]] | | [[Chief Engineer]] | ||
| A set of jaws of life, compressed through the magic of science. Also useful for cutting and prying things. | | A set of jaws of life, compressed through the magic of science. Also useful for cutting and prying things. | ||
Line 379: | Line 379: | ||
! [[File:Kitchen knife.png|64px]] | ! [[File:Kitchen knife.png|64px]] | ||
! Kitchen Knife | ! Kitchen Knife | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} | ||
| [[Chef|Kitchen]], [[Courier|Mail]] | | [[Chef|Kitchen]], [[Courier|Mail]] | ||
| A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come. | | A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come. | ||
Line 385: | Line 385: | ||
! [[File:LaserScalpel.png|64px]] | ! [[File:LaserScalpel.png|64px]] | ||
! Laser Scalpel | ! Laser Scalpel | ||
| style="font-size:90%; text-align:center;" | 8 {{DMG| | | style="font-size:90%; text-align:center;" | 8 {{DMG|Brute}} | ||
| [[Medical Doctor|Medbay]], Salvage Wrecks | | [[Medical Doctor|Medbay]], Salvage Wrecks | ||
| A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts. | | A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts. | ||
Line 391: | Line 391: | ||
! [[File:Mail.png|64px]] | ! [[File:Mail.png|64px]] | ||
! Mail | ! Mail | ||
| style="font-size:90%; text-align:center;" | 5 {{DMG| | | style="font-size:90%; text-align:center;" | 5 {{DMG|Brute}} | ||
| [[Courier]] | | [[Courier]] | ||
| Paper cuts. Only does damage when thrown. | | Paper cuts. Only does damage when thrown. | ||
Line 397: | Line 397: | ||
! [[File:Mini hoe.png|64px]] | ! [[File:Mini hoe.png|64px]] | ||
! Mini Hoe | ! Mini Hoe | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| [[Hydroponics]] | | [[Hydroponics]] | ||
| It's used for removing weeds or scratching your back. | | It's used for removing weeds or scratching your back. | ||
Line 403: | Line 403: | ||
! [[File:Mining Drill.png|64px]] | ! [[File:Mining Drill.png|64px]] | ||
! Mining Drill | ! Mining Drill | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}}, 10 {{DMG|Structural}} | ||
| [[Salvage Specialist|Salvage]], Salvage Wrecks | | [[Salvage Specialist|Salvage]], Salvage Wrecks | ||
| Powerful tool used to quickly drill through rocks. Can be used to mine space rocks and debris. | | Powerful tool used to quickly drill through rocks. Can be used to mine space rocks and debris. | ||
Line 409: | Line 409: | ||
! [[File:Mop.png|64px]] | ! [[File:Mop.png|64px]] | ||
! Mop | ! Mop | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|2 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|2 {{DMG|Brute}}<br>8.2 {{DMG|Stamina}}}}{{DamageBox|Two Handed|7 {{DMG|Brute}}<br>16.2 {{DMG|Stamina}}}} | ||
| [[Janitor]] | | [[Janitor]] | ||
| A mop that can't be stopped, viscera cleanup detail awaits. | | A mop that can't be stopped, viscera cleanup detail awaits. | ||
Line 415: | Line 415: | ||
! [[File:Needle.png|64px]] | ! [[File:Needle.png|64px]] | ||
! Official Security Anti-Inflatable Armament | ! Official Security Anti-Inflatable Armament | ||
| style="font-size:90%; text-align:center;" | 1 {{DMG| | | style="font-size:90%; text-align:center;" | 1 {{DMG|Brute}} | ||
| Sometimes in [[Security Officer|Security Officer's Locker]] | | Sometimes in [[Security Officer|Security Officer's Locker]] | ||
| A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. Pops balloons, probably. | | A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. Pops balloons, probably. | ||
Line 421: | Line 421: | ||
! [[File:Nettle.png|64px]] | ! [[File:Nettle.png|64px]] | ||
! Nettle | ! Nettle | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Burn}} | ||
| [[Supply Crates|Cargo Crates]], Exotic Seed Crate | | [[Supply Crates|Cargo Crates]], Exotic Seed Crate | ||
| The Nettle hold a maximum of 25u of reagent ([[Chemistry#chem_Histamine|Histamine]] by default) and transfer 6u on hit. The reagents within the plant depend on its genes (see [[Hydroponics]]), and can be checked by grinding a nettle harvested from the same plant. To overdose someone you would need 2 nettles and about 6-7 hits. | | The Nettle hold a maximum of 25u of reagent ([[Chemistry#chem_Histamine|Histamine]] by default) and transfer 6u on hit. The reagents within the plant depend on its genes (see [[Hydroponics]]), and can be checked by grinding a nettle harvested from the same plant. To overdose someone you would need 2 nettles and about 6-7 hits. | ||
Line 427: | Line 427: | ||
! [[File:Pickaxe.png|64px]] | ! [[File:Pickaxe.png|64px]] | ||
! Pickaxe | ! Pickaxe | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG|Brute}}, 10{{DMG|Structural}}}}{{DamageBox|Two Handed|15 {{DMG|Brute}}, 20 {{DMG|Structural}}}} | ||
| [[Salvage Specialist|Salvage]], Salvage Wrecks | | [[Salvage Specialist|Salvage]], Salvage Wrecks | ||
| Notched to perfection, for jebbing it into rocks. Can be used to mine space rocks and debris. | | Notched to perfection, for jebbing it into rocks. Can be used to mine space rocks and debris. | ||
Line 433: | Line 433: | ||
! [[File:Plant clippers.png|64px]] | ! [[File:Plant clippers.png|64px]] | ||
! Plant Clippers | ! Plant Clippers | ||
| style="font-size:90%; text-align:center;" | 7 {{DMG| | | style="font-size:90%; text-align:center;" | 7 {{DMG|Brute}} | ||
| [[Hydroponics]] | | [[Hydroponics]] | ||
| A tool used to take samples from plants. | | A tool used to take samples from plants. | ||
Line 439: | Line 439: | ||
! [[File:PlasmaShiv.png|64px]] | ! [[File:PlasmaShiv.png|64px]] | ||
! Plasma Shiv | ! Plasma Shiv | ||
| style="font-size:90%; text-align:center;" | 9 {{DMG| | | style="font-size:90%; text-align:center;" | 9 {{DMG|Brute}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A crude weapon fashioned from a piece of cloth and a plasma glass shard. | | A crude weapon fashioned from a piece of cloth and a plasma glass shard. | ||
Line 445: | Line 445: | ||
! [[File:PlasmaSpear.png|64px]] | ! [[File:PlasmaSpear.png|64px]] | ||
! Plasma Spear | ! Plasma Spear | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|18 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|18 {{DMG|Brute}}}}{{DamageBox|Two Handed|22 {{DMG|Brute}}}}{{DamageBox|Thrown|21 {{DMG|Brute}}}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A spear with a plasma shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit. | | A spear with a plasma shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit. | ||
Line 451: | Line 451: | ||
! [[File:ReinforcedShiv.png|64px]] | ! [[File:ReinforcedShiv.png|64px]] | ||
! Reinforced Shiv | ! Reinforced Shiv | ||
| style="font-size:90%; text-align:center;" | 7 {{DMG| | | style="font-size:90%; text-align:center;" | 7 {{DMG|Brute}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A crude weapon fashioned from a piece of cloth and a reinforced glass shard. | | A crude weapon fashioned from a piece of cloth and a reinforced glass shard. | ||
Line 457: | Line 457: | ||
! [[File:ReinforcedSpear.png|64px]] | ! [[File:ReinforcedSpear.png|64px]] | ||
! Reinforced Spear | ! Reinforced Spear | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|15 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|15 {{DMG|Brute}}}}{{DamageBox|Two Handed|19 {{DMG|Brute}}}}{{DamageBox|Thrown|18 {{DMG|Brute}}}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A spear with a reinforced glass shard as a tip.2u of reagent can be added to the spear which will be transferred on hit. | | A spear with a reinforced glass shard as a tip.2u of reagent can be added to the spear which will be transferred on hit. | ||
Line 463: | Line 463: | ||
! [[File:Rickenbacker4001.png|64px]] | ! [[File:Rickenbacker4001.png|64px]] | ||
! Rickenbacker 4003 | ! Rickenbacker 4003 | ||
| style="font-size:90%; text-align:center;" | 7 {{DMG| | | style="font-size:90%; text-align:center;" | 7 {{DMG|Brute}}<br>13.5 {{DMG|Stamina}} | ||
| On some stations. | | On some stations. | ||
| Just a regular bass guitar. | | Just a regular bass guitar. | ||
Line 469: | Line 469: | ||
! [[File:Rock Guitar.png|64px]] | ! [[File:Rock Guitar.png|64px]] | ||
! Rock Guitar | ! Rock Guitar | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|8 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|8 {{DMG|Brute}}}}{{DamageBox|Two Handed|14 {{DMG|Brute}}}} | ||
| [[Musician]], [[Supply Crates|Cargo Crates]], Maintenance Loot, String Instruments Crate | | [[Musician]], [[Supply Crates|Cargo Crates]], Maintenance Loot, String Instruments Crate | ||
| What an axe! | | What an axe! | ||
Line 475: | Line 475: | ||
! [[File:Scalpel.png|64px]] | ! [[File:Scalpel.png|64px]] | ||
! Scalpel | ! Scalpel | ||
| style="font-size:90%; text-align:center;" | 8 {{DMG| | | style="font-size:90%; text-align:center;" | 8 {{DMG|Brute}} | ||
| [[Medical Doctor|Medbay]], Salvage Wrecks, Robotics | | [[Medical Doctor|Medbay]], Salvage Wrecks, Robotics | ||
| A surgical tool used to make incisions into flesh. | | A surgical tool used to make incisions into flesh. | ||
Line 481: | Line 481: | ||
! [[File:Screwdriver.png|64px]] | ! [[File:Screwdriver.png|64px]] | ||
! Screwdriver | ! Screwdriver | ||
| style="font-size:90%; text-align:center;" | 6 {{DMG| | | style="font-size:90%; text-align:center;" | 6 {{DMG|Brute}} | ||
| YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Toolboxes | | YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Toolboxes | ||
| Used to disassemble various objects and open the wiring inside doors. | | Used to disassemble various objects and open the wiring inside doors. | ||
Line 487: | Line 487: | ||
! [[File:Scythe.png|64px]] | ! [[File:Scythe.png|64px]] | ||
! Scythe | ! Scythe | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}} | ||
| [[Hydroponics]] | | [[Hydroponics]] | ||
| A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow. | | A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow. | ||
Line 493: | Line 493: | ||
! [[File:Seclite.png|64px]] | ! [[File:Seclite.png|64px]] | ||
! Seclite | ! Seclite | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Brute}}<br>20 {{DMG|Stamina}} | ||
