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Weapons: Difference between revisions

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(→‎Ballistic Weapons: Update everything)
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= Ballistic Weapons =
= Ballistic Weapons =


The damage of ballistic weapons is relative to the bullet used. For ease of reading, '''the damage listed is the base bullet damage'''.
The damage of ballistic weapons is relative to the [[#Ammunition|bullet used]]. Click on the ammo type of the weapon to see all the alternatives.<br>Refer to [[Combat]] for how to use ranged weapons.
Usually the high velocity version of the cartridge will deal 2 or 3 more damage and the practice version will deal only a light amount of blunt. Refer to [[Combat]] for how to use ranged weapons.


== Sidearms ==
== Sidearms ==
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{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
|-
  ! [[File:Cobra.png|64px]]
  ! [[File:Cobra.png|64px]][[File:Magazine Pistol 25.png|64px]]<br>Cobra
! Cobra
  | style="text-align:center;" | [[#.25 caseless|.25 caseless]]
  | style="text-align:center;" | .25 caseless
  | style="text-align:center;" | 10+1
  | style="text-align:center;" | 10+1
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
  | [[Syndicate_Items#Weapons|Syndicate Uplink]]
  | [[Syndicate_Items#Weapons|Syndicate Uplink]]
  | A rugged, robust operator handgun with inbuilt silencer.
  | A rugged, robust operator handgun with inbuilt silencer.
|-
|-
  ! [[File:Handmade Pistol.png|64px]]
  ! [[File:Mk 58.png|64px]][[File:Magazine Pistol 35.png|64px]]<br>Mk 58
! Handmade Pistol
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 10+1
  | style="text-align:center;" | 10+1
  | style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | Armory, Every [[Security Officer]], Emergency Response Team, Salvage Wrecks, [[Supply Crates|Cargo Crates]]
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| Looks unreliable.
|-
! [[File:Mk 32.png|64px]]
! Mk 32 "Universal"
| style="text-align:center;" | .25 caseless
| style="text-align:center;" | 12+1
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
| [[Supply Crates|Cargo Crates]]
| An expensive and robust pistol with decent offensive capabilities.
|-
! [[File:Mk 58.png|64px]]
! Mk 58
| style="text-align:center;" | .35 auto
| style="text-align:center;" | 10+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
| Armory, [[Syndicate_Items#Weapons|Syndicate Uplink]], [[Supply Crates|Cargo Crates]], Pistols Crate
  | A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary.
  | A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary.
|-
|-
  ! [[File:PsiBreaker.png|64px]]
  ! [[File:Pollock.png|64px]][[File:Magazine Pistol 35.png|64px]]<br>Pollock
! Psi-Breaker
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
| style="text-align:center;" | .38 special
| style="text-align:center;" | 5+1
| style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}}
| [[Psionic Mantis|Psionic Mantis' Locker]]
| A small, flashy pistol with a marble style grip. Provides no tactical advantage.
|-
! [[File:Pollock.png|64px]]
! Pollock
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 10+1
  | style="text-align:center;" | 10+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | A compact and mass-produced combat pistol.
  | A compact and mass-produced combat pistol.
|-
|-
  ! [[File:Viper.png|64px]]
  ! [[File:Viper.png|64px]][[File:Magazine Pistol 35.png|64px]]<br>Viper
! Viper
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 10+1
  | style="text-align:center;" | 10+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | [[Nuclear Operative]], [[Syndicate_Items#Weapons|Syndicate Uplink]]
  | [[Nuclear Operative]]
  | A small, easily concealable, but somewhat underpowered gun. Capable of fully automatic fire.
  | A small, easily concealable, but somewhat underpowered gun. Capable of fully automatic fire.
|-
|-
  ! [[File:ViperWood.png|64px]]
  ! [[File:ViperWood.png|64px]][[File:Magazine Pistol 35.png|64px]]<br>Viper
! Viper
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 10+1
  | style="text-align:center;" | 10+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | A small, low-power pistol with pleasant lacquered wooden grips. Capable of fully automatic fire.
  | A small, low-power pistol with pleasant lacquered wooden grips. Capable of fully automatic fire.
|-
! [[File:PsiBreaker.png|64px]][[File:Magazine Pistol 38MB.png|64px]]<br>Psi-Breaker
| style="text-align:center;" | [[#.38 special|.38 special]]
| style="text-align:center;" | 5+1
| [[Psionic Mantis|Psionic Mantis' Locker]]
| A small, flashy pistol with a marble style grip. Provides no tactical advantage. Starts with mindbreaker ammo.
|-
! [[File:Mk 32.png|64px]][[File:Magazine Pistol Universal.png|64px]]<br>Mk 32 "Universal"
| style="text-align:center;" | [[#.45 magnum|.45 magnum]]
| style="text-align:center;" | 12+1
| [[Supply Crates|Cargo Crates]]
| An expensive and robust pistol with decent offensive capabilities.
|-
! [[File:N1984.png|64px]][[File:Magazine Pistol 45.png|64px]]<br>N1984
| style="text-align:center;" | [[#.45 magnum|.45 magnum]]
| style="text-align:center;" | 7+1
| Emergency Response Team, Centcom Official
| The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber.
|}
|}