| Security, [[Warden|Warden's Locker]], [[Head of Personnel|HoP's Locker]], Sec Tech, [[Courier|Mail]] | | Security, [[Warden|Warden's Locker]], [[Head of Personnel|HoP's Locker]], Sec Tech, [[Courier|Mail]] | ||
| A robust flashlight used by security. | | A robust flashlight used by security. | ||
Line 499: | Line 499: | ||
! [[File:Shiv.png|64px]] | ! [[File:Shiv.png|64px]] | ||
! Shiv | ! Shiv | ||
| style="font-size:90%; text-align:center;" | 8 {{DMG| | | style="font-size:90%; text-align:center;" | 8 {{DMG|Brute}} | ||
| Maintenance Loot | | Maintenance Loot | ||
| A pointy piece of glass, abraded to an edge and wrapped in tape for a handle. | | A pointy piece of glass, abraded to an edge and wrapped in tape for a handle. | ||
Line 505: | Line 505: | ||
! [[File:Shovel.png|64px]] | ! [[File:Shovel.png|64px]] | ||
! Shovel | ! Shovel | ||
| style="font-size:90%; text-align:center;" | 14 {{DMG| | | style="font-size:90%; text-align:center;" | 14 {{DMG|Brute}} | ||
| Salvage Wrecks, Maintenance Loot | | Salvage Wrecks, Maintenance Loot | ||
| A large tool for digging and moving dirt. | | A large tool for digging and moving dirt. | ||
Line 511: | Line 511: | ||
! [[File:GlassShiv.png|64px]] | ! [[File:GlassShiv.png|64px]] | ||
! Shiv | ! Shiv | ||
| style="font-size:90%; text-align:center;" | 5.5 {{DMG| | | style="font-size:90%; text-align:center;" | 5.5 {{DMG|Brute}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A crude weapon fashioned from a piece of cloth and a glass shard. | | A crude weapon fashioned from a piece of cloth and a glass shard. | ||
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! [[File:Sledgehammer.png|64px]] | ! [[File:Sledgehammer.png|64px]] | ||
! Sledgehammer | ! Sledgehammer | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|14 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|14 {{DMG|Brute}}, 15 {{DMG|Structural}}}}{{DamageBox|Two Handed|24 {{DMG|Brute}}, 75 {{DMG|Structural}}}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| The perfect tool for wanton carnage. | | The perfect tool for wanton carnage. | ||
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! [[File:Spade.png|64px]] | ! [[File:Spade.png|64px]] | ||
! Spade | ! Spade | ||
| style="font-size:90%; text-align:center;" | 15 {{DMG| | | style="font-size:90%; text-align:center;" | 15 {{DMG|Brute}} | ||
| [[Hydroponics]], Salvage Wrecks | | [[Hydroponics]], Salvage Wrecks | ||
| A small tool for digging and moving dirt. | | A small tool for digging and moving dirt. | ||
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! [[File:Spear.png|64px]] | ! [[File:Spear.png|64px]] | ||
! Spear | ! Spear | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|12 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|12 {{DMG|Brute}}}}{{DamageBox|Two Handed|16 {{DMG|Brute}}}}{{DamageBox|Thrown|15 {{DMG|Brute}}}} | ||
| [[Construction|Crafting]], Maintenance Loot | | [[Construction|Crafting]], Maintenance Loot | ||
| Definition of a Classic. Keeping murder affordable since 200,000 BCE. 2u of reagent can be added to the spear which will be transferred on hit. | | Definition of a Classic. Keeping murder affordable since 200,000 BCE. 2u of reagent can be added to the spear which will be transferred on hit. | ||
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! [[File:Steel Tile.png|64px]] | ! [[File:Steel Tile.png|64px]] | ||
! Tiles | ! Tiles | ||
| style="font-size:90%; text-align:center;" | 5 {{DMG| | | style="font-size:90%; text-align:center;" | 5 {{DMG|Brute}} | ||
| Anywhere on the station. | | Anywhere on the station. | ||
| Just look down at your feet. Only does damage when thrown. | | Just look down at your feet. Only does damage when thrown. | ||
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! [[File:ToolboxSyndicate.png|64px]] | ! [[File:ToolboxSyndicate.png|64px]] | ||
! Suspicious Toolbox | ! Suspicious Toolbox | ||
| style="font-size:90%; text-align:center;" | 20 {{DMG| | | style="font-size:90%; text-align:center;" | 20 {{DMG|Brute}} | ||
| [[Syndicate_Items#Tools|Syndicate Uplink]] | | [[Syndicate_Items#Tools|Syndicate Uplink]] | ||
| A sinister looking toolbox filled with elite syndicate tools. | | A sinister looking toolbox filled with elite syndicate tools. | ||
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! [[File:SyndieJawsOfLife.png|64px]] | ! [[File:SyndieJawsOfLife.png|64px]] | ||
! Syndicate Jaws of Life | ! Syndicate Jaws of Life | ||
| style="font-size:90%; text-align:center;" | 14 {{DMG| | | style="font-size:90%; text-align:center;" | 14 {{DMG|Brute}} | ||
| [[Syndicate_Items#Tools|Syndicate Uplink]] | | [[Syndicate_Items#Tools|Syndicate Uplink]] | ||
| Useful for entering the station or its departments. | | Useful for entering the station or its departments. | ||
Line 553: | Line 553: | ||
! [[File:Toolboxes.gif|64px]] | ! [[File:Toolboxes.gif|64px]] | ||
! Toolbox | ! Toolbox | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} | ||
| [[Station Engineer|Engineering]], Maintenance Loot, Storage Rooms | | [[Station Engineer|Engineering]], Maintenance Loot, Storage Rooms | ||
| Rather common. Although it deals a moderate amount of damage, it's a bulky item, so you'll have to hold it. Robust [[Passenger|Passengers]] favorite weapon. | | Rather common. Although it deals a moderate amount of damage, it's a bulky item, so you'll have to hold it. Robust [[Passenger|Passengers]] favorite weapon. | ||
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! [[File:UraniumShiv.png|64px]] | ! [[File:UraniumShiv.png|64px]] | ||
! Uranium Shiv | ! Uranium Shiv | ||
| style="font-size:90%; text-align:center;" | 7 {{DMG| | | style="font-size:90%; text-align:center;" | 7 {{DMG|Brute}}, 4 {{DMG|Toxin}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention! | | A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention! | ||
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! [[File:UraniumSpear.png|64px]] | ! [[File:UraniumSpear.png|64px]] | ||
! Uranium Spear | ! Uranium Spear | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|10 {{DMG|Brute}}, 8 {{DMG|Toxin}}}}{{DamageBox|Two Handed|14 {{DMG|Brute}}, 8 {{DMG|Toxin}}}}{{DamageBox|Thrown|12 {{DMG|Brute}}, 9 {{DMG|Toxin}}}} | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A spear with a uranium shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit. | | A spear with a uranium shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit. | ||
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! [[File:Welder.png|64px]] | ! [[File:Welder.png|64px]] | ||
! Welder | ! Welder | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|On|8 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|On|8 {{DMG|Burn}}}}{{DamageBox|Off|5 {{DMG|Brute}}}} | ||
| YouTool, Toolboxes, Maintenance Loot, [[Courier|Mail]], Salvage Wrecks | | YouTool, Toolboxes, Maintenance Loot, [[Courier|Mail]], Salvage Wrecks | ||
| All type of welders deal the same damage. | | All type of welders deal the same damage. | ||
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! [[File:White Cane.png|64px]] | ! [[File:White Cane.png|64px]] | ||
! White Cane | ! White Cane | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|One Handed|5 {{DMG|Brute}}<br>5 {{DMG|Stamina}}}}{{DamageBox|Two Handed|8 {{DMG|Brute}}<br>5 {{DMG|Stamina}}}} | ||
| Blind trait | | Blind trait | ||
| This isn't for you. It's for the people who can't figure out you're blind when you ask if logistics is the bar. | | This isn't for you. It's for the people who can't figure out you're blind when you ask if logistics is the bar. | ||
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! [[File:Wirecutter.png|64px]] | ! [[File:Wirecutter.png|64px]] | ||
! Wirecutter | ! Wirecutter | ||
| style="font-size:90%; text-align:center;" | 2 {{DMG| | | style="font-size:90%; text-align:center;" | 2 {{DMG|Brute}} | ||
| YouTool, Vendomat, Toolboxes, Maintenance Loot, [[Courier|Mail]], Salvage Wrecks | | YouTool, Vendomat, Toolboxes, Maintenance Loot, [[Courier|Mail]], Salvage Wrecks | ||
| Used to cut wires. | | Used to cut wires. | ||
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! [[File:Wrench.png|64px]] | ! [[File:Wrench.png|64px]] | ||
! Wrench | ! Wrench | ||
| style="font-size:90%; text-align:center;" | 4.5 {{DMG| | | style="font-size:90%; text-align:center;" | 4.5 {{DMG|Brute}} | ||
| YouTool, Toolboxes, Maintenance Loot, [[Courier|Mail]], Salvage Wrecks | | YouTool, Toolboxes, Maintenance Loot, [[Courier|Mail]], Salvage Wrecks | ||
| A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey. Also used for unanchoring objects from the floor. | | A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey. Also used for unanchoring objects from the floor. | ||
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| style="text-align:center;" | .25 caseless | | style="text-align:center;" | .25 caseless | ||
| style="text-align:center;" | 10+1 | | style="text-align:center;" | 10+1 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| A rugged, robust operator handgun with inbuilt silencer. | | A rugged, robust operator handgun with inbuilt silencer. | ||
Line 624: | Line 624: | ||
| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 10+1 | | style="text-align:center;" | 10+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| Looks unreliable. | | Looks unreliable. | ||
Line 632: | Line 632: | ||
| style="text-align:center;" | .25 caseless | | style="text-align:center;" | .25 caseless | ||
| style="text-align:center;" | 12+1 | | style="text-align:center;" | 12+1 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| [[Supply Crates|Cargo Crates]] | | [[Supply Crates|Cargo Crates]] | ||
| An expensive and robust pistol with decent offensive capabilities. | | An expensive and robust pistol with decent offensive capabilities. | ||
Line 640: | Line 640: | ||
| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 10+1 | | style="text-align:center;" | 10+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| Armory, [[Syndicate_Items#Weapons|Syndicate Uplink]], [[Supply Crates|Cargo Crates]], Pistols Crate | | Armory, [[Syndicate_Items#Weapons|Syndicate Uplink]], [[Supply Crates|Cargo Crates]], Pistols Crate | ||