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{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
! [[File:Deckard.png|64px]]
! Deckard
| style="text-align:center;" | .45 magnum
| style="text-align:center;" | 5
| style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
| Salvage Wrecks
| A rare, custom-built revolver. Use when there is no time for Voight-Kampff test.
|-
! [[File:CapGunToy.png|64px]]
! Fake Cap Gun
| style="text-align:center;" | .45 magnum
| style="text-align:center;" | 6
| style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
| [[Syndicate_Items#Job|Syndicate Uplink]]
| Looks almost like the real thing! Acts like the real thing!
|-
|-
  ! [[File:Faith.png|64px]]
  ! [[File:Faith.png|64px]][[File:Speedloader 38.png|64px]]<br>Faith
! Faith
  | style="text-align:center;" | [[#.38 special|.38 special]]
  | style="text-align:center;" | .38 special
  | style="text-align:center;" | 4
  | style="text-align:center;" | 4
| style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | Delivers blessings in bullet form.
  | Delivers blessings in bullet form.
|-
|-
  ! [[File:Fitz Special.png|64px]]
  ! [[File:Fitz Special.png|64px]][[File:Speedloader 38.png|64px]]<br>Fitz Special
! Fitz Special
  | style="text-align:center;" | [[#.38 special|.38 special]]
  | style="text-align:center;" | .38 special
  | style="text-align:center;" | 6
  | style="text-align:center;" | 6
| style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | A compact and concealable self defence snub revolver.
  | A compact and concealable self defence snub revolver.
|-
|-
  ! [[File:Inspector.png|64px]]
  ! [[File:K38Masterpiece.png|64px]][[File:Speedloader 38.png|64px]]<br>K-38 Masterpiece
! Inspector
  | style="text-align:center;" | [[#.38 special|.38 special]]
| style="text-align:center;" | .45 magnum
| style="text-align:center;" | 6
| style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
| [[Detective]]
| A detective's best friend.
|-
! [[File:K38Masterpiece.png|64px]]
! K-38 Masterpiece
  | style="text-align:center;" | .38 special
  | style="text-align:center;" | 6
  | style="text-align:center;" | 6
| style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | A classic, if not outdated, law enforcement firearm.
  | A classic, if not outdated, law enforcement firearm.
|-
|-
  ! [[File:Lucky37.png|64px]]
  ! [[File:Lucky37.png|64px]][[File:Speedloader 38.png|64px]]<br>Lucky 37
! Lucky 37
  | style="text-align:center;" | [[#.38 special|.38 special]]
  | style="text-align:center;" | .38 special
  | style="text-align:center;" | 6
  | style="text-align:center;" | 6
| style="font-size:90%; text-align:center;" | 30 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | Luck always beats skill, ya weasel.
  | Luck always beats skill, ya weasel.
|-
|-
  ! [[File:Mateba.png|64px]]
  ! [[File:Deckard.png|64px]][[File:Speedloader 45.png|64px]]<br>Deckard
  ! Mateba
| style="text-align:center;" | [[#.45 magnum|.45 magnum]]
  | style="text-align:center;" | .45 magnum
| style="text-align:center;" | 5
  | style="text-align:center;" | 7
| Salvage Wrecks
  | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
| A rare, custom-built revolver. Use when there is no time for Voight-Kampff test.
|-
  ! [[File:CapGunToy.png|64px]][[File:Speedloader 45AP.png|64px]]<br>Fake Cap Gun
  | style="text-align:center;" | [[#.45 magnum|.45 magnum]]
  | style="text-align:center;" | 6
| [[Syndicate_Items#Job|Syndicate Uplink]]
| Looks almost like the real thing! Acts like the real thing! Starts with armor piercing ammo.
|-
! [[File:Inspector.png|64px]][[File:Speedloader 45.png|64px]]<br>Inspector
| style="text-align:center;" | [[#.45 magnum|.45 magnum]]
  | style="text-align:center;" | 6
| [[Detective]]
| A detective's best friend.
|-
! [[File:Mateba.png|64px]][[File:Speedloader 45.png|64px]]<br>Mateba
| style="text-align:center;" | [[#.45 magnum|.45 magnum]]
| style="text-align:center;" | 6
  | Salvage Wrecks, Death Squad
  | Salvage Wrecks, Death Squad
  | The iconic sidearm of the dreaded death squads.
  | The iconic sidearm of the dreaded death squads.
|-
|-
  ! [[File:Pirate Revolver.png|64px]]
  ! [[File:Pirate Revolver.png|64px]][[File:Speedloader 45.png|64px]]<br>Pirate Revolver
! Pirate Revolver
  | style="text-align:center;" | [[#.45 magnum|.45 magnum]]
  | style="text-align:center;" | .45 magnum
  | style="text-align:center;" | 5
  | style="text-align:center;" | 5
  | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
  | Salvage Wrecks
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | An odd, muzzle-loading revolver, favoured by pirate crews. Shoot slower than most revolver due to his archaic nature.
  | An odd, muzzle-loading revolver, favoured by pirate crews. Shoot slower than most revolver due to his archaic nature.
|-
|-
  ! [[File:Python.png|64px]]
  ! [[File:Python.png|64px]][[File:Speedloader 45AP.png|64px]]<br>Python
! Python
  | style="text-align:center;" | [[#.45 magnum|.45 magnum]]
  | style="text-align:center;" | .45 magnum
  | style="text-align:center;" | 6
| style="text-align:center;" | 7
  | [[Syndicate_Items#Weapons|Syndicate Uplink]], Gatfruit, Salvage Wrecks
  | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
  | A robust revolver favoured by Syndicate agents. Comes preloaded with armor piercing ammo.
  | [[Syndicate_Items#Weapons|Syndicate Uplink]], Gatfruit
  | A robust revolver favoured by Syndicate agents. Comes preloaded.
|-
|-
  ! [[File:Snub45.png|64px]]
  ! [[File:Snub45.png|64px]][[File:Speedloader 45.png|64px]]<br>Snubbed .45
! Snubbed .45
  | style="text-align:center;" | [[#.45 magnum|.45 magnum]]
  | style="text-align:center;" | .45 magnum
  | style="text-align:center;" | 6
  | style="text-align:center;" | 6
  | style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
  | Salvage Wrecks
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | An old and reliable revolver, modified to be more easily concealed.
  | An old and reliable revolver, modified to be more easily concealed.
|}
|}
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=== Rifles ===
=== Rifles ===
{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
! [[File:AKMS.png|64px]]
! AKMS
| style="text-align:center;" | .30 rifle
| style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| An iconic weapon of war.
|-
! [[File:Jackdaw.png|64px]]
! CAWS-25 Jackdaw
| style="text-align:center;" | .25 caseless
| style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| The beginning of the end is heralded by the song of a Jackdaw.
|-
|-
  ! [[File:Lecter.png|64px]]
  ! [[File:Lecter.png|64px]][[File:Magazine Rifle 20.png|64px]]<br>Lecter
! Lecter
  | style="text-align:center;" | [[#.20 rifle|.20 rifle]]
  | style="text-align:center;" | .20 rifle
  | style="text-align:center;" | 25+1
  | style="text-align:center;" | 25+1
| style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}}
  | Armory, Emergency Response Team
  | Armory
  | A high end military grade assault rifle.
  | A high end military grade assault rifle.
|-
|-
  !| [[File:M-90.png|64px]]
  !| [[File:M-90.png|64px]][[File:Magazine Rifle 20.png|64px]]<br>M-90
! M-90
  | style="text-align:center;" | [[#.20 rifle|.20 rifle]]
  | style="text-align:center;" | .20 rifle
  | style="text-align:center;" | 25+1
  | style="text-align:center;" | 25+1
| style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | An older bullpup carbine model.
  | An older bullpup carbine model.
|-
|-
  !| [[File:M-90gl.png|64px]]
  !| [[File:M-90gl.png|64px]][[File:Magazine Rifle 20.png|64px]]<br>M-90gl
! M-90gl
  | style="text-align:center;" | [[#.20 rifle|.20 rifle]]
  | style="text-align:center;" | .20 rifle
  | style="text-align:center;" | 25+1
  | style="text-align:center;" | 25+1
| style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | An older bullpup carbine model, with an attached underbarrel grenade launcher.
  | An older bullpup carbine model, with an attached underbarrel grenade launcher.
|-
|-
  ! [[File:Tenebra.png|64px]]
  ! [[File:Tenebra.png|64px]][[File:Magazine Rifle 20.png|64px]]<br>Tenebra
! Tenebra
  | style="text-align:center;" | [[#.20 rifle|.20 rifle]]
  | style="text-align:center;" | .20 rifle
  | style="text-align:center;" | 25+1
  | style="text-align:center;" | 25+1
| style="font-size:90%; text-align:center;" | 17 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | A mass-produced and minimalist rifle in bullpup design.
  | A mass-produced and minimalist rifle in bullpup design.
|-
|-
  ! [[File:Vulcan.png|64px]]
  ! [[File:Jackdaw.png|64px]][[File:Magazine Rifle 25.png|64px]]<br>CAWS-25 Jackdaw
  ! Vulcan
| style="text-align:center;" | [[#.25 caseless|.25 caseless]]
  | style="text-align:center;" | .30 rifle
| style="text-align:center;" | 30+1
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| The beginning of the end is heralded by the song of a Jackdaw.
|-
  ! [[File:AKMS.png|64px]][[File:Magazine Rifle 30.png|64px]]<br>AKMS
| style="text-align:center;" | [[#.30 rifle|.30 rifle]]
| style="text-align:center;" | 30+1
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| An iconic weapon of war.
|-
! [[File:Vulcan.png|64px]][[File:Magazine Rifle 30.png|64px]]<br>Vulcan
  | style="text-align:center;" | [[#.30 rifle|.30 rifle]]
  | style="text-align:center;" | 30+1
  | style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
  | Armory
  | Armory
  | One of the first firearms modified for space usage, this rifle has been used to punch holes in Cargonian "combat mechs."
  | One of the first firearms modified for space usage, this rifle has been used to punch holes in Cargonian "combat mechs."
Line 856: Line 796:


{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
|-
  ! [[File:Atreides.png|64px]]
  ! [[File:Atreides.png|64px]][[File:Magazine SMG 35.png|64px]]<br>
! Atreides
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 30+1
  | style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | Pla-ket-ket-ket-ket!
  | Pla-ket-ket-ket-ket!
|-
|-
  ! [[File:C-20r.png|64px]]
  ! [[File:C-20r.png|64px]][[File:Magazine SMG 35.png|64px]]<br>C-20r
! C-20r
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 30+1
  | style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | A firearm that is often used by the infamous nuclear operatives.
  | A firearm that is often used by the infamous nuclear operatives.
|-
|-
  ! [[File:Typewriter.png|64px]]
  ! [[File:Typewriter.png|64px]][[File:Magazine SMG 35.png|64px]]<br>Typewriter
! Typewriter
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 30+1
  | style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | A modern take on the classic design used by mobsters throughout space and time.
  | A modern take on the classic design used by mobsters throughout space and time.
|-
|-
  ! [[File:Vector.png|64px]]
  ! [[File:Drozd.png|64px]][[File:Magazine SMG 35.png|64px]]<br>Drozd
! Vector
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
| style="text-align:center;" | .45 magnum
| style="text-align:center;" | 25+1
| style="font-size:90%; text-align:center;" | 35 {{DMG|Brute}}
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| An excellent fully automatic Heavy SMG.
|-
! [[File:Drozd.png|64px]]
! Drozd
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 30+1
  | style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | Armory
  | Armory
  | An excellent fully automatic Heavy SMG. Also able to fire semi-automatically.
  | An excellent fully automatic Heavy SMG. Also able to fire semi-automatically.
|-
|-
  ! [[File:WT550.png|64px]]
  ! [[File:WT550.png|64px]][[File:Magazine SMG 35Top.png|64px]]<br>WT550
! WT550
  | style="text-align:center;" | [[#.35 auto|.35 auto]]
  | style="text-align:center;" | .35 auto
  | style="text-align:center;" | 30+1
  | style="text-align:center;" | 30+1
| style="font-size:90%; text-align:center;" | 16 {{DMG|Brute}}
  | Armory, [[Supply Crates|Cargo Crates]]
  | Armory, [[Supply Crates|Cargo Crates]], SMG Crate
  | An excellent full-automatic SMG, produced by NanoTrasen's Small Arms Division.
  | An excellent full-automatic SMG, produced by NanoTrasen's Small Arms Division.
|-
! [[File:Vector.png|64px]][[File:Magazine SMG 45.png|64px]]<br>Vector
| style="text-align:center;" | [[#.45 magnum|.45 magnum]]
| style="text-align:center;" | 25+1
| <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| An excellent fully automatic Heavy SMG.
|}
|}


Line 916: Line 842:


{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
|-
  ! [[File:L6 SAW.png|64px]]
  ! [[File:L6 SAW.png|64px]][[File:Magazine LMG 30.png|64px]]<br>L6 SAW
! L6 SAW
  | style="text-align:center;" | [[#.30 rifle|.30 rifle]]
  | style="text-align:center;" | .30 rifle
  | style="text-align:center;" | 100+1
  | style="text-align:center;" | 100+1
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip.
  | A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip.
Line 936: Line 858:


{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
|-
  ! [[File:Minigun.png|64px]]
  ! [[File:Minigun.png|64px]][[File:Cartridge Default.png|64px]]<br>Minigun
! Minigun
  | style="text-align:center;" | [[#.10 rifle|.10 rifle]]
  | style="text-align:center;" | .10 rifle
  | style="text-align:center;" | 1000
  | style="text-align:center;" | 1000
| style="font-size:90%; text-align:center;" | 5 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | Vzzzzzt! Rahrahrahrah! Vrrrrr! This bad boy has 1000 bullets. Good luck surviving.
  | Vzzzzzt! Rahrahrahrah! Vrrrrr! This bad boy has 1000 bullets. Good luck surviving.
Line 956: Line 874:


{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
|-
  ! [[File:Adjutant.png|64px]]
  ! [[File:Adjutant.png|64px]][[File:Shell 50.png|64px]]<br>Adjutant
! Adjutant
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 6
  | style="text-align:center;" | 6
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | [[Supply Crates|Cargo Crates]]
  | [[Supply Crates|Cargo Crates]]
  | Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire.
  | Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire.
|-
|-
  ! [[File:Blunderbuss.png|64px]]
  ! [[File:Blunderbuss.png|64px]][[File:Shell 50.png|64px]]<br>Blunderbuss
! Blunderbuss
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 1
  | style="text-align:center;" | 1
  | style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| Pirate
  | Deadly at close range.
  | Deadly at close range.
|-
|-
  ! [[File:Bulldog.png|64px]]
  ! [[File:Bulldog.png|64px]][[File:Magazine Shotgun 50.png|64px]]<br>Bulldog
! Bulldog
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 8
  | style="text-align:center;" | 8
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | It's a fully automatic magazine-fed shotgun designed for close quarters combat.
  | It's a fully automatic magazine-fed shotgun designed for close quarters combat.
|-
|-
  ! [[File:Double-barreled shotgun.png|64px]]{{anchor|Double-Barreled Shotgun}}
  ! {{anchor|Double-Barreled Shotgun}}[[File:Double-barreled shotgun.png|64px]][[File:Shell 50.png|64px]]<br>Double-Barreled Shotgun
! Double-Barreled Shotgun
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 2
  | style="text-align:center;" | 2
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | [[Bartender|Bartender's booze storage]], CBURN
  | [[Bartender|Bartender's booze storage]]
  | An immortal classic.
  | An immortal classic.
|-
|-
  ! [[File:Enforcer.png|64px]]
  ! [[File:Enforcer.png|64px]][[File:Shell 50.png|64px]]<br>Enforcer
! Enforcer
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 7
  | style="text-align:center;" | 7
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | Armory, [[Supply Crates|Cargo Crates]]
  | Armory, [[Supply Crates|Cargo Crates]], Shotgun Crate
  | A next-generation Frozen Star shotgun.
  | A next-generation Frozen Star shotgun.
|-
|-
  ! [[File:Handmade Shotgun.png|64px]]
  ! [[File:Handmade Shotgun.png|64px]][[File:Shell 50.png|64px]]<br>Handmade Pistol
! Handmade Pistol
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 1
  | style="text-align:center;" | 1
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | Looks unreliable. Why is it called handmade pistol?
  | Looks unreliable. Why is it called handmade pistol?
|-
|-
  ! [[File:ImprovisedShotgun.png|64px]]
  ! [[File:ImprovisedShotgun.png|64px]][[File:Shell 50.png|64px]]<br>Improvised Shotgun
! Improvised Shotgun
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 1
  | style="text-align:center;" | 1
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | [[Construction|Crafting]]
  | [[Construction|Crafting]]
  | A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber.
  | A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber.
|-
|-
  ! [[File:Kammerer.png|64px]]
  ! [[File:Kammerer.png|64px]][[File:Shell 50.png|64px]]<br>Kammerer
! Kammerer
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 4
  | style="text-align:center;" | 4
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | Armory, Salvage Wrecks
  | Armory
  | When an old Remington design meets modern materials, this is the result. ''Must be manually cycled.''
  | When an old Remington design meets modern materials, this is the result. ''Must be manually cycled.''
|-
|-
  ! [[File:Sawn-off shotgun.png|64px]]
  ! [[File:Sawn-off shotgun.png|64px]][[File:Shell 50.png|64px]]<br>Sawn-Off Shotgun
! Sawn-Off Shotgun
  | style="text-align:center;" | [[#.50 shell|.50 shell]]
  | style="text-align:center;" | .50 Shell
  | style="text-align:center;" | 2
  | style="text-align:center;" | 2
| style="font-size:90%; text-align:center;" | 12 {{DMG|Brute}} (x6)
  | [[Bartender|Bartender's booze storage]], [[Construction|Crafting]]
  | [[Bartender|Bartender's booze storage]], [[Construction|Crafting]], Salvage Wrecks
  | Much smaller than a regular shotgun, it can easily fit in a backpack.
  | Much smaller than a regular shotgun, it can easily fit in a backpack.
|}
|}
: '''Shotgun Shells'''
::* [[File:Base Shell.png]] '''Shell (.50)''' : Shoots 6 pellets dealing 12 {{DMG|Brute}} damage each, for a maximum of 72.
::* [[File:Beanbag shell.png]] '''Shell (.50 Beanbag)''' : Shoots a single beanbag dealing 10 {{DMG|Brute}} and 55 {{DMG|Stamina}} damage.
::* [[File:Shell .50 Flare.png]] '''Shell (.50 Flare)''' : Shoots 1 flare that illuminates an area.
::* [[File:Shell (.50 incendiary).png]] '''Shell (.50 Incendiary)''' : Shoots 6 incendiary pellets dealing 7 {{DMG|Burn}} damage each and set the target on fire (1 stack of fire)
::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Practice)''' : Shoots 6 pellets dealing 1 {{DMG|Brute}} damage each.
::* [[File:Shell Shotgun Slug.png]] '''Shell (.50 Slug)''' : Shoots 4 slugs dealing 8 {{DMG|Brute}} damage each, but spread a lot less than regular buckshot.
::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Soulbreaker)''' : Shoots 1 slug that deals 1 {{DMG|Brute}} and transfer 15 units of [[Chemistry#chem_Soulbreaker Toxin|Soulbreaker Toxin]] into the target.
::* [[File:Shell (.50 Practice).png]] '''Shell (.50 Tranquilizer)''' : Shoots 1 slug that deals 1 {{DMG|Brute}} and transfer 7 units of Chloral Hydrate into the target.


=== Snipers ===
=== Snipers ===
{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
! [[File:Mark1Grand.png|64px]][[File:Speedloader 30.png|64px]]<br>Mark 1 rifle
| style="text-align:center;" | [[#.30 rifle|.30 rifle]]
| style="text-align:center;" | 5
| [[Supply Crates|Cargo Crates]]
| A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design.
|-
|-
  ! [[File:Mark1GrandCeremonial.png|64px]]
  ! [[File:Mark1GrandCeremonial.png|64px]][[File:Speedloader 30.png|64px]]<br>Ceremonial Rifle
! Ceremonial Rifle
  | style="text-align:center;" | [[#.30 rifle|.30 rifle]]
  | style="text-align:center;" | .30 rifle
  | style="text-align:center;" | 5
  | style="text-align:center;" | 5
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white.
  | A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white.
|-
|-
  ! [[File:Flintlock Pistol.png|64px]]
  ! [[File:Kardashev-Mosin.png|64px]][[File:Speedloader 30.png|64px]]<br>Kardashev-Mosin
  ! Flintlock Pistol
| style="text-align:center;" | [[#.30 rifle|.30 rifle]]
  | style="text-align:center;" | .60 anti-material
| style="text-align:center;" | 10
| [[Syndicate_Items#Weapons|Syndicate Uplink]]
| A weapon for hunting, or endless trench warfare. ''Must be manually cycled.''
|-
  ! [[File:Flintlock Pistol.png|64px]][[File:Cartridge 60.png|64px]]<br>Flintlock Pistol
  | style="text-align:center;" | [[#.60 anti-materiel|.60 anti-materiel]]
  | style="text-align:center;" | 1
  | style="text-align:center;" | 1
  | style="font-size:90%; text-align:center;" | 40 {{DMG|Brute}}<br>30 {{DMG|Structural}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| Pirate, Salvage Wrecks
  | A pirate's companion. Yarrr!
  | A pirate's companion. Yarrr!
|-
|-
  ! [[File:Hristov.png|64px]]
  ! [[File:Hristov.png|64px]][[File:Cartridge 60.png|64px]]<br>Hristov
! Hristov
  | style="text-align:center;" | [[#.60 anti-materiel|.60 anti-materiel]]
  | style="text-align:center;" | .60 anti-material
  | style="text-align:center;" | 5
  | style="text-align:center;" | 5
| style="font-size:90%; text-align:center;" | 40 {{DMG|Brute}}<br>30 {{DMG|Structural}}
  | [[Syndicate_Items#Weapons|Syndicate Uplink]]
  | [[Syndicate_Items#Weapons|Syndicate Uplink]]
  | A portable anti-armour rifle. ''Must be manually cycled.''
  | A portable anti-armour rifle. ''Must be manually cycled.''
|-
|-
  ! [[File:Kardashev-Mosin.png|64px]]
  ! [[File:Musket.png|64px]][[File:Cartridge 60.png|64px]]<br>Musket
! Kardashev-Mosin
  | style="text-align:center;" | [[#.60 anti-materiel|.60 anti-materiel]]
| style="text-align:center;" | .30 rifle
| style="text-align:center;" | 10
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
| [[Syndicate_Items#Weapons|Syndicate Uplink]]
| A weapon for hunting, or endless trench warfare. ''Must be manually cycled.''
|-
! [[File:Mark1Grand.png|64px]]
! Mark 1 rifle
  | style="text-align:center;" | .30 rifle
| style="text-align:center;" | 5
| style="font-size:90%; text-align:center;" | 19 {{DMG|Brute}}
| [[Supply Crates|Cargo Crates]]
| A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design.
|-
! [[File:Musket.png|64px]]
! Musket
| style="text-align:center;" | .60 anti-material
  | style="text-align:center;" | 1
  | style="text-align:center;" | 1
| style="font-size:90%; text-align:center;" | 40 {{DMG|Brute}}<br>30 {{DMG|Structural}}
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
  | This should've been in a museum long before you were born. A gun favoured by pirates.
  | This should've been in a museum long before you were born. A gun favoured by pirates.
Line 1,111: Line 983:


{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
!class="unsortable" style="width:5%; padding:5px;" | '''Icon'''
!class="unsortable" style="width:15%; padding:5px;" | '''Icon'''
!style="width:10%; padding:5px;" | '''Item'''
!style="width:10%; padding:5px;" | '''Ammo'''
!style="width:7.5%; padding:5px;" | '''Ammo'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:5%; padding:5px;" | '''<abbr title="Weapon ammo capacity">Cap.</abbr>'''
!style="width:10%; padding:5px;" | '''Damage'''
!class="unsortable" style="width:25%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:20%; padding:5px;" | '''How to acquire'''
!class="unsortable" style="width:50%; padding:5px;" | '''Notes'''
!class="unsortable" style="width:47.5%; padding:5px;" | '''Notes'''
|-
|-
  ! [[File:China-Lake.png|64px]]
  ! [[File:China-Lake.png|64px]][[File:Grenade GL Frag.png|64px]]<br>China Lake
! China Lake
  | style="text-align:center;" | [[#40mm grenade|40mm grenade]]
  | style="text-align:center;" | Grenade
  | style="text-align:center;" | 3
  | style="text-align:center;" | 3
| style="font-size:90%; text-align:center;" | Depends
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | [[Syndicate_Items#Bundles|Syndicate Uplink]]
  | PLOOP. ''Must be manually cycled.''
  | PLOOP. ''Must be manually cycled.''
|-
|-
  ! [[File:Pirate Cannon.png|64px]]
  ! [[File:Pirate Cannon.png|64px]][[File:Cannon Ball.png|64px]]<br>Pirate Cannon
! Pirate Cannon
  | style="text-align:center;" | [[#Cannon Ball|Cannon Ball]]
  | style="text-align:center;" | Cannon Ball
  | style="text-align:center;" | 1
  | style="text-align:center;" | 1
  | style="font-size:90%; text-align:center;" | ?
  | <span title="Outside of admins spawning this, it isn't obtainable by normal means.">'''Unobtainable'''</span>
| Pirate
  | Kaboom!
  | Kaboom!
|-
|-
  ! [[File:RPG-7.png|64px]]
  ! [[File:RPG-7.png|64px]][[File:Rocket PG-7VL.png|64px]]<br>RPG-7
! RPG-7
  | style="text-align:center;" | [[#RPG rocket|RPG rocket]]
  | style="text-align:center;" | PG-7VL Rocket
  | style="text-align:center;" | 1
  | style="text-align:center;" | 1
| style="font-size:90%; text-align:center;" | ?
  | Armory
  | Armory
  | A modified ancient rocket-propelled grenade launcher.
  | A modified ancient rocket-propelled grenade launcher.
|}
|}


: '''Launcher Grenades '''
== Ammunition ==<!-- Yes this is a mess but otherwise it bloats the TOC -->
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.10 rifle {{anchor|.10 rifle}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:Cartridge Default.png]]
! .10 rifle
| style="font-size:90%; text-align:center;" | 5 {{DMG|Piercing}}
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.20 rifle {{anchor|.20 rifle}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:AmmoBox 20.png]][[File:AmmoBox 20Big.png]]
! .20 rifle
| style="font-size:90%; text-align:center;" | 19 {{DMG|Piercing}}
|-
! [[File:AmmoBox 20Practice.png]][[File:AmmoBox 20BigPractice.png]]
! .20 rifle practice
| style="font-size:90%; text-align:center;" | 2 {{DMG|Blunt}}
|-
! [[File:AmmoBox 20Rubber.png]]
! .20 rifle rubber
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>22 {{DMG|Stamina}}
|-
! [[File:AmmoBox 20Incendiary.png]]
! .20 rifle incendiary
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>16 {{DMG|Heat}}
|-
! [[File:AmmoBox 20Uranium.png]]
! .20 rifle uranium
| style="font-size:90%; text-align:center;" | 10 {{DMG|Piercing}}<br>9 {{DMG|Radiation}}
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.25 caseless {{anchor|.25 caseless}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:AmmoBox 25.png]][[File:AmmoBox 25-10x24.png]][[File:AmmoBox 25Big.png]]
! .25 caseless
| style="font-size:90%; text-align:center;" | 19 {{DMG|Piercing}}
|-
! [[File:AmmoBox 25Practice.png]]
! .25 caseless practice
| style="font-size:90%; text-align:center;" | 2 {{DMG|Blunt}}
|-
! [[File:AmmoBox 25Rubber.png]][[File:AmmoBox 25BigRubber.png]]
! .25 caseless rubber
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>22 {{DMG|Stamina}}
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.30 rifle {{anchor|.30 rifle}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:AmmoBox 30.png]][[File:AmmoBox 30Big.png]]
! .30 rifle
| style="font-size:90%; text-align:center;" | 19 {{DMG|Piercing}}
|-
! [[File:AmmoBox 30Practice.png]]
! .30 rifle practice
| style="font-size:90%; text-align:center;" | 2 {{DMG|Blunt}}
|-
! [[File:AmmoBox 30Rubber.png]]
! .30 rifle rubber
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>22 {{DMG|Stamina}}
|-
! [[File:AmmoBox 30Incendiary.png]]
! .30 rifle incendiary
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>16 {{DMG|Heat}}
|-
! [[File:AmmoBox 30Uranium.png]]
! .30 rifle uranium
| style="font-size:90%; text-align:center;" | 10 {{DMG|Piercing}}<br>9 {{DMG|Radiation}}
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.35 auto {{anchor|.35 auto}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:AmmoBox 35.png]]
! .35 auto
| style="font-size:90%; text-align:center;" | 16 {{DMG|Piercing}}
|-
! [[File:AmmoBox 35Practice.png]]
! .35 auto practice
| style="font-size:90%; text-align:center;" | 2 {{DMG|Blunt}}
|-
! [[File:AmmoBox 35Rubber.png]]
! .35 auto rubber
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>22 {{DMG|Stamina}}
|-
! [[File:AmmoBox 35Incendiary.png]]
! .35 auto incendiary
| style="font-size:90%; text-align:center;" | 2 {{DMG|Blunt}}<br>14 {{DMG|Heat}}
|-
! [[File:AmmoBox 35Uranium.png]]
! .35 auto uranium
| style="font-size:90%; text-align:center;" | 10 {{DMG|Piercing}}<br>6 {{DMG|Radiation}}
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.38 special {{anchor|.38 special}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:AmmoBox 38.png]][[File:Speedloader 38.png]]
! .38 special
| style="font-size:90%; text-align:center;" | 30 {{DMG|Piercing}}
|-
! [[File:AmmoBox 38Practice.png]][[File:Speedloader 38Practice.png]]
! .38 special practice
| style="font-size:90%; text-align:center;" | 1 {{DMG|Blunt}}
|-
! [[File:AmmoBox 38Rubber.png]][[File:Speedloader 38Rubber.png]]
! .38 special rubber
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>35 {{DMG|Stamina}}
|-
! [[File:Cartridge Default.png]]
! .38 special holy
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>5 {{DMG|Holy}}
|-
! [[File:Magazine Pistol 38MB.png]]
! .38 special mindbreaker
| style="font-size:90%; text-align:center;" | 1 {{DMG|Blunt}}<br>Injects 9u of [[Chemistry#Mindbreaker_toxin|Mindbreaker Toxin]]
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.45 magnum {{anchor|.45 magnum}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:AmmoBox 45.png]][[File:Speedloader 45.png]]
! .45 magnum
| style="font-size:90%; text-align:center;" | 35 {{DMG|Piercing}}
|-
! [[File:AmmoBox 45Practice.png]][[File:Speedloader 45Practice.png]]
! .45 magnum practice
| style="font-size:90%; text-align:center;" | 1 {{DMG|Blunt}}
|-
! [[File:AmmoBox 45Rubber.png]][[File:Speedloader 45Rubber.png]]
! .45 magnum rubber
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>35 {{DMG|Stamina}}
|-
! [[File:AmmoBox 45Incendiary.png]]
! .45 magnum incendiary
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}}<br>32 {{DMG|Heat}}
|-
! [[File:AmmoBox 45AP.png]][[File:Speedloader 45AP.png]]
! .45 magnum armor-piercing
| style="font-size:90%; text-align:center;" | 26 {{DMG|Piercing}}<br>Ignores armor.
|-
! [[File:AmmoBox 45Uranium.png]][[File:Speedloader 45Uranium.png]]
! .45 magnum uranium
| style="font-size:90%; text-align:center;" | 20 {{DMG|Piercing}}<br>15 {{DMG|Radiation}}
|}