| A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. | | A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. | ||
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| style="text-align:center;" | .38 special | | style="text-align:center;" | .38 special | ||
| style="text-align:center;" | 5+1 | | style="text-align:center;" | 5+1 | ||
| style="font-size:90%; text-align:center;" | 30{{DMG| | | style="font-size:90%; text-align:center;" | 30{{DMG|Brute}} | ||
| [[Psionic Mantis|Psionic Mantis' Locker]] | | [[Psionic Mantis|Psionic Mantis' Locker]] | ||
| A small, flashy pistol with a marble style grip. Provides no tactical advantage. | | A small, flashy pistol with a marble style grip. Provides no tactical advantage. | ||
Line 656: | Line 656: | ||
| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 10+1 | | style="text-align:center;" | 10+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A compact and mass-produced combat pistol. | | A compact and mass-produced combat pistol. | ||
Line 664: | Line 664: | ||
| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 10+1 | | style="text-align:center;" | 10+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| [[Nuclear Operative]] | | [[Nuclear Operative]] | ||
| A small, easily concealable, but somewhat underpowered gun. Capable of fully automatic fire. | | A small, easily concealable, but somewhat underpowered gun. Capable of fully automatic fire. | ||
Line 672: | Line 672: | ||
| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 10+1 | | style="text-align:center;" | 10+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A small, low-power pistol with pleasant lacquered wooden grips. Capable of fully automatic fire. | | A small, low-power pistol with pleasant lacquered wooden grips. Capable of fully automatic fire. | ||
Line 692: | Line 692: | ||
| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 5 | | style="text-align:center;" | 5 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| Salvage Wrecks | | Salvage Wrecks | ||
| A rare, custom-built revolver. Use when there is no time for Voight-Kampff test. | | A rare, custom-built revolver. Use when there is no time for Voight-Kampff test. | ||
Line 700: | Line 700: | ||
| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 6 | | style="text-align:center;" | 6 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| [[Syndicate_Items#Job|Syndicate Uplink]] | | [[Syndicate_Items#Job|Syndicate Uplink]] | ||
| Looks almost like the real thing! Acts like the real thing! | | Looks almost like the real thing! Acts like the real thing! | ||
Line 708: | Line 708: | ||
| style="text-align:center;" | .38 special | | style="text-align:center;" | .38 special | ||
| style="text-align:center;" | 4 | | style="text-align:center;" | 4 | ||
| style="font-size:90%; text-align:center;" | 30 {{DMG| | | style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| Delivers blessings in bullet form. | | Delivers blessings in bullet form. | ||
Line 716: | Line 716: | ||
| style="text-align:center;" | .38 special | | style="text-align:center;" | .38 special | ||
| style="text-align:center;" | 6 | | style="text-align:center;" | 6 | ||
| style="font-size:90%; text-align:center;" | 30 {{DMG| | | style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A compact and concealable self defence snub revolver. | | A compact and concealable self defence snub revolver. | ||
Line 724: | Line 724: | ||
| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 6 | | style="text-align:center;" | 6 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| [[Detective]] | | [[Detective]] | ||
| A detective's best friend. | | A detective's best friend. | ||
Line 732: | Line 732: | ||
| style="text-align:center;" | .38 special | | style="text-align:center;" | .38 special | ||
| style="text-align:center;" | 6 | | style="text-align:center;" | 6 | ||
| style="font-size:90%; text-align:center;" | 30 {{DMG| | | style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A classic, if not outdated, law enforcement firearm. | | A classic, if not outdated, law enforcement firearm. | ||
Line 740: | Line 740: | ||
| style="text-align:center;" | .38 special | | style="text-align:center;" | .38 special | ||
| style="text-align:center;" | 6 | | style="text-align:center;" | 6 | ||
| style="font-size:90%; text-align:center;" | 30 {{DMG| | | style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| Luck always beats skill, ya weasel. | | Luck always beats skill, ya weasel. | ||
Line 748: | Line 748: | ||
| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 7 | | style="text-align:center;" | 7 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| Salvage Wrecks, Death Squad | | Salvage Wrecks, Death Squad | ||
| The iconic sidearm of the dreaded death squads. | | The iconic sidearm of the dreaded death squads. | ||
Line 756: | Line 756: | ||
| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 5 | | style="text-align:center;" | 5 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| An odd, muzzle-loading revolver, favoured by pirate crews. Shoot slower than most revolver due to his archaic nature. | | An odd, muzzle-loading revolver, favoured by pirate crews. Shoot slower than most revolver due to his archaic nature. | ||
Line 764: | Line 764: | ||
| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 7 | | style="text-align:center;" | 7 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]], Gatfruit | | [[Syndicate_Items#Weapons|Syndicate Uplink]], Gatfruit | ||
| A robust revolver favoured by Syndicate agents. Comes preloaded. | | A robust revolver favoured by Syndicate agents. Comes preloaded. | ||
Line 772: | Line 772: | ||
| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 6 | | style="text-align:center;" | 6 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| An old and reliable revolver, modified to be more easily concealed. | | An old and reliable revolver, modified to be more easily concealed. | ||
Line 794: | Line 794: | ||
| style="text-align:center;" | .30 rifle | | style="text-align:center;" | .30 rifle | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| An iconic weapon of war. | | An iconic weapon of war. | ||
Line 802: | Line 802: | ||
| style="text-align:center;" | .25 caseless | | style="text-align:center;" | .25 caseless | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| The beginning of the end is heralded by the song of a Jackdaw. | | The beginning of the end is heralded by the song of a Jackdaw. | ||
Line 810: | Line 810: | ||
| style="text-align:center;" | .20 rifle | | style="text-align:center;" | .20 rifle | ||
| style="text-align:center;" | 25+1 | | style="text-align:center;" | 25+1 | ||
| style="font-size:90%; text-align:center;" | 17 {{DMG| | | style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}} | ||
| Armory | | Armory | ||
| A high end military grade assault rifle. | | A high end military grade assault rifle. | ||
Line 818: | Line 818: | ||
| style="text-align:center;" | .20 rifle | | style="text-align:center;" | .20 rifle | ||
| style="text-align:center;" | 25+1 | | style="text-align:center;" | 25+1 | ||
| style="font-size:90%; text-align:center;" | 17 {{DMG| | | style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| An older bullpup carbine model. | | An older bullpup carbine model. | ||
Line 826: | Line 826: | ||
| style="text-align:center;" | .20 rifle | | style="text-align:center;" | .20 rifle | ||
| style="text-align:center;" | 25+1 | | style="text-align:center;" | 25+1 | ||
| style="font-size:90%; text-align:center;" | 17 {{DMG| | | style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| An older bullpup carbine model, with an attached underbarrel grenade launcher. | | An older bullpup carbine model, with an attached underbarrel grenade launcher. | ||
Line 834: | Line 834: | ||
| style="text-align:center;" | .20 rifle | | style="text-align:center;" | .20 rifle | ||
| style="text-align:center;" | 25+1 | | style="text-align:center;" | 25+1 | ||
| style="font-size:90%; text-align:center;" | 17 {{DMG| | | style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A mass-produced and minimalist rifle in bullpup design. | | A mass-produced and minimalist rifle in bullpup design. | ||
Line 842: | Line 842: | ||
| style="text-align:center;" | .30 rifle | | style="text-align:center;" | .30 rifle | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| One of the first firearms modified for space usage, this rifle has been used to punch holes in Cargonian "combat mechs." | | One of the first firearms modified for space usage, this rifle has been used to punch holes in Cargonian "combat mechs." | ||
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| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| Pla-ket-ket-ket-ket! | | Pla-ket-ket-ket-ket! | ||
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| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| [[Syndicate_Items#Bundles|Syndicate Uplink]] | | [[Syndicate_Items#Bundles|Syndicate Uplink]] | ||
| A firearm that is often used by the infamous nuclear operatives. | | A firearm that is often used by the infamous nuclear operatives. | ||
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| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A modern take on the classic design used by mobsters throughout space and time. | | A modern take on the classic design used by mobsters throughout space and time. | ||
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| style="text-align:center;" | .45 magnum | | style="text-align:center;" | .45 magnum | ||
| style="text-align:center;" | 25+1 | | style="text-align:center;" | 25+1 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| An excellent fully automatic Heavy SMG. | | An excellent fully automatic Heavy SMG. | ||
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| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| Armory | | Armory | ||
| An excellent fully automatic Heavy SMG. Also able to fire semi-automatically. | | An excellent fully automatic Heavy SMG. Also able to fire semi-automatically. | ||