::* [[File:Baton Grenade.png]] '''Baton Grenade''' : Will stun and knockdown multiple targets.
{| class="wikitable unsortable" style="width: 60%;"
::* [[File:Blast grenade.png]] '''Blast Grenade''' : Has a huge ~7 tiles radius explosion, but will do less max damage than a Frag Grenade.  
!colspan="3"|.50 shell {{anchor|.50 shell}}
::* [[File:Flash Grenade.png]] '''Flash Grenade''' : Will flash multiple targets.
|-
::* [[File:Frag grenade.png]] '''Frag Grenade''' : Has a ~4 tiles radius explosion.
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:Shell 50.png]]
! .50 pellets
| style="font-size:90%; text-align:center;" | 10 {{DMG|Piercing}} (x6 pellets)
|-
! [[File:Shell 50Practice.png]]
! .50 practice
| style="font-size:90%; text-align:center;" | 1 {{DMG|Blunt}} (x6 pellets)
|-
! [[File:Shell 50Beanbag.png]]
! .50 beanbag
| style="font-size:90%; text-align:center;" | 10 {{DMG|Blunt}}<br>55 {{DMG|Stamina}}
|-
! [[File:Shell 50Slug.png]]
! .50 slug
| style="font-size:90%; text-align:center;" | 28 {{DMG|Piercing}}
|-
! [[File:Shell 50Flare.png]]
! .50 flare
| style="font-size:90%; text-align:center;" | 5 {{DMG|Heat}}<br>Ignites target
|-
! [[File:Shell 50Incendiary.png]]
! .50 incendiary
| style="font-size:90%; text-align:center;" | 3 {{DMG|Blunt}} (x6 pellets)<br>7 {{DMG|Heat}} (x6 pellets)
|-
! [[File:Shell 50Practice.png]]
! .50 tranquilizer
| style="font-size:90%; text-align:center;" | 1 {{DMG|Blunt}}<br>Injects 15u of [[Chemistry#Chloral_hydrate|Chloral Hydrate]]
|-
! [[File:Shell 50Uranium.png]]
! .50 uranium
| style="font-size:90%; text-align:center;" | 5 {{DMG|Piercing}} (x5 pellets)<br>5 {{DMG|Radiation}} (x5 pellets)
|-
! [[File:Shell 50Improvised.png]]
! .50 improvised
| style="font-size:90%; text-align:center;" | 3 {{DMG|Piercing}} (x10 pellets)<br>3 {{DMG|Slash}} (x10 pellets)
|-
! [[File:Shell 50Practice.png]]
! .50 soulbreaker
| style="font-size:90%; text-align:center;" | 1 {{DMG|Blunt}}<br>Injects 15u of [[Chemistry#Soulbreaker_toxin|Soulbreaker Toxin]]
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|.60 anti-materiel {{anchor|.60 anti-materiel}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:AmmoBox 60.png]][[File:AmmoBox 60Big.png]][[File:Cartridge 60.png]]
! .60 anti-materiel
| style="font-size:90%; text-align:center;" | 40 {{DMG|Piercing}}<br>30 {{DMG|Structural}}<br>35 {{DMG|Stamina}}
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|40mm grenade {{anchor|40mm grenade}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:Grenade 40Blast.png]]
! Blast grenade
| style="font-size:90%; text-align:center;" | 2 tile radius explosion
|-
! [[File:Grenade 40Flash.png]]
! Flash grenade
| style="font-size:90%; text-align:center;" | 7 tile radius explosion<br>Flashes anyone within that radius
|-
! [[File:Grenade 40Frag.png]]
! Frag grenade
| style="font-size:90%; text-align:center;" | 6 tile radius explosion
|-
! [[File:Grenade 40Baton.png]]
! Baton grenade
| style="font-size:90%; text-align:center;" | 1 {{DMG|Blunt}}<br>80 {{DMG|Stamina}}
|-
! [[File:Grenade 40EMP.png]]
! EMP grenade
| style="font-size:90%; text-align:center;" | 5 tile radius explosion<br>EMP anything within that radius
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|RPG rocket {{anchor|RPG rocket}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:Rocket PG-7VL.png]]
! PG-7VL grenade
| style="font-size:90%; text-align:center;" | 7 tile radius explosion
|}
 
{| class="wikitable unsortable" style="width: 60%;"
!colspan="3"|Cannon Ball {{anchor|Cannon Ball}}
|-
!style="width:10%; padding:5px;" | '''Icon'''
!style="width:20%; padding:5px" | '''Name'''
!style="width:20%; padding:5px;" | '''Effects'''
|-
! [[File:Cannon Ball.png]]
! Cannon Ball
| style="font-size:90%; text-align:center;" | ? tile radius explosion
|-
! [[File:Cannon Ball Grapeshot.png]]
! Grapeshot
| style="font-size:90%; text-align:center;" | 25 {{DMG|Piercing}} (x5 pellets)<br>5 {{DMG|Structural}} (x5 pellets)
|-
! [[File:Cannon Ball Glassshot.png]]
! Glassshot
| style="font-size:90%; text-align:center;" | 25 {{DMG|Slash}} (x5 shards)
|}


= Energy Weapons =
= Energy Weapons =

Revision as of 06:13, 15 February 2024

What follows below is a table of some common or robust items that may help you "win", separated by category. Uncommon weapons may not be listed and the ones that are could be outdated, so don't rely entirely on the table. If in doubt, examining the weapon in-game will tell you how much damage it deals.
Refer to Combat for Combat tips and how to enter Combat mode.

Melee Weapons

Whether you need to murder the clown defend yourself from traitors or remove intruders from the bridge, multiple weapons are available to you. Makeshift weapons are usually less robust compared to dedicated weapons, but are much more easier to obtain.

Dedicated Melee Weapons

Icon Item Damage How to acquire Notes
Anti-Psychic Knife 10 BRUTE
5 IMMAT
Psionic Mantis' Locker A special knife designed for killing psychics. It deals 20% more damage to Psionics.
Arm Blade 40 BRUTE Unobtainable A strong weapon that can pry open doors.
Breaching Hammer
One Handed
13 BRUTE
10 Structural
15 Stamina
Two Handed
20 BRUTE
35 Structural
22.5 Stamina
Armory A large, heavy hammer with a long handle, used for breaking stones or other heavy material such as the skulls of violent criminals, also perfect for forcing your way trough airlocks.
Captain's Sabre 17 BRUTE Captain's locker A ceremonial weapon belonging to the captain of the station. Has a chance to reflect.
Chainsaw
One Handed
10 BRUTE
10 Structural
2.5 Stamina
Two Handed
20 BRUTE
40 Structural
5 Stamina
Unobtainable A very large chainsaw. Usually you use this for cutting down trees... usually.
Claymore 33 BRUTE Mail An ancient war blade.
Combat Knife
One Handed
10 BRUTE
Thrown
10 BRUTE
Maintenance Loot, Mail, Combat Boots A deadly knife intended for melee confrontations.
Crusher
One Handed
10 BRUTE
4 Stamina
Two Handed
15 BRUTE
5.25 Stamina
Marked One Handed
35 BRUTE
14 Stamina
Marked Two Handed
40 BRUTE
15.25 Stamina
Salvage Vendor, Research An early design of the proto-kinetic accelerator. Mark enemies using it's alternative ranged attack. Heals 10 BRUTE when you hit a marked enemy. Can pry open doors.
Crusher Dagger 6.5 BRUTE Salvage Vendor, Research A scaled down version of a proto-kinetic crusher, usually used in a last ditch scenario. Can also illuminate a decent area.
Crusher Glaive
One Handed
10 BRUTE
4 Stamina
Two Handed
15 BRUTE
5.25 Stamina
Marked One Handed
35 BRUTE
14 Stamina
Marked Two Handed
40 BRUTE
15.25 Stamina
Unobtainable An early design of the proto-kinetic accelerator, in glaive form. Mark enemies using it's alternative ranged attack. Heals 15 BRUTE when you hit a marked enemy.
Cutlass 16 BRUTE Pirate A wickedly curved blade, often seen in the hands of space pirates.
Cybersun Pen 15 BRUTE Syndicate Uplink A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write.
Double Bladed Energy Sword
On
17 BRUTE
17BURN
20 Structural
Off
4.5 BRUTE
Syndicate Uplink Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets. Slightly worse than your fists when off.
Energy Cutlass
On
17 BURN
8.5 Structural
Off
6 BRUTE
Pirate An exotic energy weapon. Don't forget to turn it on.
Energy Dagger
On
9 BRUTE
9 BURN
Off
1 BRUTE
Syndicate Uplink A small energy blade conveniently disguised in the form of a pen. Can be hidden in a PDA. Don't forget to turn it on.
Energy Katana 30 BRUTE Space Ninja A katana infused with strong energy. Provides the user with a bunch of cool abilities and can reflect some things.
Energy Sword
On
15 BRUTE
15 BURN
4 Structural
Off
4.5 BRUTE
Syndicate Uplink Very loud and very dangerous energy sword that can reflect shots. Can be stored in pockets when turned off. Slightly worse than your fists when off.
Eldritch Blade 33 BRUTE Unobtainable A sword humming with unholy energy.
Flaming Fireaxe Ignites target
One Handed
18 BRUTE
7 Structural
2.5 Stamina
Two Handed
31 BRUTE
67 Structural
3.75 Stamina
Syndicate Uplink This is a syndicate item unlike the regular fireaxe. Can be used to open an unpowered closed door. Very good against structures.
Kanabou
One Handed
16 BRUTE
25.6 Stamina
Two Handed
30 BRUTE
48 Stamina
Syndicate Uplink A weapon for those who wish to forgo subtlety. Particularly suited to oni.
Katana 25 BRUTE Mail, Expeditions Ancient craftwork made with not so ancient plasteel.
Kukri Knife
One Handed
15 BRUTE
Thrown
10 BRUTE
Expeditions Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet.
Machete 20 BRUTE Maintenance Loot, Salvage Wrecks, Expeditions A large, vicious looking blade.
Rickenbacker 4001
One Handed
7 BRUTE
31.5 Stamina
Two Handed
14 BRUTE
2 BURN
63 Stamina
Syndicate Uplink Despite being an instrument it is a dedicated melee weapon.
Rigged Boxing Gloves 8 BRUTE
30 Stamina
Syndicate Uplink Blue gloves for competitive boxing. Feels like they're heavier than usual...
Ritual Dagger 12 BRUTE Unobtainable A strange dagger used by sinister groups for rituals and sacrifices.
Shinai 4 BRUTE
8 Stamina
Shōkō's Dojo A bamboo sword, commonly used in kendo. Made some time after the realization that wooden swords hurt a lot.
Survival Knife
One Handed
10 BRUTE
Thrown
10 BRUTE
Salvage Specialist's Locker, Mail Weapon of first and last resort for combatting space carp.
Unholy Halberd
One Handed
30 BRUTE
3 Structural
5 Stamina
Two Handed
46 BRUTE
33 Structural
7 Stamina
Unobtainable A poleaxe that seems to be linked to its wielder
Truncheon 20 BRUTE
30 Stamina
Research A rigid, steel-studded baton, meant to harm.
Wakizashi 12 BRUTE Unobtainable A short, multi-purpose sword of plasteel construction.