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| style="text-align:center;" | .35 auto | | style="text-align:center;" | .35 auto | ||
| style="text-align:center;" | 30+1 | | style="text-align:center;" | 30+1 | ||
| style="font-size:90%; text-align:center;" | 16 {{DMG| | | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}} | ||
| Armory, [[Supply Crates|Cargo Crates]], SMG Crate | | Armory, [[Supply Crates|Cargo Crates]], SMG Crate | ||
| An excellent full-automatic SMG, produced by NanoTrasen's Small Arms Division. | | An excellent full-automatic SMG, produced by NanoTrasen's Small Arms Division. | ||
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| style="text-align:center;" | .30 rifle | | style="text-align:center;" | .30 rifle | ||
| style="text-align:center;" | 100+1 | | style="text-align:center;" | 100+1 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| [[Syndicate_Items#Bundles|Syndicate Uplink]] | | [[Syndicate_Items#Bundles|Syndicate Uplink]] | ||
| A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. | | A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. | ||
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| style="text-align:center;" | .10 rifle | | style="text-align:center;" | .10 rifle | ||
| style="text-align:center;" | 1000 | | style="text-align:center;" | 1000 | ||
| style="font-size:90%; text-align:center;" | 5 {{DMG| | | style="font-size:90%; text-align:center;" | 5 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| Vzzzzzt! Rahrahrahrah! Vrrrrr! This bad boy has 1000 bullets. Good luck surviving. | | Vzzzzzt! Rahrahrahrah! Vrrrrr! This bad boy has 1000 bullets. Good luck surviving. | ||
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| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 6 | | style="text-align:center;" | 6 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| [[Supply Crates|Cargo Crates]] | | [[Supply Crates|Cargo Crates]] | ||
| Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire. | | Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire. | ||
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| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 1 | | style="text-align:center;" | 1 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| Pirate | | Pirate | ||
| Deadly at close range. | | Deadly at close range. | ||
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| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 8 | | style="text-align:center;" | 8 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| [[Syndicate_Items#Bundles|Syndicate Uplink]] | | [[Syndicate_Items#Bundles|Syndicate Uplink]] | ||
| It's a fully automatic magazine-fed shotgun designed for close quarters combat. | | It's a fully automatic magazine-fed shotgun designed for close quarters combat. | ||
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| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 2 | | style="text-align:center;" | 2 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| [[Bartender|Bartender's booze storage]] | | [[Bartender|Bartender's booze storage]] | ||
| An immortal classic. | | An immortal classic. | ||
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| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 7 | | style="text-align:center;" | 7 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| Armory, [[Supply Crates|Cargo Crates]], Shotgun Crate | | Armory, [[Supply Crates|Cargo Crates]], Shotgun Crate | ||
| A next-generation Frozen Star shotgun. | | A next-generation Frozen Star shotgun. | ||
Line 1,002: | Line 1,002: | ||
| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 1 | | style="text-align:center;" | 1 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| Looks unreliable. Why is it called handmade pistol? | | Looks unreliable. Why is it called handmade pistol? | ||
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| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 1 | | style="text-align:center;" | 1 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| [[Construction|Crafting]] | | [[Construction|Crafting]] | ||
| A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber. | | A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber. | ||
Line 1,018: | Line 1,018: | ||
| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 4 | | style="text-align:center;" | 4 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| Armory | | Armory | ||
| When an old Remington design meets modern materials, this is the result. ''Must be manually cycled.'' | | When an old Remington design meets modern materials, this is the result. ''Must be manually cycled.'' | ||
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| style="text-align:center;" | .50 Shell | | style="text-align:center;" | .50 Shell | ||
| style="text-align:center;" | 2 | | style="text-align:center;" | 2 | ||
| style="font-size:90%; text-align:center;" | 12 {{DMG| | | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6) | ||
| [[Bartender|Bartender's booze storage]], [[Construction|Crafting]], Salvage Wrecks | | [[Bartender|Bartender's booze storage]], [[Construction|Crafting]], Salvage Wrecks | ||
| Much smaller than a regular shotgun, it can easily fit in a backpack. | | Much smaller than a regular shotgun, it can easily fit in a backpack. | ||
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: '''Shotgun Shells''' | : '''Shotgun Shells''' | ||
::* [[File:Base Shell.png]] '''Shell (.50)''' : Shoots 6 pellets dealing 12 {{DMG| | ::* [[File:Base Shell.png]] '''Shell (.50)''' : Shoots 6 pellets dealing 12 {{DMG|Brute}} damage each, for a maximum of 72. | ||
::* [[File:Beanbag shell.png]] '''Shell (.50 Beanbag)''' : Shoots a single beanbag dealing 10 {{DMG| | ::* [[File:Beanbag shell.png]] '''Shell (.50 Beanbag)''' : Shoots a single beanbag dealing 10 {{DMG|Brute}} and 55 {{DMG|Stamina}} damage. | ||
::* [[File:Shell .50 Flare.png]] '''Shell (.50 Flare)''' : Shoots 1 flare that illuminates an area. | ::* [[File:Shell .50 Flare.png]] '''Shell (.50 Flare)''' : Shoots 1 flare that illuminates an area. | ||
::* [[File:Shell (.50 incendiary).png]] '''Shell (.50 Incendiary)''' : Shoots 6 incendiary pellets dealing 7 {{DMG| | ::* [[File:Shell (.50 incendiary).png]] '''Shell (.50 Incendiary)''' : Shoots 6 incendiary pellets dealing 7 {{DMG|Burn}} damage each and set the target on fire (1 stack of fire) | ||
::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Practice)''' : Shoots 6 pellets dealing 1 {{DMG| | ::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Practice)''' : Shoots 6 pellets dealing 1 {{DMG|Brute}} damage each. | ||
::* [[File:Shell Shotgun Slug.png]] '''Shell (.50 Slug)''' : Shoots 4 slugs dealing 8 {{DMG| | ::* [[File:Shell Shotgun Slug.png]] '''Shell (.50 Slug)''' : Shoots 4 slugs dealing 8 {{DMG|Brute}} damage each, but spread a lot less than regular buckshot. | ||
::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Soulbreaker)''' : Shoots 1 slug that deals 1 {{DMG| | ::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Soulbreaker)''' : Shoots 1 slug that deals 1 {{DMG|Brute}} and transfer 15 units of [[Chemistry#chem_Soulbreaker Toxin|Soulbreaker Toxin]] into the target. | ||
::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Tranquilizer)''' : Shoots 1 slug that deals 1 {{DMG| | ::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Tranquilizer)''' : Shoots 1 slug that deals 1 {{DMG|Brute}} and transfer 7 units of Chloral Hydrate into the target. | ||
=== Snipers === | === Snipers === | ||
Line 1,057: | Line 1,057: | ||
| style="text-align:center;" | .30 rifle | | style="text-align:center;" | .30 rifle | ||
| style="text-align:center;" | 5 | | style="text-align:center;" | 5 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. | | A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. | ||
Line 1,065: | Line 1,065: | ||
| style="text-align:center;" | .60 anti-material | | style="text-align:center;" | .60 anti-material | ||
| style="text-align:center;" | 1 | | style="text-align:center;" | 1 | ||
| style="font-size:90%; text-align:center;" | 40 {{DMG| | | style="font-size:90%; text-align:center;" | 40 {{DMG|Brute}}<br>30 {{DMG|Structural}} | ||
| Pirate, Salvage Wrecks | | Pirate, Salvage Wrecks | ||
| A pirate's companion. Yarrr! | | A pirate's companion. Yarrr! | ||
Line 1,073: | Line 1,073: | ||
| style="text-align:center;" | .60 anti-material | | style="text-align:center;" | .60 anti-material | ||
| style="text-align:center;" | 5 | | style="text-align:center;" | 5 | ||
| style="font-size:90%; text-align:center;" | 40 {{DMG| | | style="font-size:90%; text-align:center;" | 40 {{DMG|Brute}}<br>30 {{DMG|Structural}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| A portable anti-armour rifle. ''Must be manually cycled.'' | | A portable anti-armour rifle. ''Must be manually cycled.'' | ||
Line 1,081: | Line 1,081: | ||
| style="text-align:center;" | .30 rifle | | style="text-align:center;" | .30 rifle | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| [[Syndicate_Items#Weapons|Syndicate Uplink]] | | [[Syndicate_Items#Weapons|Syndicate Uplink]] | ||
| A weapon for hunting, or endless trench warfare. ''Must be manually cycled.'' | | A weapon for hunting, or endless trench warfare. ''Must be manually cycled.'' | ||
Line 1,089: | Line 1,089: | ||
| style="text-align:center;" | .30 rifle | | style="text-align:center;" | .30 rifle | ||
| style="text-align:center;" | 5 | | style="text-align:center;" | 5 | ||
| style="font-size:90%; text-align:center;" | 19 {{DMG| | | style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}} | ||
| [[Supply Crates|Cargo Crates]] | | [[Supply Crates|Cargo Crates]] | ||
| A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design. | | A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design. | ||
Line 1,097: | Line 1,097: | ||
| style="text-align:center;" | .60 anti-material | | style="text-align:center;" | .60 anti-material | ||
| style="text-align:center;" | 1 | | style="text-align:center;" | 1 | ||