Makeshift Weapons

Not weapon per se, those items can be used as weapons with variable result. They are usually much more easier to obtain for civilian than dedicated melee weapons.

Icon Item Damage How to acquire Notes
Advanced Circular Saw 15 BRUTE Medbay, Salvage Wrecks, Syndicate Uplink You think you can cut anything with it.
Acoustic Guitar
One Handed
5 BRUTE
Two Handed
15 BRUTE
Musician, Cargo Crates, Maintenance Loot, String Instruments Crate, Salvage Wrecks Anyway, here's Wonderwall.
File:AdvancedMop.png Advanced Mop 4 BRUTE
12.4 Stamina
Janitor, Research The next generation of mopping.
Advanced Scalpel 12 BRUTE Medbay, Salvage Wrecks, Syndicate Uplink Made of more expensive materials, sharper and generally more reliable.
Baseball Bat
One Handed
10 BRUTE
5 Stamina
Two Handed
18 BRUTE
9 Stamina
Crafting, Maintenance Loot A robust baseball bat. Technically not made to bash people's head in.
Bible 3 BRUTE
10 IMMAT
1.5 Stamina
Chaplain, Mystagogue, Chapel, Mail New Interstellar Version 285. Only really useful against things that are vulnerable to Holy damage.
Bone Spear
One Handed
12 BRUTE
Two Handed
16 BRUTE
Thrown
15 BRUTE
Crafting A spear made of bones.
Bottle 4 BRUTE Bar, Booze-O-Mat A nice drink. Works with any bottle. After attacking someone or something with this, it becomes a Broken Bottle.
Boxing Gloves 0.4 BRUTE
8 Stamina
Boxer, Martial Artist, BoxingDrobe For competitive boxing.
Broken Bottle
One Handed
5 BRUTE
Thrown
2 BRUTE
Breaking a bottle, Maintenance Loot, Salvage Wrecks In Space Glasgow this is called a conversation starter.
Butcher's Cleaver 10 BRUTE Kitchen, Mail A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products.
Cautery 5 BURN Research, Medbay, Salvage Wrecks, Syndicate Uplink A surgical tool used to cauterize open wounds.
Choppa 10 BRUTE Maintenance Loot A wicked serrated blade made of whatever nasty sharp things you could find.
Circular Saw 15 BRUTE Medbay, Salvage Wrecks, Robotics For heavy duty cutting.
Crowbar 8 BRUTE
3 Structural
4 Stamina
YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Mail, Toolboxes A multipurpose tool to pry open doors and fight interdimensional invaders.
Double Emergency Gas Tanks 7.5 BRUTE
3.75 Stamina
Salvage Wrecks, Cargo Crates, Suit Storage, Engineering, Tank Dispenser, Emergency Closet Various emergency tanks that contain gas.
Drill 10 BRUTE Research, Medbay, Salvage Wrecks, Syndicate Uplink A surgical drill for making holes into hard material.
Dulled Claymore 7 BRUTE
3 Stamina
Mail An ancient war blade. This one has been dulled.
Dulled Katana 6 BRUTE
2.5 Stamina
Mail Ancient craftwork made with not so ancient plasteel. This one has been dulled.
Emergency Gas Tanks 5 BRUTE
2.5 Stamina
Salvage Wrecks, Cargo Crates, Suit Storage, Engineering, Tank Dispenser, Emergency Closet Various emergency tanks that contain gas.
Fireaxe
One Handed
18 BRUTE
7 Structural
2.5 Stamina
Two Handed
31 BRUTE
67 Structural
3.75 Stamina
Atmospherics, Bridge Can be used to open an unpowered closed door. Very good against structures.
File:Fire extinguisher.png Fire Extinguisher 10 BRUTE
5 Stamina
Fire-Safety Closet, Extinguisher Cabinet It extinguishes fires.
Folding Chair 8 BRUTE
4 Stamina
Boxing ring If you carry six of these you become the coolest kid at church.
Gas Tanks 10 BRUTE
5 Stamina
Salvage Wrecks, Cargo Crates, Suit Storage, Engineering, Tank Dispenser, Emergency Closet Various tanks that contain gas.
Glass Shard
One Handed
3.5 BRUTE
Thrown
2 BRUTE
Broken Glass Extremely easy to obtain, just break a glass or a reinforced glass pane or climb a glass table.
Gohei 3 BRUTE
1.5 Stamina
AutoDrobe, Maintenance Loot A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos.
Hatchet 15 BRUTE Hydroponics A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood.
Jaws of Life 10 BRUTE Chief Engineer A set of jaws of life, compressed through the magic of science. Also useful for cutting and prying things.
Kitchen Knife 12 BRUTE Kitchen, Mail A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come.
Laser Scalpel 8 BRUTE Medbay, Salvage Wrecks A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts.
Mail 5 BRUTE Courier Paper cuts. Only does damage when thrown.
Mini Hoe 10 BRUTE Hydroponics It's used for removing weeds or scratching your back.
Mining Drill 10 BRUTE, 10 Structural Salvage, Salvage Wrecks Powerful tool used to quickly drill through rocks. Can be used to mine space rocks and debris.
Mop
One Handed
2 BRUTE
8.2 Stamina
Two Handed
7 BRUTE
16.2 Stamina
Janitor A mop that can't be stopped, viscera cleanup detail awaits.
Official Security Anti-Inflatable Armament 1 BRUTE Sometimes in Security Officer's Locker A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. Pops balloons, probably.
Nettle 10 BURN Cargo Crates, Exotic Seed Crate The Nettle hold a maximum of 25u of reagent (Histamine by default) and transfer 6u on hit. The reagents within the plant depend on its genes (see Hydroponics), and can be checked by grinding a nettle harvested from the same plant. To overdose someone you would need 2 nettles and about 6-7 hits.
Pickaxe
One Handed
5 BRUTE
10Structural
2.5 Stamina
Two Handed
15 BRUTE
20 Structural
57.5Stamina
Salvage, Salvage Wrecks Notched to perfection, for jebbing it into rocks. Can be used to mine space rocks and debris.
Plant Clippers 7 BRUTE Hydroponics A tool used to take samples from plants.
Plasma Shiv 9 BRUTE Crafting A crude weapon fashioned from a piece of cloth and a plasma glass shard.
Plasma Spear
One Handed
18 BRUTE
Two Handed
22 BRUTE
Thrown
21 BRUTE
Crafting A spear with a plasma shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit.
Reinforced Shiv 7 BRUTE Crafting A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
Reinforced Spear
One Handed
15 BRUTE
Two Handed
19 BRUTE
Thrown
18 BRUTE
Crafting A spear with a reinforced glass shard as a tip.2u of reagent can be added to the spear which will be transferred on hit.
Rickenbacker 4003 7 BRUTE
13.5 Stamina
On some stations. Just a regular bass guitar.
Rock Guitar
One Handed
8 BRUTE
3 Stamina
Two Handed
14 BRUTE
5 Stamina
Musician, Cargo Crates, Maintenance Loot, String Instruments Crate What an axe!
Scalpel 8 BRUTE Medbay, Salvage Wrecks, Robotics A surgical tool used to make incisions into flesh.
Screwdriver 6 BRUTE YouTool, Salvage Wrecks, Maintenance Loot, Robotics, Toolboxes Used to disassemble various objects and open the wiring inside doors.
Scythe 10 BRUTE Hydroponics A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow.
Seclite 10 BRUTE
20 Stamina
Security, Warden's Locker, HoP's Locker, Sec Tech, Mail A robust flashlight used by security.
Shiv 8 BRUTE Maintenance Loot A pointy piece of glass, abraded to an edge and wrapped in tape for a handle.
Shovel 14 BRUTE
7 Stamina
Salvage Wrecks, Maintenance Loot A large tool for digging and moving dirt.
Shiv 5.5 BRUTE Crafting A crude weapon fashioned from a piece of cloth and a glass shard.
Sledgehammer
One Handed
14 BRUTE
15 Structural
7 Stamina
Two Handed
24 BRUTE
75 Structural
12 Stamina
Unobtainable The perfect tool for wanton carnage.
Spade 15 BRUTE
5 Stamina
Hydroponics, Salvage Wrecks A small tool for digging and moving dirt.
Spear
One Handed
12 BRUTE
Two Handed
16 BRUTE
Thrown
15 BRUTE
Crafting, Maintenance Loot Definition of a Classic. Keeping murder affordable since 200,000 BCE. 2u of reagent can be added to the spear which will be transferred on hit.
Tiles 5 BRUTE Anywhere on the station. Just look down at your feet. Only does damage when thrown.
Suspicious Toolbox 20 BRUTE
10 Stamina
Syndicate Uplink A sinister looking toolbox filled with elite syndicate tools.
Syndicate Jaws of Life 14 BRUTE Syndicate Uplink Useful for entering the station or its departments.
Toolbox 12 BRUTE
6 Stamina
Engineering, Maintenance Loot, Storage Rooms Rather common. Although it deals a moderate amount of damage, it's a bulky item, so you'll have to hold it. Robust Passengers favorite weapon.
Uranium Shiv 7 BRUTE, 4 TOXIN Crafting A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention!
Uranium Spear
One Handed
10 BRUTE, 8 TOXIN
Two Handed
14 BRUTE, 8 TOXIN
Thrown
12 BRUTE, 9 TOXIN
Crafting A spear with a uranium shard as a tip. 2u of reagent can be added to the spear which will be transferred on hit.
Welder
On
8 BURN
Off
5 BRUTE
YouTool, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks All type of welders deal the same damage.
White Cane
One Handed
5 BRUTE
7.5 Stamina
Two Handed
8 BRUTE
9 Stamina
Blind trait This isn't for you. It's for the people who can't figure out you're blind when you ask if logistics is the bar.
Wirecutter 2 BRUTE YouTool, Vendomat, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks Used to cut wires.
Wrench 4.5 BRUTE
2.25 Stamina
YouTool, Toolboxes, Maintenance Loot, Mail, Salvage Wrecks A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey. Also used for unanchoring objects from the floor.

Ballistic Weapons

The damage of ballistic weapons is relative to the bullet used. Click on the ammo type of the weapon to see all the alternatives.
Refer to Combat for how to use ranged weapons.

Sidearms

Pistols

Icon Ammo Cap. How to acquire Notes

Cobra
.25 caseless 10+1 Syndicate Uplink A rugged, robust operator handgun with inbuilt silencer.

Mk 58
.35 auto 10+1 Armory, Every Security Officer, Emergency Response Team, Salvage Wrecks, Cargo Crates A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary.

Pollock
.35 auto 10+1 Unobtainable A compact and mass-produced combat pistol.

Viper
.35 auto 10+1 Nuclear Operative, Syndicate Uplink A small, easily concealable, but somewhat underpowered gun. Capable of fully automatic fire.

Viper
.35 auto 10+1 Unobtainable A small, low-power pistol with pleasant lacquered wooden grips. Capable of fully automatic fire.

Psi-Breaker
.38 special 5+1 Psionic Mantis' Locker A small, flashy pistol with a marble style grip. Provides no tactical advantage. Starts with mindbreaker ammo.

Mk 32 "Universal"
.45 magnum 12+1 Cargo Crates An expensive and robust pistol with decent offensive capabilities.

N1984
.45 magnum 7+1 Emergency Response Team, Centcom Official The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber.

Revolvers

Icon Ammo Cap. How to acquire Notes

Faith
.38 special 4 Unobtainable Delivers blessings in bullet form.

Fitz Special
.38 special 6 Unobtainable A compact and concealable self defence snub revolver.

K-38 Masterpiece
.38 special 6 Unobtainable A classic, if not outdated, law enforcement firearm.

Lucky 37
.38 special 6 Unobtainable Luck always beats skill, ya weasel.

Deckard
.45 magnum 5 Salvage Wrecks A rare, custom-built revolver. Use when there is no time for Voight-Kampff test.

Fake Cap Gun
.45 magnum 6 Syndicate Uplink Looks almost like the real thing! Acts like the real thing! Starts with armor piercing ammo.

Inspector
.45 magnum 6 Detective A detective's best friend.

Mateba
.45 magnum 6 Salvage Wrecks, Death Squad The iconic sidearm of the dreaded death squads.

Pirate Revolver
.45 magnum 5 Salvage Wrecks An odd, muzzle-loading revolver, favoured by pirate crews. Shoot slower than most revolver due to his archaic nature.

Python
.45 magnum 6 Syndicate Uplink, Gatfruit, Salvage Wrecks A robust revolver favoured by Syndicate agents. Comes preloaded with armor piercing ammo.

Snubbed .45
.45 magnum 6 Salvage Wrecks An old and reliable revolver, modified to be more easily concealed.

Longarms

Rifles

Icon Ammo Cap. How to acquire Notes

Lecter
.20 rifle 25+1 Armory, Emergency Response Team A high end military grade assault rifle.

M-90
.20 rifle 25+1 Unobtainable An older bullpup carbine model.

M-90gl
.20 rifle 25+1 Unobtainable An older bullpup carbine model, with an attached underbarrel grenade launcher.

Tenebra
.20 rifle 25+1 Unobtainable A mass-produced and minimalist rifle in bullpup design.

CAWS-25 Jackdaw
.25 caseless 30+1 Unobtainable The beginning of the end is heralded by the song of a Jackdaw.

AKMS
.30 rifle 30+1 Unobtainable An iconic weapon of war.

Vulcan
.30 rifle 30+1 Armory One of the first firearms modified for space usage, this rifle has been used to punch holes in Cargonian "combat mechs."

Sub-Machine Guns

Icon Ammo Cap. How to acquire Notes

.35 auto 30+1 Unobtainable Pla-ket-ket-ket-ket!

C-20r
.35 auto 30+1 Syndicate Uplink A firearm that is often used by the infamous nuclear operatives.

Typewriter
.35 auto 30+1 Unobtainable A modern take on the classic design used by mobsters throughout space and time.

Drozd
.35 auto 30+1 Armory An excellent fully automatic Heavy SMG. Also able to fire semi-automatically.

WT550
.35 auto 30+1 Armory, Cargo Crates An excellent full-automatic SMG, produced by NanoTrasen's Small Arms Division.

Vector
.45 magnum 25+1 Unobtainable An excellent fully automatic Heavy SMG.

Light Machine Guns

Icon Ammo Cap. How to acquire Notes

L6 SAW
.30 rifle 100+1 Syndicate Uplink A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip.

Heavy Machine Guns

Icon Ammo Cap. How to acquire Notes

Minigun
.10 rifle 1000 Unobtainable Vzzzzzt! Rahrahrahrah! Vrrrrr! This bad boy has 1000 bullets. Good luck surviving.

Shotguns

Icon Ammo Cap. How to acquire Notes

Adjutant
.50 shell 6 Cargo Crates Sold as a "riot" shotgun, this shotgun has a special gas-operated mechanism that makes it highly effective for CQC and suppressive fire.

Blunderbuss
.50 shell 1 Unobtainable Deadly at close range.

Bulldog
.50 shell 8 Syndicate Uplink It's a fully automatic magazine-fed shotgun designed for close quarters combat.

Double-Barreled Shotgun
.50 shell 2 Bartender's booze storage, CBURN An immortal classic.

Enforcer
.50 shell 7 Armory, Cargo Crates A next-generation Frozen Star shotgun.

Handmade Pistol
.50 shell 1 Unobtainable Looks unreliable. Why is it called handmade pistol?

Improvised Shotgun
.50 shell 1 Crafting A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber.

Kammerer
.50 shell 4 Armory, Salvage Wrecks When an old Remington design meets modern materials, this is the result. Must be manually cycled.

Sawn-Off Shotgun
.50 shell 2 Bartender's booze storage, Crafting Much smaller than a regular shotgun, it can easily fit in a backpack.

Snipers

Icon Ammo Cap. How to acquire Notes

Mark 1 rifle
.30 rifle 5 Cargo Crates A heavy and reliable self-loading rifle, utilising a modified version of a centuries-old design.

Ceremonial Rifle
.30 rifle 5 Unobtainable A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white.

Kardashev-Mosin
.30 rifle 10 Syndicate Uplink A weapon for hunting, or endless trench warfare. Must be manually cycled.

Flintlock Pistol
.60 anti-materiel 1 Unobtainable A pirate's companion. Yarrr!

Hristov
.60 anti-materiel 5 Syndicate Uplink A portable anti-armour rifle. Must be manually cycled.

Musket
.60 anti-materiel 1 Unobtainable This should've been in a museum long before you were born. A gun favoured by pirates.

Launchers

Icon Ammo Cap. How to acquire Notes
File:Grenade GL Frag.png
China Lake
40mm grenade 3 Syndicate Uplink PLOOP. Must be manually cycled.

Pirate Cannon
Cannon Ball 1 Unobtainable Kaboom!

RPG-7
RPG rocket 1 Armory A modified ancient rocket-propelled grenade launcher.

Ammunition

.10 rifle
Icon Name Effects
.10 rifle 5 Piercing
.20 rifle
Icon Name Effects
.20 rifle 19 Piercing
.20 rifle practice 2 Blunt
.20 rifle rubber 3 Blunt
22 Stamina
.20 rifle incendiary 3 Blunt
16 Heat
.20 rifle uranium 10 Piercing
9 Radiation
.25 caseless
Icon Name Effects
.25 caseless 19 Piercing
.25 caseless practice 2 Blunt
.25 caseless rubber 3 Blunt
22 Stamina
.30 rifle
Icon Name Effects
.30 rifle 19 Piercing
.30 rifle practice 2 Blunt
.30 rifle rubber 3 Blunt
22 Stamina
.30 rifle incendiary 3 Blunt
16 Heat
.30 rifle uranium 10 Piercing
9 Radiation
.35 auto
Icon Name Effects
.35 auto 16 Piercing
.35 auto practice 2 Blunt
.35 auto rubber 3 Blunt
22 Stamina
.35 auto incendiary 2 Blunt
14 Heat
.35 auto uranium 10 Piercing
6 Radiation
.38 special
Icon Name Effects
.38 special 30 Piercing
.38 special practice 1 Blunt
.38 special rubber 3 Blunt
35 Stamina
.38 special holy 3 Blunt
5 Holy
.38 special mindbreaker 1 Blunt
Injects 9u of Mindbreaker Toxin
.45 magnum
Icon Name Effects
.45 magnum 35 Piercing
.45 magnum practice 1 Blunt
.45 magnum rubber 3 Blunt
35 Stamina
.45 magnum incendiary 3 Blunt
32 Heat
.45 magnum armor-piercing 26 Piercing
Ignores armor.
.45 magnum uranium 20 Piercing
15 Radiation
.50 shell
Icon Name Effects
.50 pellets 10 Piercing (x6 pellets)
.50 practice 1 Blunt (x6 pellets)
.50 beanbag 10 Blunt
55 Stamina
.50 slug 28 Piercing
.50 flare 5 Heat
Ignites target
.50 incendiary 3 Blunt (x6 pellets)
7 Heat (x6 pellets)
.50 tranquilizer 1 Blunt
Injects 15u of Chloral Hydrate
.50 uranium 5 Piercing (x5 pellets)
5 Radiation (x5 pellets)
.50 improvised 3 Piercing (x10 pellets)
3 Slash (x10 pellets)
.50 soulbreaker 1 Blunt
Injects 15u of Soulbreaker Toxin
.60 anti-materiel
Icon Name Effects
.60 anti-materiel 40 Piercing
30 Structural
35 Stamina
40mm grenade
Icon Name Effects
Blast grenade 2 tile radius explosion
Flash grenade 7 tile radius explosion
Flashes anyone within that radius
Frag grenade 6 tile radius explosion
Baton grenade 1 Blunt
80 Stamina
EMP grenade 5 tile radius explosion
EMP anything within that radius
RPG rocket
Icon Name Effects
PG-7VL grenade 7 tile radius explosion
Cannon Ball
Icon Name Effects
Cannon Ball ? tile radius explosion
Grapeshot 25 Piercing (x5 pellets)
5 Structural (x5 pellets)
Glassshot 25 Slash (x5 shards)