| style="font-size:90%; text-align:center;" | 40 {{DMG| | | style="font-size:90%; text-align:center;" | 40 {{DMG|Brute}}<br>30 {{DMG|Structural}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| This should've been in a museum long before you were born. A gun favoured by pirates. | | This should've been in a museum long before you were born. A gun favoured by pirates. | ||
Line 1,162: | Line 1,162: | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="text-align:center;" | 30 | | style="text-align:center;" | 30 | ||
| style="font-size:90%; text-align:center;" | 17 {{DMG| | | style="font-size:90%; text-align:center;" | 17 {{DMG|Burn}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| An experimental laser gun with a self charging nuclear powered battery. | | An experimental laser gun with a self charging nuclear powered battery. | ||
Line 1,170: | Line 1,170: | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="text-align:center;" | 40 | | style="text-align:center;" | 40 | ||
| style="font-size:90%; text-align:center;" | 17 {{DMG| | | style="font-size:90%; text-align:center;" | 17 {{DMG|Burn}} | ||
| [[Captain|Captain's locker]] | | [[Captain|Captain's locker]] | ||
| This is an antique laser gun. All craftsmanship is of the highest quality. This weapon auto recharge over time. | | This is an antique laser gun. All craftsmanship is of the highest quality. This weapon auto recharge over time. | ||
Line 1,178: | Line 1,178: | ||
| style="text-align:center;" | 10 Lethal<br>20 Disabler | | style="text-align:center;" | 10 Lethal<br>20 Disabler | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG|Burn}}}}{{DamageBox|Disabler|5 {{DMG|Burn}}, 30 {{DMG|Stamina}}}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| A basic hybrid energy gun with two settings: disable and kill. | | A basic hybrid energy gun with two settings: disable and kill. | ||
Line 1,186: | Line 1,186: | ||
| style="text-align:center;" | 20 | | style="text-align:center;" | 20 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 20 {{DMG| | | style="font-size:90%; text-align:center;" | 20 {{DMG|Burn}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| A 20 "round" semi-automatic laser carbine. | | A 20 "round" semi-automatic laser carbine. | ||
Line 1,194: | Line 1,194: | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 28 {{DMG| | | style="font-size:90%; text-align:center;" | 28 {{DMG|Burn}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| A heavy duty, high powered laser weapon. | | A heavy duty, high powered laser weapon. | ||
Line 1,202: | Line 1,202: | ||
| style="text-align:center;" | 16 | | style="text-align:center;" | 16 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 14 {{DMG| | | style="font-size:90%; text-align:center;" | 14 {{DMG|Burn}} | ||
| [[Research and Development|Research]], Armory, Salvage Wrecks | | [[Research and Development|Research]], Armory, Salvage Wrecks | ||
| Favoured by Nanotrasen Security for being cheap and easy to use. | | Favoured by Nanotrasen Security for being cheap and easy to use. | ||
Line 1,210: | Line 1,210: | ||
| style="text-align:center;" | 8 | | style="text-align:center;" | 8 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 14 {{DMG| | | style="font-size:90%; text-align:center;" | 14 {{DMG|Burn}} | ||
| Expeditions | | Expeditions | ||
| Better pray it won't burn your hands off. | | Better pray it won't burn your hands off. | ||
Line 1,218: | Line 1,218: | ||
| style="text-align:center;" | 5 Lethal<br>10 Disabler | | style="text-align:center;" | 5 Lethal<br>10 Disabler | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG|Burn}}}}{{DamageBox|Disabler|5 {{DMG|Burn}}, 30 {{DMG|Stamina}}}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| A light version of the Energy gun with a smaller capacity. | | A light version of the Energy gun with a smaller capacity. | ||
Line 1,226: | Line 1,226: | ||
| style="text-align:center;" | 8 Lethal<br>16 Disabler | | style="text-align:center;" | 8 Lethal<br>16 Disabler | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG|Burn}}}}{{DamageBox|Disabler|5 {{DMG|Burn}}, 30 {{DMG|Stamina}}}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| A military grade sidearm, used by many militia forces throughout the local sector. | | A military grade sidearm, used by many militia forces throughout the local sector. | ||
Line 1,234: | Line 1,234: | ||
| style="text-align:center;" | 16 | | style="text-align:center;" | 16 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 14 {{DMG| | | style="font-size:90%; text-align:center;" | 14 {{DMG|Burn}} | ||
| [[Supply Crates|Cargo Crates]], Lasers Crate, Salvage Wrecks, Expeditions | | [[Supply Crates|Cargo Crates]], Lasers Crate, Salvage Wrecks, Expeditions | ||
| A weapon using light amplified by the stimulated emission of radiation. | | A weapon using light amplified by the stimulated emission of radiation. | ||
Line 1,242: | Line 1,242: | ||
| style="text-align:center;" | 10 Lethal<br>20 Disabler | | style="text-align:center;" | 10 Lethal<br>20 Disabler | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG| | | style="font-size:90%; text-align:center;" | {{DamageBox|Lethal|20 {{DMG|Burn}}}}{{DamageBox|Disabler|5 {{DMG|Burn}}, 30 {{DMG|Stamina}}}} | ||
| [[Head of Security|Head of Security's locker]] | | [[Head of Security|Head of Security's locker]] | ||
| This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time. | | This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time. | ||
Line 1,250: | Line 1,250: | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 10 {{DMG| | | style="font-size:90%; text-align:center;" | 10 {{DMG|Burn}}<br>10 {{DMG|Toxin}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| An experimental weapon that uses concentrated x-ray energy against its target. | | An experimental weapon that uses concentrated x-ray energy against its target. | ||
Line 1,270: | Line 1,270: | ||
| style="text-align:center;" | 25 | | style="text-align:center;" | 25 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Burn}} | ||
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span> | ||
| A high tech energy carbine favoured by the NT-ERT operatives. | | A high tech energy carbine favoured by the NT-ERT operatives. | ||
Line 1,278: | Line 1,278: | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Burn}} | ||
| Death Squad | | Death Squad | ||
| A state of the art energy pistol favoured as a sidearm by the NT-ERT operatives. | | A state of the art energy pistol favoured as a sidearm by the NT-ERT operatives. | ||
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| style="text-align:center;" | 400 | | style="text-align:center;" | 400 | ||
| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
| style="font-size:90%; text-align:center;" | 35 {{DMG| | | style="font-size:90%; text-align:center;" | 35 {{DMG|Burn}} | ||
| Death Squad | | Death Squad | ||
| A weapon that is almost as infamous as its users. | | A weapon that is almost as infamous as its users. | ||
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| style="text-align:center;" | Anomaly particle cartridges | | style="text-align:center;" | Anomaly particle cartridges | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="font-size:90%; text-align:center;" | 5 {{DMG| | | style="font-size:90%; text-align:center;" | 5 {{DMG|Burn}} | ||
| [[Research and Development|Anomalous Technology Research]] | | [[Research and Development|Anomalous Technology Research]] | ||
| Predominantly a tool used to contain anomalies, but still packs a decent punch with the right ammunition. Uses anomaly particle cartridges as ammo.<br>The [[Syndicate_Items#Job|Omega]] version of the ammo deals 20 {{DMG| | | Predominantly a tool used to contain anomalies, but still packs a decent punch with the right ammunition. Uses anomaly particle cartridges as ammo.<br>The [[Syndicate_Items#Job|Omega]] version of the ammo deals 20 {{DMG|Burn}}. | ||
|- | |- | ||
! [[File:Disabler.png|64px]] | ! [[File:Disabler.png|64px]] | ||
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| style="text-align:center;" | Disabler Bolt | | style="text-align:center;" | Disabler Bolt | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
| style="text-align:center;" | 5 {{DMG| | | style="text-align:center;" | 5 {{DMG|Burn}}<br>30 {{DMG|Stamina}} | ||
| Security, [[Captain|Captain's Locker]], [[Head of Personnel|HoP's Locker]], Salvage Wrecks | | Security, [[Captain|Captain's Locker]], [[Head of Personnel|HoP's Locker]], Salvage Wrecks | ||
| A less-than-lethal self-defense weapon that exhausts organic targets, weakening them until they collapse. Only has ten shots at full charge. | | A less-than-lethal self-defense weapon that exhausts organic targets, weakening them until they collapse. Only has ten shots at full charge. | ||
Line 1,346: | Line 1,346: | ||
| style="text-align:center;" | Kinetic Bolt | | style="text-align:center;" | Kinetic Bolt | ||
| style="text-align:center;" | Infinite | | style="text-align:center;" | Infinite | ||
| style="font-size:90%; text-align:center;" | 25 {{DMG| | | style="font-size:90%; text-align:center;" | 25 {{DMG|Brute}} | ||
| [[Research and Development|Research]] | | [[Research and Development|Research]] | ||
| Fires low-damage kinetic bolts at a short range. Inaccurate if not wielded. | | Fires low-damage kinetic bolts at a short range. Inaccurate if not wielded. |
Revision as of 19:32, 6 December 2023
What follows below is a table of some common or robust items that may help you "win", separated by category. Uncommon weapons may not be listed and the ones that are could be outdated, so don't rely entirely on the table. If in doubt, examining the weapon in-game will tell you how much damage it deals.
Refer to Combat for Combat tips and how to enter Combat mode.
Melee Weapons
Whether you need to murder the clown defend yourself from traitors or remove intruders from the bridge, multiple weapons are available to you. Makeshift weapons are usually less robust compared to dedicated weapons, but are much more easier to obtain.
Dedicated Melee Weapons
Icon | Item | Damage | How to acquire | Notes |
---|---|---|---|---|
Anti-Psychic Knife | 10 BRUTE, 5 IMMAT | Psionic Mantis' Locker | A special knife designed for killing psychics. It deals 20% more damage to Psionics. | |
Arm Blade | 40 BRUTE | Unobtainable | A strong weapon that can pry open doors. | |
Breaching Hammer | One Handed
13 BRUTE, 10 Structural 15 Stamina Two Handed
20 BRUTE, 35 Structural 22.5 Stamina |
Armory | A large, heavy hammer with a long handle, used for breaking stones or other heavy material such as the skulls of violent criminals, also perfect for forcing your way trough airlocks. | |
Captain's Sabre | 17 BRUTE | Captain's locker | A ceremonial weapon belonging to the captain of the station. Has a chance to reflect. | |
Chainsaw | One Handed
10 BRUTE, 10 Structural Two Handed
20 BRUTE, 40 Structural |
Unobtainable | A very large chainsaw. Usually you use this for cutting down trees... usually. | |
Claymore | 33 BRUTE | An ancient war blade. | ||
Combat Knife | 10 BRUTE | Maintenance Loot, Mail, Combat Boots | A deadly knife intended for melee confrontations. | |
Crusher | One Handed
10 BRUTE Two Handed
15 BRUTE Marked One Handed
35 BRUTE Marked Two Handed
40 BRUTE |
Salvage Vendor, Research | An early design of the proto-kinetic accelerator. Mark enemies using it's alternative ranged attack. Heals 10 BRUTE when you hit a marked enemy. Can pry open doors. | |
Crusher Dagger | 6.5 BRUTE | Salvage Vendor, Research | A scaled down version of a proto-kinetic crusher, usually used in a last ditch scenario. Can also illuminate a decent area. | |
Crusher Glaive | One Handed
10 BRUTE Two Handed
15 BRUTE Marked One Handed
35 BRUTE Marked Two Handed
40 BRUTE |
Unobtainable | An early design of the proto-kinetic accelerator, in glaive form. Mark enemies using it's alternative ranged attack. Heals 15 BRUTE when you hit a marked enemy. | |
Cutlass | 16 BRUTE | Pirate | A wickedly curved blade, often seen in the hands of space pirates. | |
Cybersun Pen | 15 BRUTE | Syndicate Uplink | A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write. | |
Double Bladed Energy Sword | On
17 BRUTE, 17BURN, 20 Structural Off
4.5 BRUTE |
Syndicate Uplink | Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets. Slightly worse than your fists when off. | |
Energy Cutlass | On
17 BURN, 8.5 Structural Off
6 BRUTE |
Pirate | An exotic energy weapon. Don't forget to turn it on. | |
Energy Dagger | On
9 BRUTE, 9 BURN Off
1 BRUTE |
Syndicate Uplink | A small energy blade conveniently disguised in the form of a pen. Can be hidden in a PDA. Don't forget to turn it on. | |
Energy Katana | 30 BRUTE | Space Ninja | A katana infused with strong energy. Provides the user with a bunch of cool abilities and can reflect some things. | |
Energy Sword | On
15 BRUTE, 15 BURN, 4 Structural Off
4.5 BRUTE |
Syndicate Uplink | Very loud and very dangerous energy sword that can reflect shots. Can be stored in pockets when turned off. Slightly worse than your fists when off. | |
Eldritch Blade | 33 BRUTE | Unobtainable | A sword humming with unholy energy. | |
Flaming Fireaxe | Ignites target One Handed
18 BRUTE, 7 Structural Two Handed
31 BRUTE, 67Structural |
Syndicate Uplink | This is a syndicate item unlike the regular fireaxe. Can be used to open an unpowered closed door. Very good against structures. | |
Kanabou | One Handed
16 BRUTE 25.6 Stamina Two Handed
30 BRUTE 48 Stamina |
Syndicate Uplink | A weapon for those who wish to forgo subtlety. Particularly suited to oni. | |
Katana | 25 BRUTE | Mail, Expeditions | Ancient craftwork made with not so ancient plasteel. | |
Kukri Knife | 15 BRUTE | Expeditions | Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet. | |
Machete | 20 BRUTE | Maintenance Loot, Salvage Wrecks, Expeditions | A large, vicious looking blade. | |
Rickenbacker 4001 | One Handed
7 BRUTE 31.5 Stamina Two Handed
14 BRUTE, 2 BURN 63 Stamina |
Syndicate Uplink | Despite being an instrument it is a dedicated melee weapon. | |
Rigged Boxing Gloves | 8 BRUTE 30 Stamina |
Syndicate Uplink | Blue gloves for competitive boxing. Feels like they're heavier than usual... | |
Ritual Dagger | 12 BRUTE | Unobtainable | A strange dagger used by sinister groups for rituals and sacrifices. | |
Shinai | 4 BRUTE 8 Stamina |
Shōkō's Dojo | A bamboo sword, commonly used in kendo. Made some time after the realization that wooden swords hurt a lot. | |
Survival Knife | 10 BRUTE | Salvage Specialist's Locker, Mail | Weapon of first and last resort for combatting space carp. | |
Unholy Halberd | One Handed
30 BRUTE, 3 Structural Two Handed
46 BRUTE, 33 Structural |
Unobtainable | A poleaxe that seems to be linked to its wielder | |
Truncheon | 20 BRUTE 30 Stamina |
Research | A rigid, steel-studded baton, meant to harm. | |
Wakizashi | 12 BRUTE | Unobtainable | A short, multi-purpose sword of plasteel construction. |
Makeshift Weapons
Not weapon per se, those items can be used as weapons with variable result. They are usually much more easier to obtain for civilian than dedicated melee weapons.
Icon | Item | Damage | How to acquire | Notes |
---|---|---|---|---|
Advanced Circular Saw | 15 BRUTE | Medbay, Salvage Wrecks, Syndicate Uplink | You think you can cut anything with it. | |
Acoustic Guitar | One Handed
5 BRUTE Two Handed
15 BRUTE |
Musician, Cargo Crates, Maintenance Loot, String Instruments Crate, Salvage Wrecks | Anyway, here's Wonderwall. | |
File:AdvancedMop.png | Advanced Mop | 4 BRUTE 12.4 Stamina |
Janitor, Research | The next generation of mopping. |
Advanced Scalpel | 12 BRUTE | Medbay, Salvage Wrecks, Syndicate Uplink | Made of more expensive materials, sharper and generally more reliable. | |
Baseball Bat | One Handed
10 BRUTE Two Handed
18 BRUTE |
Crafting, Maintenance Loot | A robust baseball bat. Technically not made to bash people's head in. | |
Bible | 3 BRUTE, 10 IMMAT | Chaplain, Mystagogue, Chapel, Mail | New Interstellar Version 285. Only really useful against things that are vulnerable to Holy damage. | |
Bone Spear | One Handed
12 BRUTE Two Handed
16 BRUTE Thrown
15 BRUTE |
Crafting | A spear made of bones. | |
Bottle | 4 BRUTE | Bar, Booze-O-Mat | A nice drink. Works with any bottle. After attacking someone or something with this, it becomes a Broken Bottle. | |
Boxing Gloves | 0.4 BRUTE 8 Stamina |
Boxer, Martial Artist, BoxingDrobe | For competitive boxing. | |
Broken Bottle | One Handed
5 BRUTE Thrown
2 BRUTE |
Breaking a bottle, Maintenance Loot, Salvage Wrecks | In Space Glasgow this is called a conversation starter. | |
Butcher's Cleaver | 10 BRUTE | Kitchen, Mail | A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products. | |
Cautery | 5 BURN | Research, Medbay, Salvage Wrecks, Syndicate Uplink | A surgical tool used to cauterize open wounds. | |
Choppa | 10 BRUTE | Maintenance Loot | A wicked serrated blade made of whatever nasty sharp things you could find. | |
Circular Saw | 15 BRUTE | Medbay, Salvage Wrecks, Robotics | For heavy duty cutting. | |
Crowbar | 8 BRUTE, 3 Structural | YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Mail, Toolboxes | A multipurpose tool to pry open doors and fight interdimensional invaders. | |
Drill | 10 BRUTE | Research, Medbay, Salvage Wrecks, Syndicate Uplink | A surgical drill for making holes into hard material. | |
Dulled Claymore | 7 BRUTE | An ancient war blade. This one has been dulled. | ||
Dulled Katana | 6 BRUTE | Ancient craftwork made with not so ancient plasteel. This one has been dulled. | ||
Emergency Gas Tanks | 5 BRUTE 10 Stamina |
Salvage Wrecks, Cargo Crates, Suit Storage, Engineering, Tank Dispenser, Emergency Closet | Various emergency tanks that contain gas. | |
Fireaxe | One Handed
18 BRUTE, 7 Structural Two Handed
31 BRUTE, 67 Structural |
Atmospherics, Bridge | Can be used to open an unpowered closed door. Very good against structures. | |
File:Fire extinguisher.png | Fire Extinguisher | 10 BRUTE | Fire-Safety Closet, Extinguisher Cabinet | It extinguishes fires. |
Folding Chair | 8 BRUTE | Boxing ring | If you carry six of these you become the coolest kid at church. | |
Gas Tanks | 8 BRUTE 16 Stamina |
Salvage Wrecks, Cargo Crates, Suit Storage, Engineering, Tank Dispenser, Emergency Closet | Various tanks that contain gas. | |
Glass Shard | One Handed
3.5 BRUTE Thrown
2 BRUTE |
Broken Glass | Extremely easy to obtain, just break a glass or a reinforced glass pane or climb a glass table. | |
Gohei | 3 BRUTE | AutoDrobe, Maintenance Loot | A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos. | |
Hatchet | 15 BRUTE | Hydroponics | A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood. | |
Jaws of Life | 10 BRUTE | Chief Engineer | A set of jaws of life, compressed through the magic of science. Also useful for cutting and prying things. | |
Kitchen Knife | 12 BRUTE | Kitchen, Mail | A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come. | |
Laser Scalpel | 8 BRUTE | Medbay, Salvage Wrecks | A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts. | |
5 BRUTE | Courier | Paper cuts. Only does damage when thrown. | ||
Mini Hoe | 10 BRUTE | Hydroponics | It's used for removing weeds or scratching your back. | |
Mining Drill | 10 BRUTE, 10 Structural | Salvage, Salvage Wrecks | Powerful tool used to quickly drill through rocks. Can be used to mine space rocks and debris. | |
Mop | One Handed
2 BRUTE 8.2 Stamina Two Handed
7 BRUTE 16.2 Stamina |
Janitor | A mop that can't be stopped, viscera cleanup detail awaits. | |
Official Security Anti-Inflatable Armament | 1 BRUTE | Sometimes in Security Officer's Locker | A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. Pops balloons, probably. | |
Nettle | 10 BURN | Cargo Crates, Exotic Seed Crate | The Nettle hold a maximum of 25u of reagent (Histamine by default) and transfer 6u on hit. The reagents within the plant depend on its genes (see Hydroponics), and can be checked by grinding a nettle harvested from the same plant. To overdose someone you would need 2 nettles and about 6-7 hits. | |
Pickaxe | One Handed
5 BRUTE, 10Structural Two Handed
15 BRUTE, 20 Structural |