Energy Weapons

Laser based

Icon Item Cap. Rechar. Damage How to acquire Notes
Advanced Laser Pistol 10 30 17 BURN Research An experimental laser gun with a self charging nuclear powered battery.
Antique Laser Pistol 10 40 17 BURN Captain's locker This is an antique laser gun. All craftsmanship is of the highest quality. This weapon auto recharge over time.
Energy Gun 10 Lethal
20 Disabler
0
Lethal
20 BURN
Disabler
5 BURN, 30 Stamina
Research A basic hybrid energy gun with two settings: disable and kill.
IK-60 Laser Carbine 20 0 20 BURN Research A 20 "round" semi-automatic laser carbine.
Laser Cannon 10 0 28 BURN Research A heavy duty, high powered laser weapon.
Laser Rifle 16 0 14 BURN Research, Armory, Salvage Wrecks Favoured by Nanotrasen Security for being cheap and easy to use.
Makeshift Laser Pistol 8 0 14 BURN Expeditions Better pray it won't burn your hands off.
Miniature Energy Gun 5 Lethal
10 Disabler
0
Lethal
20 BURN
Disabler
5 BURN, 30 Stamina
Research A light version of the Energy gun with a smaller capacity.
PDW-9 Energy Gun 8 Lethal
16 Disabler
0
Lethal
20 BURN
Disabler
5 BURN, 30 Stamina
Research A military grade sidearm, used by many militia forces throughout the local sector.
Retro Laser Blaster 16 0 14 BURN Cargo Crates, Lasers Crate, Salvage Wrecks, Expeditions A weapon using light amplified by the stimulated emission of radiation.
X-01 MultiPhase Energy Gun 10 Lethal
20 Disabler
0
Lethal
20 BURN
Disabler
5 BURN, 30 Stamina
Head of Security's locker This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time.
X-Ray Cannon 10 0 10 BURN
10 TOXIN
Research An experimental weapon that uses concentrated x-ray energy against its target.

Pulse based

Icon Item Cap. Rechar. Damage How to acquire Notes
Pulse Carbine 25 0 35 BURN Unobtainable A high tech energy carbine favoured by the NT-ERT operatives.
Pulse Pistol 10 0 35 BURN Death Squad A state of the art energy pistol favoured as a sidearm by the NT-ERT operatives.
Pulse Rifle 400 0 35 BURN Death Squad A weapon that is almost as infamous as its users.

Other

Icon Item Ammo Cap. Damage How to acquire Notes
CHIMP Handcannon Anomaly particle cartridges 10 5 BURN Anomalous Technology Research Predominantly a tool used to contain anomalies, but still packs a decent punch with the right ammunition. Uses anomaly particle cartridges as ammo.
The Omega version of the ammo deals 20 BURN.
Disabler Disabler Bolt 10 5 BURN
30 Stamina
Security, Captain's Locker, HoP's Locker, Salvage Wrecks A less-than-lethal self-defense weapon that exhausts organic targets, weakening them until they collapse. Only has ten shots at full charge.
Flare Gun .50 Shell 1 None Maintenance Loot, Mail A compact, single-shot pistol that fires shotgun shells.
Improvised Pneumatic Cannon ? ? ? Crafting Improvised using nothing but a pipe, some zipties, and a pneumatic cannon. Doesn't accept tanks without enough gas.
Pie Cannon Cream Pie 8 None Crafting Load cream pie for optimal results.
Proto-Kinetic Accelerator Kinetic Bolt Infinite 25 BRUTE Research Fires low-damage kinetic bolts at a short range. Inaccurate if not wielded.
BB Gun BBs Plenty 1 BRUTE Cargo Crates The classic Red Ryder BB gun. Don't shoot your eye out.

Explosives

Icon Item How to acquire Notes
Explosive Banana Peel Syndicate Uplink A normal looking banana peel that explode when someone slips on it.
Composition C4 Syndicate Uplink Used to put holes in specific areas without too much extra hole. Can be installed on a structure to destroy it.
EMP Grenade Syndicate Uplink Releases electromagnetic pulses that disrupt or damage many electronic devices or drain power cells.
Explosive Grenade Syndicate Uplink Grenade that creates a small but devastating explosion. Has a ~4 tiles radius.
Hot Potato Syndicate Uplink Once activated, you can't drop this time bomb - hit someone else with it to save yourself! Don't burn your hands!
Modular Grenade Crafting A modular grenade can be crafted. It will need a payload, a grenade casing, a timer trigger or signal trigger. The payload can be loaded with 2 elements which will be mixed on trigger for a reaction. A crowbar can be used on the used grenade to extract the payload and reuse it.
Modular Mine Crafting Similar to the modular grenade, a modular mine can be constructed, which requires a payload, a proximity sensor, steel and wires.
Nuclear Grenade Unobtainable Please don't throw it, think of the children. Has a ~15 tiles radius.
Syndicate Minibomb Syndicate Uplink A precision sabotage explosive for quickly destroying a machine, dead body, or whatever else needs to go. This grenade explosion will reliably destroy the tile under it, resulting in spacing the area.
Grenade Penguin Syndicate Uplink A small, highly-aggressive penguin with a grenade strapped around its neck.
Supermatter Grenade Syndicate Uplink Grenade that simulates delamination of a suppermatter engine, generates powerful gravity well. Explosion comparable to a Mini Bomb.
Whitehole Grenade Syndicate Uplink Grenade that repulses everything around for about 10 seconds.
Explosive Pen Syndicate Uplink A class IV explosive device contained within a standard pen.
Syndicate Bomb Syndicate Uplink A big, anchored bomb that can create a huge explosion if not defused in time.
Proximity Mine Syndicate Uplink A mine disguised as a wet floor sign.
Holy Hand Grenade Syndicate Uplink A grenade that create a big explosion.
Improvised Explosive Device Crafting A weak, improvised incendiary device.

Non-lethal Weapons

Dedicated non-lethal

Icon Item Type of Stun How to acquire Notes
Extra-Bright Lantern Flash and Slow Syndicate Uplink Blinding. Sunglasses or welding mask offer 100% protection from the flash effect.
Flash Flash and Slow Security, Command Staff, Head Revolutionary An ultrabright flashbulb with a trigger, which causes the victim to be dazed and lose their eyesight for a moment. Useless when burnt out. Sunglasses or welding mask offer 100% protection from the flash effect.
Flashbang Flash and Slow Security, Syndicate Uplink
Stun Baton Stun and Knockdown Security A stun baton for incapacitating people with. The stuns should leave you enough time to cuff someone. Has to be activated to stun. Can be quick equipped from belt. Can be recharged.

Improvised non-lethal

Those improvised devices can be used with variable result. Use at your own risk.

Icon Item Type of Stun How to acquire Notes
Banana Peel Stun and Knockdown Botany No need to call Mythbusters, the myth is true. If someone step on a banana peel while running, the person will be knocked down and items in their hands will fall on the ground.
Bola Slow Crafting, SecTech Linked together with some spare cuffs and metal.
Soap Stun and Knockdown Bathrooms, Maintenance Loot, Janitor's Closet Can be used to knockdown a person who step on it while running. Items in their hands will fall on the ground. The primary counter to almost every threat. The stun time and distance slipped depends on the soap type.
Stunprod Stun and Knockdown Crafting A stun prod for illegal incapacitation.


Guides Library
The Basics Getting Started · Server Rules · Interactions · Roleplay · Game Modes · Combat · Maps
Command Standard Operating Procedure · Alert Procedure · Space Law · Company Policy · Shipyard · High-Risk Items
Security Security Officer · Alert Procedure · Space Law · Company Policy · Forensics
Engineering Construction · Power · Atmospheric Science · Hacking · Pipes and vents · Gases · Reverse Engineering · Setting up the mix chamber
Epistemics Research and Development · Xenoarcheology · Anomalous Research · Glimmer · Psionics · Golemancy · The Oracle · Robotics
Medical Medical · Chemistry · Cryogenic Pods
Service Cooking · Drinks · Hydroponics · Supply Crates
Antagonists Guide to Traitor · Syndicate Items · High-Risk Items
Miscellaneous Fauna · Playable Species · Radio · Singularity · Terminology · Weapons · Paperwork · Traits · Admin commands · Administrators
Contribution Development · Mapping · Spriting · Wiki Contribution · Wikicode