Salvage, Salvage Wrecks | Notched to perfection, for jebbing it into rocks. Can be used to mine space rocks and debris. | |
Plant Clippers | 7 BRUTE | Hydroponics | A tool used to take samples from plants. | |
Plasma Shiv | 9 BRUTE | Crafting | A crude weapon fashioned from a piece of cloth and a plasma glass shard. | |
Plasma Spear | One Handed
18 BRUTE Two Handed
22 BRUTE Thrown
21 BRUTE |
Crafting | A spear with a plasma shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit. | |
Reinforced Shiv | 7 BRUTE | Crafting | A crude weapon fashioned from a piece of cloth and a reinforced glass shard. | |
Reinforced Spear | One Handed
15 BRUTE Two Handed
19 BRUTE Thrown
18 BRUTE |
Crafting | A spear with a reinforced glass shard as a tip.2u of reagent can be added to the spear which will be transferred on hit. | |
Rickenbacker 4003 | 7 BRUTE 13.5 Stamina |
On some stations. | Just a regular bass guitar. | |
Rock Guitar | One Handed
8 BRUTE Two Handed
14 BRUTE |
Musician, Cargo Crates, Maintenance Loot, String Instruments Crate | What an axe! | |
Scalpel | 8 BRUTE | Medbay, Salvage Wrecks, Robotics | A surgical tool used to make incisions into flesh. | |
Screwdriver | 6 BRUTE | YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Toolboxes | Used to disassemble various objects and open the wiring inside doors. | |
Scythe | 10 BRUTE | Hydroponics | A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow. | |
Seclite | 10 BRUTE 20 Stamina |
Security, Warden's Locker, HoP's Locker, Sec Tech, Mail | A robust flashlight used by security. | |
Shiv | 8 BRUTE | Maintenance Loot | A pointy piece of glass, abraded to an edge and wrapped in tape for a handle. | |
Shovel | 14 BRUTE | Salvage Wrecks, Maintenance Loot | A large tool for digging and moving dirt. | |
Shiv | 5.5 BRUTE | Crafting | A crude weapon fashioned from a piece of cloth and a glass shard. | |
Sledgehammer | One Handed
14 BRUTE, 15 Structural Two Handed
24 BRUTE, 75 Structural |
Unobtainable | The perfect tool for wanton carnage. | |
Spade | 15 BRUTE | Hydroponics, Salvage Wrecks | A small tool for digging and moving dirt. | |
Spear | One Handed
12 BRUTE Two Handed
16 BRUTE Thrown
15 BRUTE |
Crafting, Maintenance Loot | Definition of a Classic. Keeping murder affordable since 200,000 BCE. 2u of reagent can be added to the spear which will be transferred on hit. | |
Tiles | 5 BRUTE | Anywhere on the station. | Just look down at your feet. Only does damage when thrown. | |
Suspicious Toolbox | 20 BRUTE | Syndicate Uplink | A sinister looking toolbox filled with elite syndicate tools. | |
Syndicate Jaws of Life | 14 BRUTE | Syndicate Uplink | Useful for entering the station or its departments. | |
Toolbox | 12 BRUTE | Engineering, Maintenance Loot, Storage Rooms | Rather common. Although it deals a moderate amount of damage, it's a bulky item, so you'll have to hold it. Robust Passengers favorite weapon. | |
Uranium Shiv | 7 BRUTE, 4 TOXIN | Crafting | A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention! | |
Uranium Spear | One Handed
10 BRUTE, 8 TOXIN Two Handed
14 BRUTE, 8 TOXIN Thrown
12 BRUTE, 9 TOXIN |
Crafting | A spear with a uranium shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit. | |
Welder | On
8 BURN Off
5 BRUTE |
YouTool, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks | All type of welders deal the same damage. | |
White Cane | One Handed
5 BRUTE 5 Stamina Two Handed
8 BRUTE 5 Stamina |
Blind trait | This isn't for you. It's for the people who can't figure out you're blind when you ask if logistics is the bar. | |
Wirecutter | 2 BRUTE | YouTool, Vendomat, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks | Used to cut wires. | |
Wrench | 4.5 BRUTE | YouTool, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks | A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey. Also used for unanchoring objects from the floor. |
Ballistic Weapons
The damage of ballistic weapons is relative to the bullet used. For ease of reading, the damage listed is the base bullet damage. Usually the high velocity version of the cartridge will deal 2 or 3 more damage and the practice version will deal only a light amount of blunt. Refer to Combat for how to use ranged weapons.
Sidearms
Pistols
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
Cobra | .25 caseless | 10+1 | 19 BRUTE | Syndicate Uplink | A rugged, robust operator handgun with inbuilt silencer. | |
Handmade Pistol | .35 auto | 10+1 | 16 BRUTE | Unobtainable | Looks unreliable. | |
Mk 32 "Universal" | .25 caseless | 12+1 | 19 BRUTE | Cargo Crates | An expensive and robust pistol with decent offensive capabilities. | |
Mk 58 | .35 auto | 10+1 | 16 BRUTE | Armory, Syndicate Uplink, Cargo Crates, Pistols Crate | A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. | |
Psi-Breaker | .38 special | 5+1 | 30BRUTE | Psionic Mantis' Locker | A small, flashy pistol with a marble style grip. Provides no tactical advantage. | |
Pollock | .35 auto | 10+1 | 16 BRUTE | Unobtainable | A compact and mass-produced combat pistol. | |
Viper | .35 auto | 10+1 | 16 BRUTE | Nuclear Operative | A small, easily concealable, but somewhat underpowered gun. Capable of fully automatic fire. | |
Viper | .35 auto | 10+1 | 16 BRUTE | Unobtainable | A small, low-power pistol with pleasant lacquered wooden grips. Capable of fully automatic fire. |
Revolvers
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
Deckard | .45 magnum | 5 | 35 BRUTE | Salvage Wrecks | A rare, custom-built revolver. Use when there is no time for Voight-Kampff test. | |
Fake Cap Gun | .45 magnum | 6 | 35 BRUTE | Syndicate Uplink | Looks almost like the real thing! Acts like the real thing! | |
Faith | .38 special | 4 | 30 BRUTE | Unobtainable | Delivers blessings in bullet form. | |
Fitz Special | .38 special | 6 | 30 BRUTE | Unobtainable | A compact and concealable self defence snub revolver. | |
Inspector | .45 magnum | 6 | 35 BRUTE | Detective | A detective's best friend. | |
K-38 Masterpiece | .38 special | 6 | 30 BRUTE | Unobtainable | A classic, if not outdated, law enforcement firearm. | |
Lucky 37 | .38 special | 6 | 30 BRUTE | Unobtainable | Luck always beats skill, ya weasel. | |
Mateba | .45 magnum | 7 | 35 BRUTE | Salvage Wrecks, Death Squad | The iconic sidearm of the dreaded death squads. | |
Pirate Revolver | .45 magnum | 5 | 35 BRUTE | Unobtainable | An odd, muzzle-loading revolver, favoured by pirate crews. Shoot slower than most revolver due to his archaic nature. | |
Python | .45 magnum | 7 | 35 BRUTE | Syndicate Uplink, Gatfruit | A robust revolver favoured by Syndicate agents. Comes preloaded. | |
Snubbed .45 | .45 magnum | 6 | 35 BRUTE | Unobtainable | An old and reliable revolver, modified to be more easily concealed. |
Longarms
Rifles
Sub-Machine Guns
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
Atreides | .35 auto | 30+1 | 16 BRUTE | Unobtainable | Pla-ket-ket-ket-ket! | |
C-20r | .35 auto | 30+1 | 16 BRUTE | Syndicate Uplink | A firearm that is often used by the infamous nuclear operatives. | |
Typewriter | .35 auto | 30+1 | 16 BRUTE | Unobtainable | A modern take on the classic design used by mobsters throughout space and time. | |
Vector | .45 magnum | 25+1 | 35 BRUTE | Unobtainable | An excellent fully automatic Heavy SMG. | |
Drozd | .35 auto | 30+1 | 16 BRUTE | Armory | An excellent fully automatic Heavy SMG. Also able to fire semi-automatically. | |
WT550 | .35 auto | 30+1 | 16 BRUTE | Armory, Cargo Crates, SMG Crate | An excellent full-automatic SMG, produced by NanoTrasen's Small Arms Division. |
Light Machine Guns
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
L6 SAW | .30 rifle | 100+1 | 19 BRUTE | Syndicate Uplink | A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. |
Heavy Machine Guns
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
Minigun | .10 rifle | 1000 | 5 BRUTE | Unobtainable | Vzzzzzt! Rahrahrahrah! Vrrrrr! This bad boy has 1000 bullets. Good luck surviving. |
Shotguns
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
Adjutant | .50 Shell | 6 | 12 BRUTE (x6) | Cargo Crates | Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire. | |
Blunderbuss | .50 Shell | 1 | 12 BRUTE (x6) | Pirate | Deadly at close range. | |
Bulldog | .50 Shell | 8 | 12 BRUTE (x6) | Syndicate Uplink | It's a fully automatic magazine-fed shotgun designed for close quarters combat. | |
Double-Barreled Shotgun | .50 Shell | 2 | 12 BRUTE (x6) | Bartender's booze storage | An immortal classic. | |
Enforcer | .50 Shell | 7 | 12 BRUTE (x6) | Armory, Cargo Crates, Shotgun Crate | A next-generation Frozen Star shotgun. | |
Handmade Pistol | .50 Shell | 1 | 12 BRUTE (x6) | Unobtainable | Looks unreliable. Why is it called handmade pistol? | |
Improvised Shotgun | .50 Shell | 1 | 12 BRUTE (x6) | Crafting | A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber. | |
Kammerer | .50 Shell | 4 | 12 BRUTE (x6) | Armory | When an old Remington design meets modern materials, this is the result. Must be manually cycled. | |
Sawn-Off Shotgun | .50 Shell | 2 | 12 BRUTE (x6) | Bartender's booze storage, Crafting, Salvage Wrecks | Much smaller than a regular shotgun, it can easily fit in a backpack. |
- Shotgun Shells
- File:Base Shell.png Shell (.50) : Shoots 6 pellets dealing 12 BRUTE damage each, for a maximum of 72.
- File:Beanbag shell.png Shell (.50 Beanbag) : Shoots a single beanbag dealing 10 BRUTE and 55 Stamina damage.
- File:Shell .50 Flare.png Shell (.50 Flare) : Shoots 1 flare that illuminates an area.
- File:Shell (.50 incendiary).png Shell (.50 Incendiary) : Shoots 6 incendiary pellets dealing 7 BURN damage each and set the target on fire (1 stack of fire)
- File:Shell (.50 Practice).png Shell (.50 Practice) : Shoots 6 pellets dealing 1 BRUTE damage each.
- File:Shell Shotgun Slug.png Shell (.50 Slug) : Shoots 4 slugs dealing 8 BRUTE damage each, but spread a lot less than regular buckshot.
- File:Shell (.50 Practice).png Shell (.50 Soulbreaker) : Shoots 1 slug that deals 1 BRUTE and transfer 15 units of Soulbreaker Toxin into the target.
- File:Shell (.50 Practice).png Shell (.50 Tranquilizer) : Shoots 1 slug that deals 1 BRUTE and transfer 7 units of Chloral Hydrate into the target.
Snipers
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
Ceremonial Rifle | .30 rifle | 5 | 19 BRUTE | Unobtainable | A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. | |
Flintlock Pistol | .60 anti-material | 1 | 40 BRUTE 30 Structural |
Pirate, Salvage Wrecks | A pirate's companion. Yarrr! | |
Hristov | .60 anti-material | 5 | 40 BRUTE 30 Structural |
Syndicate Uplink | A portable anti-armour rifle. Must be manually cycled. | |
Kardashev-Mosin | .30 rifle | 10 | 19 BRUTE | Syndicate Uplink | A weapon for hunting, or endless trench warfare. Must be manually cycled. | |
Mark 1 rifle | .30 rifle | 5 | 19 BRUTE | Cargo Crates | A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design. | |
Musket | .60 anti-material | 1 | 40 BRUTE 30 Structural |
Unobtainable | This should've been in a museum long before you were born. A gun favoured by pirates. |
Launchers
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
China Lake | Grenade | 3 | Depends | Syndicate Uplink | PLOOP. Must be manually cycled. | |
Pirate Cannon | Cannon Ball | 1 | ? | Pirate | Kaboom! | |
RPG-7 | PG-7VL Rocket | 1 | ? | Armory | A modified ancient rocket-propelled grenade launcher. |
- Launcher Grenades
- File:Baton Grenade.png Baton Grenade : Will stun and knockdown multiple targets.
- File:Blast grenade.png Blast Grenade : Has a huge ~7 tiles radius explosion, but will do less max damage than a Frag Grenade.
- File:Flash Grenade.png Flash Grenade : Will flash multiple targets.
- File:Frag grenade.png Frag Grenade : Has a ~4 tiles radius explosion.
Energy Weapons
Laser based
Icon | Item | Cap. | Rechar. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
Advanced Laser Pistol | 10 | 30 | 17 BURN | Research | An experimental laser gun with a self charging nuclear powered battery. | |
Antique Laser Pistol | 10 | 40 | 17 BURN | Captain's locker | This is an antique laser gun. All craftsmanship is of the highest quality. This weapon auto recharge over time. | |
Energy Gun | 10 Lethal 20 Disabler |
0 | Lethal
20 BURN Disabler
5 BURN, 30 Stamina |
Research | A basic hybrid energy gun with two settings: disable and kill. | |
IK-60 Laser Carbine | 20 | 0 | 20 BURN | Research | A 20 "round" semi-automatic laser carbine. | |
Laser Cannon | 10 | 0 | 28 BURN | Research | A heavy duty, high powered laser weapon. | |
Laser Rifle | 16 | 0 | 14 BURN | Research, Armory, Salvage Wrecks | Favoured by Nanotrasen Security for being cheap and easy to use. | |
Makeshift Laser Pistol | 8 | 0 | 14 BURN | Expeditions | Better pray it won't burn your hands off. | |
Miniature Energy Gun | 5 Lethal 10 Disabler |
0 | Lethal
20 BURN Disabler
5 BURN, 30 Stamina |
Research | A light version of the Energy gun with a smaller capacity. | |
PDW-9 Energy Gun | 8 Lethal 16 Disabler |
0 | Lethal
20 BURN Disabler
5 BURN, 30 Stamina |
Research | A military grade sidearm, used by many militia forces throughout the local sector. | |
Retro Laser Blaster | 16 | 0 | 14 BURN | Cargo Crates, Lasers Crate, Salvage Wrecks, Expeditions | A weapon using light amplified by the stimulated emission of radiation. | |
X-01 MultiPhase Energy Gun | 10 Lethal 20 Disabler |
0 | Lethal
20 BURN Disabler
5 BURN, 30 Stamina |
Head of Security's locker | This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time. | |
X-Ray Cannon | 10 | 0 | 10 BURN 10 TOXIN |
Research | An experimental weapon that uses concentrated x-ray energy against its target. |
Pulse based
Other
Icon | Item | Ammo | Cap. | Damage | How to acquire | Notes |
---|---|---|---|---|---|---|
CHIMP Handcannon | Anomaly particle cartridges | 10 | 5 BURN | Anomalous Technology Research | Predominantly a tool used to contain anomalies, but still packs a decent punch with the right ammunition. Uses anomaly particle cartridges as ammo. The Omega version of the ammo deals 20 BURN. | |
Disabler | Disabler Bolt | 10 | 5 BURN 30 Stamina |
Security, Captain's Locker, HoP's Locker, Salvage Wrecks | A less-than-lethal self-defense weapon that exhausts organic targets, weakening them until they collapse. Only has ten shots at full charge. | |
Flare Gun | .50 Shell | 1 | None | Maintenance Loot, Mail | A compact, single-shot pistol that fires shotgun shells. | |
Improvised Pneumatic Cannon | ? | ? | ? | Crafting | Improvised using nothing but a pipe, some zipties, and a pneumatic cannon. Doesn't accept tanks without enough gas. | |
Pie Cannon | Cream Pie | 8 | None | Crafting | Load cream pie for optimal results. | |
Proto-Kinetic Accelerator | Kinetic Bolt | Infinite | 25 BRUTE | Research | Fires low-damage kinetic bolts at a short range. Inaccurate if not wielded. |
Explosives
Icon | Item | How to acquire | Notes |
---|---|---|---|
Explosive Banana Peel | Syndicate Uplink | A normal looking banana peel that explode when someone slips on it. | |
Composition C4 | Syndicate Uplink | Used to put holes in specific areas without too much extra hole. Can be installed on a structure to destroy it. | |
EMP Grenade | Syndicate Uplink | Releases electromagnetic pulses that disrupt or damage many electronic devices or drain power cells. | |
Explosive Grenade | Syndicate Uplink | Grenade that creates a small but devastating explosion. Has a ~4 tiles radius. | |
Hot Potato | Syndicate Uplink | Once activated, you can't drop this time bomb - hit someone else with it to save yourself! Don't burn your hands! | |
Modular Grenade | Crafting | A modular grenade can be crafted. It will need a payload, a grenade casing, a timer trigger or signal trigger. The payload can be loaded with 2 elements which will be mixed on trigger for a reaction. A crowbar can be used on the used grenade to extract the payload and reuse it. | |
Modular Mine | Crafting | Similar to the modular grenade, a modular mine can be constructed, which requires a payload, a proximity sensor, steel and wires. | |
Nuclear Grenade | Unobtainable | Please don't throw it, think of the children. Has a ~15 tiles radius. | |
Syndicate Minibomb | Syndicate Uplink | A precision sabotage explosive for quickly destroying a machine, dead body, or whatever else needs to go. This grenade explosion will reliably destroy the tile under it, resulting in spacing the area. | |
Grenade Penguin | Syndicate Uplink | A small, highly-aggressive penguin with a grenade strapped around its neck. | |
Supermatter Grenade | Syndicate Uplink | Grenade that simulates delamination of a suppermatter engine, generates powerful gravity well. Explosion comparable to a Mini Bomb. | |
Whitehole Grenade | Syndicate Uplink | Grenade that repulses everything around for about 10 seconds. | |
Explosive Pen | Syndicate Uplink | A class IV explosive device contained within a standard pen. | |
Syndicate Bomb | Syndicate Uplink | A big, anchored bomb that can create a huge explosion if not defused in time. | |
Proximity Mine | Syndicate Uplink | A mine disguised as a wet floor sign. | |
Holy Hand Grenade | Syndicate Uplink | A grenade that create a big explosion. | |
Improvised Explosive Device | Crafting | A weak, improvised incendiary device. |
Non-lethal Weapons
Dedicated non-lethal
Icon | Item | Type of Stun | How to acquire | Notes |
---|---|---|---|---|
Extra-Bright Lantern | Flash and Slow | Syndicate Uplink | Blinding. Sunglasses or welding mask offer 100% protection from the flash effect. | |
Flash | Flash and Slow | Security, Command Staff, Head Revolutionary | An ultrabright flashbulb with a trigger, which causes the victim to be dazed and lose their eyesight for a moment. Useless when burnt out. Sunglasses or welding mask offer 100% protection from the flash effect. | |
Flashbang | Flash and Slow | Security, Syndicate Uplink | ||
Stun Baton | Stun and Knockdown | Security | A stun baton for incapacitating people with. The stuns should leave you enough time to cuff someone. Has to be activated to stun. Can be quick equipped from belt. Can be recharged. |
Improvised non-lethal
Those improvised devices can be used with variable result. Use at your own risk.
Icon | Item | Type of Stun | How to acquire | Notes |
---|---|---|---|---|
Banana Peel | Stun and Knockdown | Botany | No need to call Mythbusters, the myth is true. If someone step on a banana peel while running, the person will be knocked down and items in their hands will fall on the ground. | |
Bola | Slow | Crafting, SecTech | Linked together with some spare cuffs and metal. | |
Soap | Stun and Knockdown | Bathrooms, Maintenance Loot, Janitor's Closet | Can be used to knockdown a person who step on it while running. Items in their hands will fall on the ground. The primary counter to almost every threat. The stun time and distance slipped depends on the soap type. | |
Stunprod | Stun and Knockdown | Crafting | A stun prod for illegal incapacitation. |
Guides Library | |
---|---|
The Basics | Getting Started · Server Rules · Interactions · Roleplay · Game Modes · Combat · Maps |
Command | Standard Operating Procedure · Alert Procedure · Space Law · Company Policy · Shipyard · High-Risk Items |
Security | Security Officer · Alert Procedure · Space Law · Company Policy · Forensics |
Engineering | Construction · Power · Atmospheric Science · Hacking · Pipes and vents · Gases · Reverse Engineering · Setting up the mix chamber |
Epistemics | Research and Development · Xenoarcheology · Anomalous Research · Glimmer · Psionics · Golemancy · The Oracle · Robotics |
Medical | Medical · Chemistry · Cryogenic Pods |
Service | Cooking · Drinks · Hydroponics · Supply Crates |
Antagonists | Guide to Traitor · Syndicate Items · High-Risk Items |
Miscellaneous | Fauna · Playable Species · Radio · Singularity · Terminology · Weapons · Paperwork · Traits · Admin commands · Administrators |
Contribution | Development · Mapping · Spriting · Wiki Contribution · Wikicode |